Mass Effect Andromeda: Shitstorm Edition - RIP Biowear

Can't tell if ahegao or stroke
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(Credit to @Julius Evola )
 
Can't tell if ahegao or stroke
29fa0e87630b2bdcf9d07c3d50f79bf93eb58b632cc8ebd11d8e2cd4e8602ca5.png

(Credit to @Julius Evola )

I think it says something when this is seriously the most appealing Sarah Ryder's ever looked.

You know, I totally get what they were going for with FemRyder's face. You've all met/seen girls like that, who have those kind of puffy facial features.
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But jeeze does it look awful on Ryder. I don't know if it was an issue with the mo-cap or if the animators are horrendously lazy or both but she looks like she had a serious reaction to a bee sting.
 
I think it says something when this is seriously the most appealing Sarah Ryder's ever looked.

You know, I totally get what they were going for with FemRyder's face. You've all met/seen girls like that, who have those kind of puffy facial features.
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But jeeze does it look awful on Ryder. I don't know if it was an issue with the mo-cap or if the animators are horrendously lazy or both but she looks like she had a serious reaction to a bee sting.

It really is a travesty what they did to fem Ryder's face in the game, because her RL model Jayde Rossi is an absolute babe. Game may be shit, but Jayde deserves a human looking facsimile that could actually attract a member of the opposite sex.
 

Some guy's response to the Rock Paper Shotgun's impressions. He agrees on some aspects and not on others.

I have to say I'm more optimistic than people here. I'm not bitter anymore about the ME3 endings...and I genuinely enjoyed DA:I. The criticism about the open areas being filled with MMO style sidequests was warranted, but I saw it as Bioware's well-meaning first attempt at the open world thing to compensate for Dragon Age 2. Story relating to the main antagonist was a bit generic and safe, but that tends to happen when a franchise is trying to gain back the trust of its audience. However the writing and story connections with the previous games were really well done, I loved the final reveal and the Trespasser DLC and now I'm very enthusiastic about what follows and I projected this onto ME:A.

I agree with a lot of concerns I've been reading though. I don't care about Bioware not having cutting edge animations and graphics, but the faces the female Ryder makes are completely jarring. How can a game coming out 2-3 years after Inquisition look like it has worse models and animations? It doesn't look as much of a problem on the default male, might be just her character model at fault. I was definitely planning on customizing my Ryder, but to top it off the word out there is that the CC is SHIT and all you can do is slightly tweak a bunch of ugly presets. Guess I'll find out tomorrow anyhow...
 

Some guy's response to the Rock Paper Shotgun's impressions. He agrees on some aspects and not on others.

I have to say I'm more optimistic than people here. I'm not bitter anymore about the ME3 endings...and I genuinely enjoyed DA:I. The criticism about the open areas being filled with MMO style sidequests was warranted, but I saw it as Bioware's well-meaning first attempt at the open world thing to compensate for Dragon Age 2. Story relating to the main antagonist was a bit generic and safe, but that tends to happen when a franchise is trying to gain back the trust of its audience. However the writing and story connections with the previous games were really well done, I loved the final reveal and the Trespasser DLC and now I'm very enthusiastic about what follows and I projected this onto ME:A.

I agree with a lot of concerns I've been reading though. I don't care about Bioware not having cutting edge animations and graphics, but the faces the female Ryder makes are completely jarring. How can a game coming out 2-3 years after Inquisition look like it has worse models and animations? It doesn't look as much of a problem on the default male, might be just her character model at fault. I was definitely planning on customizing my Ryder, but to top it off the word out there is that the CC is SHIT and all you can do is slightly tweak a bunch of ugly presets. Guess I'll find out tomorrow anyhow...

My annoyances with this game are largely segregated from ME3's ending.

My biggest complaint since I heard about this game is it's Mass Effect without Commander Shepard. Which right away lost me. Shepard really was exactly what a "story game" protagonist should be. Ryder just feels like a kid playing with someone else's toys.

Beyond that though, my main issue is this game just looks so darn shallow and uninteresting. It's shaping up as just another lame Chosen One plot akin to Inquisition but with aliens instead of elves. None of the characters look at all interesting and I have no intent on playing a game where every character basically just wears a sign saying "Snarky One" or "Grouchy One" or "Waifu Bait". Jaal looks unbearably stupid and I feel like if I actually bought this game I'd just ignore him and basically every character except the black dude since he seems like the one guy there who isn't meant to satisfy a shipping quota.

Plus the conversations look like absolute garbage. I have two choices: "I Should Go" or "Don't be a Bigot"? What is that? Why should I care about this dude's opinions on space trannies? Why is the game forcing me to play social activist? I'm in charge, aren't I?
 
