Marathon 2025 - Bungie's new AAAA Extraction shooter

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Consider that Sony didnt just buy Marathon, they also purchased a second live service game called Destiny 2, pinning it all on one of these IPs for that much loss is for those who cope and seethe.
Interesting perspective, creaturestorm (May). Your rebuttal, creaturestorm (April)?
Sony spent 4 billion dollars to acquire this game.
Hmmm...
 
again and again we go with this
I think people are just calling things "Concord like" as a catch all for massive flops, like "tortanic", I wouldn't take it so personally. Someone might think you worked on this game or something lol.

I wonder how many people will stick around after all their shit gets wiped.
Not many based on Bungie's history with endgames and looking at recent extraction shooters with resets. Just for instance, ARC Raiders has an optional wipe. The first one got about 25% of players to try it. After losing everything for 5 extra skill points, the next wipe only had 6% participation. Wipes without meaningful progression just aren't popular and given Marathons isn't optional, I'm predicting it will harm the base more than help it.

I stand to be proven wrong but account wipes just aren't a fun mechanic with a game as challenging and intricate as Marathon. Games like Rust get away with it because you can go from naked to full kit in like an hour if you don't suck and the game is rather low investment once you know the in's and out's.
 
Interesting perspective, creaturestorm (May). Your rebuttal, creaturestorm (April)?

Hmmm...
Youre close to putting two and two together.

Marathon is neither a 4 billion dollar game that sony bought nor is it the billion dollar loss.

I was waiting for one of you retards to argue it one way or the other.

You could actually rationalize it as Marathon making more money than concord could ever dream off, Bungie paid 4 billion dollars for Marathon. It's not good logic either way.


I think people are just calling things "Concord like" as a catch all for massive flops, like "tortanic", I wouldn't take it so personally. Someone might think you worked on this game or something lol.
This is one of the few places left on the internet where you can speak openly. The truth wont get censored here, but neither will the lies. When i come to this forum to read and catch up on what's happening more often than not it reads like a teenage girls diary. Full of rumors, half truths, and other ridiculous shit. Depending on the subject matter, the truth can quickly get mired in these feminine rationalizations. I'm not about it, I think it's gay as fuck and men who engage in that kind of talk are faggots.

I dont remember much about TOR, I'm not a starwars person. Though its probably a more apt description of what's happening with Marathon than Concord.
 
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We can start calling it Destiny 2.5 if you would prefer, based on their proposed upcoming changes.
I'm pretty sure Destiny turned a profit?

You're really not helping the desperate ball-washing "I work for this company, worked on this game, or financially benefit from its success in some way" stink wafting off your no-profile-picture ass with comments like this, just FYI.
boo hoo
 
More coping and seething
What does any of the catty nonsense you typed have to do with the fact that you yourself said the thing that you are now whining about?
You get angry when people say Bungie was bought for Marathon, but you have said this yourself. Simple as that.
 
I typed a long post about the BASED INDISPUTABLE LOGIGAL REDPILL TRUTH BOMB CHUD FACT how Marathon is far more a Halo Infinite than it ever was a Concord. Alas, I wasn't satisfied with the quality of my post, so I have made the decision to not post it, which is unfortunate to all of you and the world at large.

There's something about Halo Infinite. Even thinking about it makes one sleepy and weary, as if its some magical creation with the power to negate all interest and attention aimed towards it, a twisted energy vampire bomb that's always exploding. It's a feeling that very strongly imitates spiritual depression.
A mere mention of Concord though, and everyone gets excited and giddy, with righteous fire burning within their gamer loins, and life just seems better for it.

So perhaps it's better to have fun than to be 14% more right and depressed. But I want you to know I am still right, even if I didn't post my reasoning.
 
