Magic The Gathering

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BTW, scryfall has now fallen.
https://scryfall.com/card/leg/62/invoke-prejudice 1592449199645.png

Or at least, halfway, because you can still click "view anyway."

They have memory-holed Crusade altogether:


and Cleanse auto-redirects to Suncleanser (the link autocorrects if you type "cleanse" into the search bar).

From what I can tell you have to type in a name so specific that it can't redirect or give multiple results if you want to find these cards now-"Stone-Throwing Devils" only shows up if you type in the full name or at least "Stone-Throwing", any one of the three words is not enough.
 
It gets even weirder if you think about it a moment.

I mean the art is evocative of the KKK obviously, and they're drawn as shadowy, dark figures wielding a battle axe - clearly conveying that they are evil. So if you remove the card, does that mean the KKK are not evil any more?

At least conceptually you could use it to teach kids. "See how this card doesn't like different colors? That's what prejudice is - people not liking other colors." Or "how did you feel when I countered your spell? awful? like I wasn't letting you play? that's how prejudice makes other people feel."

But then logic or thinking has never been a feature of witch hunts.

Generally, I don't consider a depiction of racism to be a form of racism. But then I'm one of those old fashioned weirdos who thinks the speaker's subjective intent is a more valid measurement of "racism" than the observer's equally subjective reaction.
 
They have memory-holed Crusade altogether:


and Cleanse auto-redirects to Suncleanser (the link autocorrects if you type "cleanse" into the search bar).

From what I can tell you have to type in a name so specific that it can't redirect or give multiple results if you want to find these cards now-"Stone-Throwing Devils" only shows up if you type in the full name or at least "Stone-Throwing", any one of the three words is not enough.
Cleanse is a great card- it's the only way to win with white if you're up against a rat pack.

Off to catch up and read through this thread now. MtG is really the only game I play, I've never even looked in this forum section until now, just assuming it would all be vg shit.
 
Cleanse is a great card- it's the only way to win with white if you're up against a rat pack.

Off to catch up and read through this thread now. MtG is really the only game I play, I've never even looked in this forum section until now, just assuming it would all be vg shit.
Of course, WotC shot themselves in the foot with the Cleanse ban because once you start associating in-game color words with words used for skin colors, the sky's the limit. So white is "Virtue" now?
 
At this point they may as well change "White" to "Yellow" mana or maybe even eliminate the color system all together because it's "raciss"
 
They wouldn't touch banding with a 10-foot pole. It's way too much rules baggage/complicated for their current line of thinking, I do believe there is a chance of seeing flanking, bushido, or phasing again though.

Honestly War of the Spark and Modern Horizons were a lot better than the things they were doing pre-Ravnica 3.


mutate is banding.

you can't change my mind.

think all you want, it's just banding, in a pile
 
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Mutate is legit pretty much a fixed version of banding with a few extra bells and whistles.
It would actually be hilarious if they went back and just changed "banding" to "mutate." Then "bands with" would just be "mutates with."
 
It would actually be hilarious if they went back and just changed "banding" to "mutate." Then "bands with" would just be "mutates with."
I don't think it would be that simple, there are some major differences in banding and mutate.

Even a "Band" of creatures count as different permanents so if you bounce/kill one the rest of the band sticks and is attacking.

Ps : for all its complications Banding is basically "The owner chooses where combat damage goes" It is far less complicated than it seems..and it is honestly a worthless mechanic because it actively harms the band in some ways.

IE. If you have a creature with flying and a creature with swampwalk banded..a creature with reach can block both by blocking the flier.
 
I don't think it would be that simple, there are some major differences in banding and mutate.

Even a "Band" of creatures count as different permanents so if you bounce/kill one the rest of the band sticks and is attacking.

Ps : for all its complications Banding is basically "The owner chooses where combat damage goes" It is far less complicated than it seems..and it is honestly a worthless mechanic because it actively harms the band in some ways.