Also Film Critic Hulk is a fucking exceptional individual. The ending was a child's interpretation of 2001 and the most pretentious drivel I have seen in a major release by a AAA developer. It was completely different from the tone and theme of the series. It serves as a barometer for who is a pretentious idiot as well.

Leave it to a film critic utterly reliant on a stupid gimmick to drool over a pointlessly nihilistic and stereotypically "edgy" plotline that belongs more to pretentious art student films than the AAA blockbuster ME3 was marketed as.

Actually, I'm kind of glad that the whole ME3 ending controversy happened because Bob Chipman's utterly retarded take on the whole thing (and his pride in saying he had never even played the games in question before defending the ending) snapped me out of being a fanboy.
 
Leave it to a film critic utterly reliant on a stupid gimmick to drool over a pointlessly nihilistic and stereotypically "edgy" plotline that belongs more to pretentious art student films than the AAA blockbuster ME3 was marketed as.

Actually, I'm kind of glad that the whole ME3 ending controversy happened because Bob Chipman's utterly exceptional take on the whole thing (and his pride in saying he had never even played the games in question before defending the ending) snapped me out of being a fanboy.

I know I'm gonna regret asking this, but where can one find Bob's take on it?
 
He dedicated two Game Overthinker episodes to it, here's the first one if you REALLY want to listen to Bob beg the question for 30 minutes. The basic jist is Bob is a strong subscriber to auteur theory for art creation and spent the better part of a month talking down to any Mass Effect fan who didn't consider the ending brilliant. For a while I seriously wondered if he was IRL acquainted with Mac Walters or Casey Hudson going by how vehemently and constantly defended them, but in retrospect I'm sure he just reacted so negatively because it was a chance to bitch about the cawadoody broskis I'm sure he thinks made up the majority of people complaining.

Like his reaction to GamerGate, however, the really annoying aspect of his whole response to the ME3 ending controversy is that you literally couldn't escape him talking about it if you were a fan. He injected jabs about Retake Mass Effect into his Cabin in the Woods review, into a bunch of text columns on the Escapist, and it was easily 95% of his twitter content (excluding the regular incantations of "I SLEEP NOW") for six weeks at least.
 
Initially I didn't think there was anything to the conspiracy theory that Bioware was intentionally trying to make the female characters ugly but I'm starting to think that might not be so insane after all. The five female presets are extremely masculine and according to a guy who got an early access copy certain facial sliders in the CC are locked to prevent players from tampering with their character's face. The odd part is the locked sliders include the jaw, chin, and forehead sliders.

Aka all sliders one wold use if they were trying to make a more feminine face.
 
Initially I didn't think there was anything to the conspiracy theory that Bioware was intentionally trying to make the female characters ugly but I'm starting to think that might not be so insane after all. The five female presets are extremely masculine and according to a guy who got an early access copy certain facial sliders in the CC are locked to prevent players from tampering with their character's face. The odd part is the locked sliders include the jaw, chin, and forehead sliders.

Aka all sliders one wold use if they were trying to make a more feminine face.

Possible Tranny
 
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Initially I didn't think there was anything to the conspiracy theory that Bioware was intentionally trying to make the female characters ugly but I'm starting to think that might not be so insane after all. The five female presets are extremely masculine and according to a guy who got an early access copy certain facial sliders in the CC are locked to prevent players from tampering with their character's face. The odd part is the locked sliders include the jaw, chin, and forehead sliders.

Aka all sliders one wold use if they were trying to make a more feminine face.

I don't mind the idea of Ryder having a slightly boyish face because there are attractive women with those features. Problem is at the end of the day she just looks like an ugly rubber mask of Felicity Jones.

And at the same time, regardless of what BW thinks the character should look like you should still get to make her look like however you want. In "canon", John Shepard is a rugged-looking muhREEN with a buzzcut and Jane Shepard has the signature green eyes and fiery hair of some artist's waifu. But you could still make them look like basically anyone.
 
He dedicated two Game Overthinker episodes to it, here's the first one if you REALLY want to listen to Bob beg the question for 30 minutes. The basic jist is Bob is a strong subscriber to auteur theory for art creation and spent the better part of a month talking down to any Mass Effect fan who didn't consider the ending brilliant. For a while I seriously wondered if he was IRL acquainted with Mac Walters or Casey Hudson going by how vehemently and constantly defended them, but in retrospect I'm sure he just reacted so negatively because it was a chance to bitch about the cawadoody broskis I'm sure he thinks made up the majority of people complaining.