Marathon is so boring and has so little content that this thread does anything but discuss Marathon a month later lmfao

Elden Ring, Halo, Marathon failing or catfighting and anything but Marathon content like the braindead retarded decision to make a basic S'pht compiler fodder enemy from the OG games a boss in Cryo Archive, nu Marathon doesn't even seem to have any actual P'fore enemies last time I checked

Even if someone likes Marathon there is so little they can argue in favor of it in good faith and I would love to hear a good faith argument from the other side as a dedicated hater
 
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Marathon is so boring and has so little content that this thread does anything but discuss Marathon a month later lmfao

Elden Ring, Halo, Marathon failing or catfighting and anything but Marathon content like the braindead retarded decision to make a basic S'pht compiler fodder enemy from the OG games a boss in Cryo Archive, nu Marathon doesn't even seem to have any actual P'fore enemies last time I checked

Even if someone likes Marathon there is so little they can argue in favor of it in good faith and I would love to hear a good faith argument from the other side as a dedicated hater

Marathon's gunplay is really really good and the team fight experience is excellent. Playing solos as a Rook is really fun too. Playing solo as a shell is fun but less universally appealing, solo games are more like arc raiders where you might not kill everyone. The problem is everything around that is bad. The game is fixable, they need to give up on it being an extraction shooter and turn it into a BR with larger team fight modes and dedicated pve content.

The issue is that they are bungie, and cynically thought if they have this cyclical extraction shooter game they don't have to make a full games' worth of content, maps and plot. Cannot believe they spent $200 million and this is all they got for it. ARC Raiders managed to have way more to engage with while coming in at a third of the price.
 
Marathon's gunplay is really really good and the team fight experience is excellent. Playing solos as a Rook is really fun too. Playing solo as a shell is fun but less universally appealing, solo games are more like arc raiders where you might not kill everyone. The problem is everything around that is bad. The game is fixable, they need to give up on it being an extraction shooter and turn it into a BR with larger team fight modes and dedicated pve content.

The issue is that they are bungie, and cynically thought if they have this cyclical extraction shooter game they don't have to make a full games' worth of content, maps and plot. Cannot believe they spent $200 million and this is all they got for it. ARC Raiders managed to have way more to engage with while coming in at a third of the price.
I hate live service games on principle and quit Warframe when I realized how much I hated the model and all my top tier gear from 2016 like Boltor and Bo Prime became obsolete because the devs decided it to be obsolete, soI think Marathon should have some kind of single player/co-op campaign because I find it hard to get invested in a game without context or just being drip fed content from weekend only multiplayer events. I absolutely love the Warframe movement system that lets you be a space Ninja but really fucking loathed the skinner box mechanics and always online design.

Marathon was arguably the game that inspired Half Life and was one of the first story driven FPS games as well.
 
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According to this article, the game sold $150,000,000 and had 2 million players when it came out. Which keep in mind Gearbox still considered a failure.

View attachment 9004443

According to the article


Keep in mind this was from 8 months ago.
That is crazy to think a game making 150 million in revenue isn't even close to it being breaking even. Like it's just insane the budget of current AAA games are.
 
Youre close to putting two and two together.

Marathon is neither a 4 billion dollar game that sony bought nor is it the billion dollar loss.

I was waiting for one of you retards to argue it one way or the other.
Sony paid 3.6 billion for Bungie. It has taken about 800 million in goodwill impairment since then. Customer goodwill (ie brand value) is an accounting concept, it's fictional value of the company as a going concern, usually calculated as a multiple of revenue with various adjustments. Bungie has almost nothing in the way of physical assets so I'd guess 3.55 billion of the purchase valuation was goodwill.

The only games Bungie has are D2 and Marathon. If goodwill is taking impairments it's bc the revenue in those games are failing, there is literally no other explanation.

Sony paid $4 billion for Bungie to (i) have them improve their other live service games (ii) d2, marathon, d3 for PS5. All Bungie has managed to do since being bought is kill Sony's live service lineup, other than FairGame$ which is about to be Concord 4, alienate d2's fanbase, and fuck up Marathon so bad the fanboys are arguing it wasn't Concord 3, it was just a "big flop".
 
I'm sure there are autistic morons out there who get pissy every time something gets compared to the Titanic because, technically speaking, whatever's being compared to it didn't literally sink in the Atlantic in 1912 on its maiden voyage after striking an iceberg, ergo IT'S NOT A TITANIC OMAGURD!
You're half right and half retarded with this.