IE. If you have a creature with flying and a creature with swampwalk banded..a creature with reach can block both by blocking the flier.
Oh I'm fully aware of how banding works - and like so many mtg things, it seems far less complicated... until the game gets going. ;)

If they really wanted to make it "work" then banding should either be completely changed to like "tap this creature to add it's P/T to target attacking creature" or just say that if a group of creatures block an attacker and banding is in the group, the defender orders combat damage. (just remove its dumb attacking factor)

Or just blow up the game and announce mutate is now changing all of the gatherer entries of banding (which is funny since many of them were humans).

What I'm curious about is how many players find mutate worth the hassle it causes? It's pretty much a weaker Bestow - or could have been a modified bloodrush. (pay cost to convert creature into combat trick) But pay to make creature an aura? Eh..... I have yet to hear it making any impact on standard or eternal formats.

I can't WAIT to see MaRo's state of design article this year. Ikoria may be too recent, but I'm itching to see if he beats himself up over companion or mutate.
 
Oh I'm fully aware of how banding works - and like so many mtg things, it seems far less complicated... until the game gets going.
I dunno I use a banding creature in my Gideon Tribal EDH deck and..after looking up the rules on it it was super simple.

Also Mutate is fucking garbage just as an FYI, and Maro isn't even going to talk about Mutate in "State of design" he will just jerk himself off about DIVERSITY! because the game has been absolute trash since they did away with the 3 set blocks.
 
I dunno I use a banding creature in my Gideon Tribal EDH deck and..after looking up the rules on it it was super simple.

Also Mutate is fucking garbage just as an FYI, and Maro isn't even going to talk about Mutate in "State of design" he will just jerk himself off about DIVERSITY! because the game has been absolute trash since they did away with the 3 set blocks.
We should have a friendly wager on it as so far on the record, he has talked about every mechanic that is in a set, no matter what. For example, he admitted that dropping investigate and putting in escalate was a mistake in Eldrich Moon (said they should have saved escalate for another set).
 
We should have a friendly wager on it as so far on the record, he has talked about every mechanic that is in a set, no matter what. For example, he admitted that dropping investigate and putting in escalate was a mistake in Eldrich Moon (said they should have saved escalate for another set).
What was investigate on the Storm Scale, again? Tireless Tracker made me really appreciate the mechanic, and I feel like more investigate cards in white could help the color with card draw in EDH if done right.
 
What was investigate on the Storm Scale, again? Tireless Tracker made me really appreciate the mechanic, and I feel like more investigate cards in white could help the color with card draw in EDH if done right.

I'd assume fairly low, it's good but having to create the clue then paying 2 to get the card keeps it pretty balanced. Tireless Tracker and maybe Declaration in Stone are the only cards I can think of that use the mechanic that see any play in eternal formats. I don't remember how the mechanic was in standard, I'd assume somewhat lackluster.
 
I'd assume fairly low, it's good but having to create the clue then paying 2 to get the card keeps it pretty balanced. Tireless Tracker and maybe Declaration in Stone are the only cards I can think of that use the mechanic that see any play in eternal formats. I don't remember how the mechanic was in standard, I'd assume somewhat lackluster.
IIRC the Investigate Squire saw some play, but the Storm Scale was 3 after a second check. I doubt it pops up in standard this year though as there's still going to be a decent bit of ramp thanks to Ikoria and Core 2021 adding a lot of ramp in standard to replace Nissa, Growth Spiral, and Circuitous Route.
 
mutate: does one murder kill the whole heap?

mutate: if you murder your own middle creature, do you then have the others to attack with?

mutate: who decides combat damage?

mutate: you can block a flying pile with reach?

I really hate "a flying token" this token keyword stuff is just extra crap. goes to show that the game state has become too full of triggers, you've got to watch the opponent intently so now they've resorted to this to keep track visually (and to force paper players to possibly switch to arena, where it's automatic). just say "gives target creature flying", make people read the cards and do the math. not everything needs to be nice for the camera.

there's always a few cards every year that I snap up, but playing legacy, it's not many. I think risen reef was the last time I really was excited about a core set card.

