Magic The Gathering

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Nah, Storm and Prismari are both I&S only; that's kind of the uniting autism of this cycle of Strixhaven dragons
No, I mean on the storm count. Thousand Year counts only I&S played previously. Regular storm counts all spells.

Like if you cast black lotus, a mox, dark ritual, then you're casting ancestral recall.

1k Storm gives you 1 copy of AnRe. The dragon and Ral both would give you 3 copies of AnRe.
 
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No, I mean on the storm count. Thousand Year counts only I&S played previously. Regular storm counts all spells.

Like if you cast black lotus, a mox, dark ritual, then you're casting ancestral recall.

1k storm gives you 1 copy of AnRe. The dragon and Ral will give you 3 copies of AnRe
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Ral Gives normal storm as well.

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Oh I like this thing in EDH also YO LAND TAX REPRINT
 
Chat, how are you all feeling about:

-Nigger Leech
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-And "Potential Archaic"?
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Alright fellow cardboard nerds, I come bearing delightful news: Unstable Conspiracy cube is the best format I’ve ever played. I got to Resolve the same Open the Pack three times in the same game. Pack one was a Dragonstorm collector booster, getting me Monastery Messenger to put OTP on top of my deck. Next turn, a MH3 set booster got me Pinnacle Monk, putting OTP on top again, along with the common ETB pinger which killed an opponent. Finally, a Duskmourn Collector Booster got me enough creatures to finish off another opponent, and then I played a creature to end the final remaining opponent.

I love Un Magic the Gathering.
 
Chat, how are you all feeling about:

-Nigger Leech
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-And "Potential Archaic"?
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I think the first one is bad and the second one is bad in a way that will bait a lot of people into trying it instead of something like murktide even though it's worse murktide that makes you surround your big threat with worse cards because they want to imagine casting stock up for free or something.
 
I think the first one is bad and the second one is bad in a way that will bait a lot of people into trying it instead of something like murktide even though it's worse murktide that makes you surround your big threat with worse cards because they want to imagine casting stock up for free or something.
The problem with Temu Snape is that most Lifegain decks are white centric, An Ob Template that ults after one turn and has 2 other relevant abilities at 4 mana would be a good top end for a soul sister deck.
 
Is it me, or is this card near totally useless?
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Or at least the line, "those creatures gain flying" (for the turn).

Yeah you can "keep" the prepared spell writing in the wings for the next turn, but you lose it as soon as the guy dies or leaves. In a game of commander. With 3 other players.

Either designers are not on enough cocaine or they are in too much.
 
Yeah you can "keep" the prepared spell writing in the wings for the next turn, but you lose it as soon as the guy dies or leaves. In a game of commander. With 3 other players.
Should they print ancestral on a 2-drop that basically always has an optional draw mode? It's 'up to X,' meaning you can UG to just draw a card in its worst-case.

If the bar for "useless" is "it isn't as good as rhystic study," well hey - delight in a mortgage payment any time you want to build a new deck. This seems fine in an UG counters deck, and I'd buy that for $0.25. This card would be a limited bomb, and it's a little odd that it isn't a main-set include. But it's clearly in there to slot with the 15th iteraiton of Zimone or Primo anyways.
 
Is it me, or is this card near totally useless?
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Or at least the line, "those creatures gain flying" (for the turn).

Yeah you can "keep" the prepared spell writing in the wings for the next turn, but you lose it as soon as the guy dies or leaves. In a game of commander. With 3 other players.

Either designers are not on enough cocaine or they are in too much.
I think it's fine, it's cheap and has relevant text and draws a card a turn and if this is the thing you doom blade sitting across from a simic +1/+1 counters player in commander they'd gladly take that W

Edit: Looking at 2cmc simic +1/+1 cards on edh rec, and ignoring the lost merfolk tribal cards it's pretty much a few mana dorks, bristly bill, duskshell crawler and polywog prodigy (who looks neat btw). They could probably use more 2 drops
 
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The problem with Temu Snape is that most Lifegain decks are white centric, An Ob Template that ults after one turn and has 2 other relevant abilities at 4 mana would be a good top end for a soul sister deck.
Crazily enough, I've been musing over a Dune Brood Life Manipulation (Lifegain//Burn//Drain) deck for years.

