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Marathon is not even spectacular enough to be a Concordlike at this point. It is a slow, ugly, gasping death. Fun to check in on though, sub 5k lows, that functionally means the game is unplayable outside of NA + most of EU one would assume.Is it too soon to place it among the hallowed ranks of Concordlikes?
You may argue that the number of concurrent players was higher than triple digits, but Concord came with a price tag of only $500 million, while Marathon cost Sony $3.6 billion.
They enabled SBMM? From everything I was able to read/see they just have 'level based' (I assume account level? 'Season' level?). I guess if the streamers are getting sweaty matches, that really drives home that the playerbase has dropped enough to where it is just them.the streamers, who they make these games for at Bungie for some reason, are all already big mad because of SBMM and the low player count, so all they run into is other streamers and sweats, and they DO NOT play the game to have fair matches.
It's lasted 54 days so far, about 4-5x Concord's lifespan, so unless Sony closes Bungie and axes their handful of remaining GaaS games I think at best we can consider this a Suicide Squadlike in terms of comparable failure.Is it too soon to place it among the hallowed ranks of Concordlikes?
destiny pvpers and hopefully extraction shooter fans.Casuals aren't happy, streamers aren't happy, who the fuck is this game for?
It's too late.Is it too soon to place it among the hallowed ranks of Concordlikes?
You may argue that the number of concurrent players was higher than triple digits, but Concord came with a price tag of only $500 million, while Marathon cost Sony $3.6 billion.

There is a ranked playlist that appears to be purely SBMM, but out side of that I don't know how the match making works. Unlike people with an outside perspective, I play the game and far be it from me to confidently say how it actually works.They enabled SBMM? From everything I was able to read/see they just have 'level based' (I assume account level? 'Season' level?). I guess if the streamers are getting sweaty matches, that really drives home that the playerbase has dropped enough to where it is just them.
Streamers are never happy and Casuals will never be happy in a pvp game unless it's low stake with quick respawns.Casuals aren't happy, streamers aren't happy, who the fuck is this game for?
I remember people on /v/ saying the same thing during the DING DONG BANNU heyday, and yet here we are, with an even bigger TORtanic on our hands.we will most likely never see this again in our life times
You still dont get it...I remember people on /v/ saying the same thing during the DING DONG BANNU heyday, and yet here we are, with an even bigger TORtanic on our hands.
I wasn't talking about Marathon there, but referencing your argument that we'll never see a failure as big as Concord ever again, when in fact Concord is merely one more game in a long list of expensive blunders.You still dont get it...
You keep acting like its just another flop. It's not.I wasn't talking about Marathon there, but referencing your argument that we'll never see a failure as big as Concord ever again, when in fact Concord is merely one more game in a long list of expensive blunders.
Oh wow look at mr. High and Mighty over hereUnlike people with an outside perspective, I play the game
WHOSE THE ONE PERSON?!
I think nearly all of the disinformation is originating from Paul Tassi, who like most journalists are covering a topic they have zero understanding of. People who haven't played the game cant verify what this retard is spitting.Oh wow look at mr. High and Mighty over here
Playing the game, pffff
Its a race to the bottom, my money is on D2.
Marathon did not cost Sony $3.6 Billion.Is it too soon to place it among the hallowed ranks of Concordlikes?
You may argue that the number of concurrent players was higher than triple digits, but Concord came with a price tag of only $500 million, while Marathon cost Sony $3.6 billion.
