mentally retarded user
kiwifarms.net
- Joined
- Aug 19, 2022
Marathon will be so dead that everyone will forget about it and move on to calling Deadflop "Concord 3" because it's boring DOTAshit.
Yes, Valve did a "Horse Armor", but if you follow the micro-transaction analogy, it worked for Bethesda and Valve because they both made a good game.
What makes it okay is that Gabe didn't just wake up and decide to invent "live service games", he possesses total understanding of the consumer, the technology and the market, therefore he can print money by merely "adapting and surviving" to it.
That's the trick, he's not "doing nothing", they focus on the PC because it's the only platform that survived the 90s, which is an "open platform" by necessity, "closed systems" like the NeXT were commercial failures.
Steam is basically a welfare system, with regional pricing and sales to motivate the average PC user to be a buyfag, a direct response to bad publishers (Sierra) and the realities of pirating, "Piracy is a Service Problem", then Gabe talks about how to make the Russian actually pay for a game, the answer was welfare, a discount.
He tries to make "episodic content" singleplayer games work but multiplayershit wins, they bank on Counter-Strike, Team Fortress 2 (the first overwatchlike), Left 4 Dead (the first friendslop) and DOTA (for Null), regardless of what intellectual properties they acquired, it's not just copying a formula, it's strictly research and development, and the "flat structure" implicitly saves them from making Concord, developers would just lose interest and leave a project if it was boring shit. No room for "toxic positivity" or "sunk costs", Team Fortress 2 took a long time because it kept getting murdered after it was deemed a failure, iteration.
Even when they stopped making games, because every Obama Game was going to be shit (BioShock Infinite, Dead Rising 2, Portal 2), they printed money by adapting with "microtransactions to keep Team Fortress 2 alive with cosmetics and other content" (the first fortnitelike), CS:GO skins (the first Stakelike) and capitalizing on Steam (suddenly a general games marketplace).
TL;DR: It's just good business, explicitly to survive and adapt, natural selection, evolution, for their own challenges, and only a fool such as a Sony or EA CEO would deem these as "The New Popular Business Model™" and recklessly try to apply what worked for a relatively small PC GAMING private company to a massive conglomerate like Sony or EA.
Sony can't do Steam and they wouldn't evolve towards it, technically no pirating problem because they are a closed system, and there are no games.
They can't afford a welfare system to keep the money circulating, they are already paying the welfare of having thousands and thousands of employees, mostly dead weight (DEI).
Every multiplayer game is a massive gamble, throw hundreds of millions of dollars at a random company you acquired, then they make a shit game because it's not a "private company, flat structure of 300 white people, mostly male (The new WASP)", you're fucked.
They wasted their money on hundreds of shit Obama Games and they didn't save for the Biden Winter, like bossmanjack they are gambling until they get "a miraculous win" (NEVER EVER), doing dice rolls on Stake way too many times in a row and punching holes in the drywall when they inevitably lose everything. Meanwhile Valve has enough money from their own Stake to spend on hardware development and pretend to be Nintendo.
Yes, Valve did a "Horse Armor", but if you follow the micro-transaction analogy, it worked for Bethesda and Valve because they both made a good game.
What makes it okay is that Gabe didn't just wake up and decide to invent "live service games", he possesses total understanding of the consumer, the technology and the market, therefore he can print money by merely "adapting and surviving" to it.
That's the trick, he's not "doing nothing", they focus on the PC because it's the only platform that survived the 90s, which is an "open platform" by necessity, "closed systems" like the NeXT were commercial failures.
Steam is basically a welfare system, with regional pricing and sales to motivate the average PC user to be a buyfag, a direct response to bad publishers (Sierra) and the realities of pirating, "Piracy is a Service Problem", then Gabe talks about how to make the Russian actually pay for a game, the answer was welfare, a discount.
He tries to make "episodic content" singleplayer games work but multiplayershit wins, they bank on Counter-Strike, Team Fortress 2 (the first overwatchlike), Left 4 Dead (the first friendslop) and DOTA (for Null), regardless of what intellectual properties they acquired, it's not just copying a formula, it's strictly research and development, and the "flat structure" implicitly saves them from making Concord, developers would just lose interest and leave a project if it was boring shit. No room for "toxic positivity" or "sunk costs", Team Fortress 2 took a long time because it kept getting murdered after it was deemed a failure, iteration.
Even when they stopped making games, because every Obama Game was going to be shit (BioShock Infinite, Dead Rising 2, Portal 2), they printed money by adapting with "microtransactions to keep Team Fortress 2 alive with cosmetics and other content" (the first fortnitelike), CS:GO skins (the first Stakelike) and capitalizing on Steam (suddenly a general games marketplace).
TL;DR: It's just good business, explicitly to survive and adapt, natural selection, evolution, for their own challenges, and only a fool such as a Sony or EA CEO would deem these as "The New Popular Business Model™" and recklessly try to apply what worked for a relatively small PC GAMING private company to a massive conglomerate like Sony or EA.
Sony can't do Steam and they wouldn't evolve towards it, technically no pirating problem because they are a closed system, and there are no games.
They can't afford a welfare system to keep the money circulating, they are already paying the welfare of having thousands and thousands of employees, mostly dead weight (DEI).
Every multiplayer game is a massive gamble, throw hundreds of millions of dollars at a random company you acquired, then they make a shit game because it's not a "private company, flat structure of 300 white people, mostly male (The new WASP)", you're fucked.
They wasted their money on hundreds of shit Obama Games and they didn't save for the Biden Winter, like bossmanjack they are gambling until they get "a miraculous win" (NEVER EVER), doing dice rolls on Stake way too many times in a row and punching holes in the drywall when they inevitably lose everything. Meanwhile Valve has enough money from their own Stake to spend on hardware development and pretend to be Nintendo.


