- Joined
- Apr 19, 2019
99% of the anti-grav stuff is aesthetic, there was stuff to speed boost to bump but the sections are not long enough to get any major benefit from this instead of just grinding turns like normal.That's wrong. You're an idiot.
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99% of the anti-grav stuff is aesthetic, there was stuff to speed boost to bump but the sections are not long enough to get any major benefit from this instead of just grinding turns like normal.That's wrong. You're an idiot.
I have a bridge to sell you.Is Mario Kart Tour a worthy mobile game?
I played it for 10 minutes and concluded that the tracks look nice. I look forward to playing them in HD with a better framerate.Is Mario Kart Tour a worthy mobile game?
To be honest I have to agree with Marissa that it was mostly eye-candy and didn't really change the gameplay like two characters at once or bikes and tricks, the only use of it that I genuinely found fun and creative was the part where you go down a waterfall in Shy Guy Falls. I don't mean toUh... there's two unique boost mechanics when you are in hover mode and your vehicle's handling changes. And it also opened up the level design options.
Yikes that's a mistake you are unlikely to recover from. I don't consider the hover mechanics as trivial as you two. Taking advantage of that stuff has won me plenty of races. Not to mention the fixed nature of the hover bumpers (unlike a Goomba) give you plenty of instances in which you can lure red shells to defeat them as they approach. They really enhance the higher-level gameplay. And their impact on the developers in terms of enhancing level design cannot be understated. That alone fuels a great deal of the uncertainty about the upcoming level remasters seeing as you have at least one track with near-vertical driving on standard road. So you might not notice the impact they've had. But your brain did. And that's the sweet spot when it comes to adding new stuff to a game.To be honest I have to agree with Marissa
Mario Kart Wii had god tier soundtrack from the original tracks and the returning tracks alike. MK8 falls short of this with their abuse of jazzy sax in many unfitting tracks.I love listening to the instrumentals from Mario Kart Wii. Best lobby music yet.
What a bad take.Mario Kart Wii had god tier soundtrack from the original tracks and the returning tracks alike. MK8 falls short of this with their abuse of jazzy sax in many unfitting tracks.
Like Rainbow Road 64, they butchered that one![]()
Ehhhh... it's kind of a bad take.Mario Kart Wii had god tier soundtrack from the original tracks and the returning tracks alike. MK8 falls short of this with their abuse of jazzy sax in many unfitting tracks.
>Not liking Electrodome, Sunshine Airport, Rainbow Road, Super Bell Subway, or Ice Ice OutpostMK8 falls short of this with their abuse of jazzy sax in many unfitting tracks.
Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOMI always loved 64 and the DS game.
Rainbow Road 64 was like magic to me as a young child.
I don’t even remember who I mained. All I remember was the last Mario Kart I played I spent a lot of time playing as Waluigi riding on a Mr. Scooty because the visual of him riding on tiny scooter with those long ass legs and waving around his arms and laughing maniacally was hilarious to me.Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM Here we-BOOM
Here we go!!!
I'm a Peach player.
If Peach is an option, I'm all up in that.I don’t even remember who I mained. All I remember was the last Mario Kart I played I spent a lot of time playing as Waluigi riding on a Mr. Scooty because the visual of him riding on tiny scooter with those long ass legs and waving around his arms and laughing maniacally was hilarious to me.
Double Dash has a special place in my heart because it was actually the first Mario Kart I played, as well as my general affinity for 'Cube era Nintendo.Mario Kart double Dash has a special place in my heart because my dad used to play it with me and we beat the game together, but I think my personal favorite is the Wii version.
Now I have to ask what do you guys think about the Mario Kart Live Circuit game? I played it with a friend who made a makeshift track in his house and had fun, but I feel like its one of those games where I would have fun one or two days and then never play again
I was a Peach main for 64, but once Rosalina became available that's who I always go with.If Peach is an option, I'm all up in that.