No one is annoyed about the Concord comparison because it doesn't identically match the circumstances, they're pointing out that the scale of Concord's failure was so phenomenal that no other live service will ever come close to matching it. It's like comparing Columbine to 9/11.

Having said that, much like the Titanic became a general metaphor for awful disasters caused by mankind's hubris, Concord is now the same for games. People need to accept that instead of UMM ACKSHUALLYing the specifics every time it comes up.
Launch, Learnings, and What’s Next
Is it just me, or does a lot of this sound like stuff that should have been figured out before launch, perhaps during one of the many disastrous betas they ran?

I understand live services are a permanent work in progress like painting the Golden Gate Bridge but you shouldn't still be working out how to onboard new players 3 months after the horse has bolted. Especially when there's a $40 charge just to get in the door.
 
I'm honestly a little surprised they're reaching for the "PVE mode" lever that quickly, considering how retardedly confident Bungie seemed to be that this was going to be the extraction shooter to end all extraction shooters. It wouldn't have surprised me to see them double down on it for another few months before finally caving in. Nothing short of a major rework is likely to turn things around in an appreciable manner, I think, and even that's iffy.

Meanwhile, Destiny's weekly update was nothing more than a post showing off new emblems for community video/art/fashion contests, something that 99+% of the playerbase will never acquire (one video/art submission is chosen a week, fashion contests are sporadic). Still no news about the next update when the three-month delay is already almost up. And don't think the players haven't noticed which game is getting all the attention; comms weren't great before, but at least they were still happening. Now we aren't even sure if the game director is still around or if he jumped off a bridge sometime in the last few months.

It's legitimately insane to me how they've hung Destiny out to dry like they have. They should be in crisis mode talking with the community and showing how they plan on unfucking the mess they left the game in, but instead it's like they're just pretending it doesn't exist while they try to salvage their $200m shitshow. Completely retarded.
 
I only played it recently, but from what I've heard the game was absolutely fucked on launch on PC, and Gearbox weren't in too much of a rush to fix it. They just dropped the first DLC but from what I've seen the community isn't too impressed so I don't expect it to move the needle.
It was insanely broken, and what made it worse is fucking Pitchford blaming the players for not being able to run it, in the usual for him manner.
BL4 is part of the wave of unoptimized UE5 slop, where developers just shove a bunch of assets into the engine and call it a game, not doing any technical work to ensure it runs properly. No idea where the bloated budget goes with these, it's a mystery.
Part of it is probably an army of "engineers" consisting of incompetent girlbosses and pajeets with fake degrees pretending to code. The times of nerd wizards coding magic in their garage have passed, instead the studios they've originally created now drown in layers of redundant management and diversity hires, wasting obnoxious amounts of money with hardly anything to show for it.

Just like Bungie. They had a stupid and likely very expensive promo campaign for BL4, such as this shit:
1778835365512.png

This is why "AAA" is now a pejorative. At this point I'm convinced that more often than not, it's just a grift by HR and PR people to suck as much money as they can from these studios before they shut down, and then they move on to another like locust.
I hate live service games on principle and quit Warframe when I realized how much I hated the model and all my top tier gear from 2016 like Boltor and Bo Prime became obsolete because the devs decided it to be obsolete, soI think Marathon should have some kind of single player/co-op campaign because I find it hard to get invested in a game without context or just being drip fed content from weekend only multiplayer events. I absolutely love the Warframe movement system that lets you be a space Ninja but really fucking loathed the skinner box mechanics and always online design.

Marathon was arguably the game that inspired Half Life and was one of the first story driven FPS games as well.
Regarding Warframe, there's been a lot of effort over the years to ensure old gear remains viable. At this point, advanced player can make just about any weapon perform well. Select weapons like Boltor and Bo even have special upgrades you can get to make them straight up OP. Depending on when you quit, it's basically a different game at this point. The core remains the same, but they're constantly refining mechanics and balance in favor of players.
 
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