- Joined
- Jun 29, 2025
its probably only going to get worse with AI and in game reporting tools.I missed when you could say no no words with your buddies and not get kicked from servers.
HRT really did devastate gamers like crack did to blacks.
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its probably only going to get worse with AI and in game reporting tools.I missed when you could say no no words with your buddies and not get kicked from servers.
HRT really did devastate gamers like crack did to blacks.
Weekly containment thread already. Seems like they had to sweep it up, too many people speaking their truth or whatever. Surprising number of people pointing out that limiting discussion only to a (non-pinned by the way) megathread is not a great look for a brand new game.Ok I think it's time for another salt dump because it really seems to be ramping up lately again. Gotta say I knew this game was gonna be a shitshow but I didn't expect it to be this big of a lolcow magnet with such a deranged/cult-like fanbase.
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"Bungie should take over this subreddit with their own paid mods"Ok I think it's time for another salt dump
In a vacuum, I don't hate the visuals either. As much as I think cyberpunk is getting played out, the style they stole/developed was pretty good for that kind of setting, although I do agree with your "moodboarding" sentiment. A lot of the designs seem like they were just throwing stuff in that they thought looked cool without thinking about how it comes together as a cohesive whole. Like this image: why are the colonists' jackets/wearable sleeping bags(?) patterned like this? The number 457 in two separate places, "Maintenance" in small font (and backwards, oopsy), random patterns and colors...if you wanted to make the argument that the whole colony is like this because of some kind of cost-cutting cyberpunk shenanigans, wouldn't it be cheaper to just fabricate these things in one color?I'm not into live service games really at all, but this game was pretty much doomed just based on it being a Sony produced live service. They somehow took a franchise with a neat multiplayer in Last of Us 1 and spent an ass ton of money and time on making a full online game only to never let it see the light of day, while still publishing Concord and the initial Marathon stuff with the plagiarized shit in it. It's destined to get canned in a year when Sony decides they need to spend more money on dumb shit and Marathon falls out of the budget.
As a tangent as well, I'm not even fully against the art style they went with, but boy does it feel like they just sorta moodboarded their way through it without ever having a more solid idea of what designs meant or felt like in the context of Marathon and what Bungie had conceptualized with the series before. It reads like an attempt at style, rather than an understanding of the style from the ground up. Which, is just showcased by the plagiarism shit. It's a shame, as like the assets and shit made for the Last of Us Online, I'm sure there are lots of cool things created by talented artists, but the product as a whole is at the whim of project/product leads who are retarded.
It is. AI could misreport you for saying no no words and you get banned from a game for a set amount of time or even permanently. And you can’t even find out why because of reasons.its probably only going to get worse with AI and in game reporting tools.
They already do this in Call of Duty.It is. AI could misreport you for saying no no words and you get banned from a game for a set amount of time or even permanently. And you can’t even find out why because of reasons.
The reason they changed it's appearance is so they could do this.The idiots even retconned the appearance of the Marathon itself! Instead of having the entirety of the Marathon's living space built into Deimos where the natural rock would protect the colonists, they just shoved a giant rectangle through the moon sticking out both sides. This makes for a considerably less defensible spacecraft as well as wasting space with the hollowed-out shell still attached for some reason (why are they lugging all that rock around if it's not really protecting anything?). They also seem to have forgotten (or didn't bother to look up) that Deimos is not a perfectly round moon, and is actually somewhat oblong. Basic shit like this can really grind my gears.
Could have been an order from Snoy after they saw Destiny 2's declining performance: "Quick, break out that old IP of yours and paste the title over it!"I still don't understand why they didn't just make another Destiny. They already had assets they could reuse and established IPs tend to do better than new ones.
While I agree that D3 would get more people in, it's probably a tall order.I still don't understand why they didn't just make another Destiny
Pure speculation, but I think this was a Destiny sequel at one point. The lore beats between the two overlap too much for comfortI still don't understand why they didn't just make another Destiny. They already had assets they could reuse and established IPs tend to do better than new ones.
Oh I know, but that just makes it worse. Retconning the Marathon's appearance solely for the purpose of a visual gag in the reveal trailer is so fucking retarded, it hurts. Even dumber now, considering that they changed its appearance again by the time the game was ready to launch, and there's even more of the ship sticking out the back side, so the visual doesn't even work anymore.The reason they changed it's appearance is so they could do this.
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Bungie reusing story beats from their other games is not uncommon if you pay attention, to the extent that they could all be seen as facets of a much larger story. There are the more obvious connections like Pathways Into Darkness being essentially a Marathon prequel (down to W'rkncacnters in both), and then more subtle ones like Myth (the myrkridia, the chaotic void, ages of darkness and light). Halo was originally going to be explicitly set in the Marathon universe until a later development shift, but there are still traces of its influence like the Flood being based off of an enemy concept originally designed for Marathon 2. And aside from the obvious references in the MIDA weapons and the subtler similar themes, Destiny explicitly calls out the fact that it is part of a larger multiverse of stories.Pure speculation, but I think this was a Destiny sequel at one point. The lore beats between the two overlap too much for comfort
Wouldn't really suprise me if these people were fans of Nihei's "after decline" works.They were probably cribbing the nu-Marathon ship design from the Sidonia from Knights of Sidonia...