It's been a pain, but it's fun testing out every now and then. Main Commanders I've tried with it are Bruse Tarl // Ikra Shidiqi or Saskia
 
If the bar for "useless" is "it isn't as good as rhystic study," well hey - delight in a mortgage payment any time you want to build a new deck. This seems fine in an UG counters deck, and I'd buy that for $0.25. This card would be a limited bomb, and it's a little odd that it isn't a main-set include. But it's clearly in there to slot with the 15th iteraiton of Zimone or Primo anyways.
I think it's fine, it's cheap and has relevant text and draws a card a turn and if this is the thing you doom blade sitting across from a simic +1/+1 counters player in commander they'd gladly take that W
How is "you get flying for the rest of the turn after combat" relevant text?

Also as I keep pointing out to some youtubers, the problem with current design embracing "all in one" cards instead of splitting up enablers vs payoffs (like MTG used to do) is that it renders doom blades and the ilk useless. To the point that nowadays most tables are just running variations of board wipes because it's the only viable answer any more. You almost need to assume nowadays that you get maybe 2-3 rounds of your stuff on the table before it's all wiped clean and you got to start again.
 
How is "you get flying for the rest of the turn after combat" relevant text?
It remains prepared until it changes zones or expends the spell. You play it main phase, attack with something to get prepared then end the turn with threat of activation for next turn main phase. Yes this gives it a lot of time to get killed but it's a 2 drop and it's super unlikely that it's going to eat single target removal for that threat of activation in commander of all places.
Also as I keep pointing out to some youtubers, the problem with current design embracing "all in one" cards instead of splitting up enablers vs payoffs (like MTG used to do) is that it renders doom blades and the ilk useless. To the point that nowadays most tables are just running variations of board wipes because it's the only viable answer any more. You almost need to assume nowadays that you get maybe 2-3 rounds of your stuff on the table before it's all wiped clean and you got to start again.
I would say it's the inevitable outcome of making creatures do fucking everything while Murder is a 3cmc spell. If single target removal was keeping up with creatures in a post FIRE world Murder would be B1 with an opt built in.
 
I would say it's the inevitable outcome of making creatures do fucking everything while Murder is a 3cmc spell. If single target removal was keeping up with creatures in a post FIRE world Murder would be B1 with an opt built in.
Absolutely. Which is one of my biggest complaints of current design. Even more so with commander now and "politicking" in games, you just have every incentive now to run "fair" board wipes which hit everybody equally, you're not seen as "picking" on someone.

So it's not the guy is getting murdered, because nobody is getting murdered any more. (Unless murder gets stapled to a reusable body. Ironic there are no prepared kill spells in the new set...) It's all wraths every few rounds or nothing.
 
It's all wraths every few rounds or nothing.
Sounds like a pod-problem. Try running mass-regenerates/indestructibles, counterspells, or phase-out effects -- all of which are abundant in UG.

Most decks should run 2-3 boardwipes, maybe a few more if they're a control or one-sided (ie, kindred dominance) alongside 1~2 targeted creature removal. I tend to pack 3-5 sources of artifact-enchant hate, since they're so often core components of combos and engines... and people seemingly don't realize that other players might interrupt their habit of putting the square block in the square hole.

The idea of "quit picking on me" just means you should build more-robust decks to completely annihilate a single faggot at the table, even if you then go on to lose: teach people that whining about being interacted with is a grounds to get removed entirely. I have lately leaned towards low-to-the-ground decks that don't really run much in the way of mana rocks/dorks, as I find these are more-resilient to modern metagame trends -- though I also tend to pack them with select hatebears or an abundance of cheap spells/removal to deal with the panoply of no-brainer combos.
 
Sounds like a pod-problem. Try running mass-regenerates/indestructibles, counterspells, or phase-out effects -- all of which are abundant in UG.

Most decks should run 2-3 boardwipes, maybe a few more if they're a control or one-sided (ie, kindred dominance) alongside 1~2 targeted creature removal. I tend to pack 3-5 sources of artifact-enchant hate, since they're so often core components of combos and engines... and people seemingly don't realize that other players might interrupt their habit of putting the square block in the square hole.

The idea of "quit picking on me" just means you should build more-robust decks to completely annihilate a single faggot at the table, even if you then go on to lose: teach people that whining about being interacted with is a grounds to get removed entirely. I have lately leaned towards low-to-the-ground decks that don't really run much in the way of mana rocks/dorks, as I find these are more-resilient to modern metagame trends -- though I also tend to pack them with select hatebears or an abundance of cheap spells/removal to deal with the panoply of no-brainer combos.
Or you build a board wipe commander deck.

Actually I have learned a cycle of things like fleshbag marauder are some of the best table controls out there. Table wide edict effects are really slept on for their oppression potential.

One guy got a PRECON banned from the pod because he got
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Out early enough to continually mutate onto it.
 
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