Like his reaction to GamerGate, however, the really annoying aspect of his whole response to the ME3 ending controversy is that you literally couldn't escape him talking about it if you were a fan. He injected jabs about Retake Mass Effect into his Cabin in the Woods review, into a bunch of text columns on the Escapist, and it was easily 95% of his twitter content (excluding the regular incantations of "I SLEEP NOW") for six weeks at least.

I just do not understand how he could have justified all that vitriol if he'd never played the games in the first place. I have no doubt I could correctly guess his opinion of Christians who protested The Last Temptation of Christ without seeing it.

But I'm sperging myself; I'll keep such concerns in the Bob thread. :autism::autism::autism:
 
He dedicated two Game Overthinker episodes to it, here's the first one if you REALLY want to listen to Bob beg the question for 30 minutes. The basic jist is Bob is a strong subscriber to auteur theory for art creation and spent the better part of a month talking down to any Mass Effect fan who didn't consider the ending brilliant. For a while I seriously wondered if he was IRL acquainted with Mac Walters or Casey Hudson going by how vehemently and constantly defended them, but in retrospect I'm sure he just reacted so negatively because it was a chance to bitch about the cawadoody broskis I'm sure he thinks made up the majority of people complaining.

Like his reaction to GamerGate, however, the really annoying aspect of his whole response to the ME3 ending controversy is that you literally couldn't escape him talking about it if you were a fan. He injected jabs about Retake Mass Effect into his Cabin in the Woods review, into a bunch of text columns on the Escapist, and it was easily 95% of his twitter content (excluding the regular incantations of "I SLEEP NOW") for six weeks at least.

I don't even...ugh, this fat dumb fucking cunt. I hate Movie Bob, I seriously do. He's the worst sort of pseduo-intellectual trash out there. EVEN if you ascribe to auteur theory, it fails because of the tonal, thematic and narrative shift. It veers wildly towards a 180 in the last five minutes of the game, resorting to Deus Ex Machina, nihilism and presenting completely new information completely contrary to the 100+ hours of story that came before it. Given to auteur theory, there would be major hints and thematic clues given during the entirety of the series (or at the very least, the third game). There weren't. It indicates that there were other influences that were seized on by outside parties and the vision of the series disrupted. So, even if you hold true to auteur theory it fails, because the creators of the series did NOT envision this ending or intend for it. But I'm not going to debate auteur theory, because its fucking stupid and absolves too many shitty creators of bad works. Just like this one, Bob uses it to excuse extraordinarily bad writing. You can't go from 99+ hours of fun, Space Opera to 2001: A Space Nihilisim in the last five fucking minutes. That's just shit-tier quality writing. If you're going to do that tonal shift, it needed to be the entire last game. It wasn't.

Leave it to a film critic utterly reliant on a stupid gimmick to drool over a pointlessly nihilistic and stereotypically "edgy" plotline that belongs more to pretentious art student films than the AAA blockbuster ME3 was marketed as.

Actually, I'm kind of glad that the whole ME3 ending controversy happened because Bob Chipman's utterly exceptional take on the whole thing (and his pride in saying he had never even played the games in question before defending the ending) snapped me out of being a fanboy.

Exactly. Its really easy to see. Did the plot-line fit the narrative, tone and themes of the series? No. Then it was a bad plot. Even good plots (it wasn't a good one) can ruin a work if they don't fit the narrative, tone and themes of a work. You have this jarring disconnect. Some works of fiction CAN do this well, but it is incredibly difficult (And for others, that's the whole point, the tonal disconnect. Again, real hard to do). If you fuck it up, you leave your audience pissed that they were hoodwinked or really disliking the work because you basically were telling them you were going in one direction but just upended what they liked and were enjoying and gave them something else.

You sure as hell don't do it with it in a AAA blockbuster story. And you definitely don't fucking do it if you haven't planned it from the beginning. Even in works where there is a tonal, narrative and thematic disconnect that is done intentionally, you can go back and re-watch it. Once you re-watch it, realizing that disconnect is coming, you can see little hints the director and writer left for the audience to see (typically upon a second viewing/reading). Mass Effect clearly and obviously did not plan this, because the shift is so jarring, there's nothing for the audience to follow and no real reason to do it in the context of the work except 'dude, wouldn't it be edgy if we just killed our franchise?'


Initially I didn't think there was anything to the conspiracy theory that Bioware was intentionally trying to make the female characters ugly but I'm starting to think that might not be so insane after all. The five female presets are extremely masculine and according to a guy who got an early access copy certain facial sliders in the CC are locked to prevent players from tampering with their character's face. The odd part is the locked sliders include the jaw, chin, and forehead sliders.

Aka all sliders one wold use if they were trying to make a more feminine face.


Yeah, just look at this shit.
 
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