I play BU mill/removal, or RG ponza/land destruction, mainly. They don't often give good cards for either. Land destruction/mana denial would fix a lot of the issues in standard, but they'll never do it- "unfun". As if shoving ten planeswalkers into a deck is fun.

I won't even discuss companions. What a massive mistake. Then to put all this into one set- and right after escape, and adventure. Sloppy work, but they've always been sloppy, black summer was the first indication of that (until they restricted necro decks)

is it thraben inspector, the white investigates card? my DnT friends has the thing in their deck. I think it's from innistrad.
 
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I'd assume fairly low, it's good but having to create the clue then paying 2 to get the card keeps it pretty balanced. Tireless Tracker and maybe Declaration in Stone are the only cards I can think of that use the mechanic that see any play in eternal formats. I don't remember how the mechanic was in standard, I'd assume somewhat lackluster.
That's a shame because I remember having fun in... I think it was "Duels" at the time - running an investigate deck which converted the clues into mana with improvise since Kaladesh followed immediately after SoI (and you could then still use them to draw).
I think it's from innistrad.
Shadows over Innistrad. That's the only set to ever have "investigate" in it so far.
 
That's a shame because I remember having fun in... I think it was "Duels" at the time - running an investigate deck which converted the clues into mana with improvise since Kaladesh followed immediately after SoI (and you could then still use them to draw).

Shadows over Innistrad. That's the only set to ever have "investigate" in it so far.
this one, yeah, from SoI. death and taxes, man what a pain it is to play against. I like how pissed off the character on the card looks though. mystery-booster-51428-medium.jpg
 
I dunno I use a banding creature in my Gideon Tribal EDH deck and..after looking up the rules on it it was super simple.

Also Mutate is fucking garbage just as an FYI, and Maro isn't even going to talk about Mutate in "State of design" he will just jerk himself off about DIVERSITY! because the game has been absolute trash since they did away with the 3 set blocks.

Mutate is lucky to have been introduced in the same set with companions. The only interesting idea of mutate is 'upgrading' a creature's stats and combining abilities - bumping up invisible stalker and giving him 'draw a card when you slap someone' is sweet! ...but, uh. Auras do that already. Oh, well, I guess if he dies while I'm casting the spell, I still get the... baseline creature? Like, I don't know, Bestow? Except 20x more confusing and 100x more parasitic with that 'whenever ~ mutates'.

I don't mind mechanics that take an assload of rules to explain, but I'd prefer it be for shit that's actually INTERESTING as opposed to lazy horseshit. Especially after, by Nyx, they had gotten bestow down - and that C19 commander with bestow is just an awesome design for a card.

I get this weird feeling that the game's design seems to go into phases of people with real ideas making awesome formats, and then Maro (or whoever he simps for) introducing their retarded ideas. Inn/RTR were awesome. Theros/Khans played around with a lot of ideas, some of which were big hits and other of which weren't the best thought-through, but you can appreciate. In comes BFZ/Oath, which was -atrocious-. Next up, SOI/EMN - as established above, some pretty fucking swell mechanics. Next comes the Kaladesh block, which was... eh, I liked the experimentation of vehicles and energy, but they didn't think things through enough. Amonkhet fucking sucks - afflict was such a dumb idea, deserts were ???, eternalize/embalm were creature flashback and creature flashback megamorph.

Ixalan is a middling but overall underrated little block, Dominaria is a smash hit, and the RtRtR sets are overall pretty solid. War shits the bed and has so many bad fucking ideas crammed into a single set that it's baffling, but Eldraine was (barring Oko and OUaT) genuinely really neat. Theros is pretty middling with boring mechanics and fucking Uro, and then comes Ixalan to take 'goofy monster world' and fuck it up horrendously. This team just doesn't seem to understand that their whacky and out-there mechanics generally aren't actually fun or engaging, and it's only when they go into a depressive fit about how the playerbase received them that the people working on the nice, subtle little mechanics gets to make the banger sets.

I really, really hope that the RtRtZendikar is one of those bangers.
 
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