- Joined
- Dec 24, 2015
It is, she's the granddaughter of the krogan squad mate.
Literally fan fiction-tier writing.
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It is, she's the granddaughter of the krogan squad mate.
I think it says something when this is seriously the most appealing Sarah Ryder's ever looked.
You know, I totally get what they were going for with FemRyder's face. You've all met/seen girls like that, who have those kind of puffy facial features.
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But jeeze does it look awful on Ryder. I don't know if it was an issue with the mo-cap or if the animators are horrendously lazy or both but she looks like she had a serious reaction to a bee sting.
Some guy's response to the Rock Paper Shotgun's impressions. He agrees on some aspects and not on others.
I have to say I'm more optimistic than people here. I'm not bitter anymore about the ME3 endings...and I genuinely enjoyed DA:I. The criticism about the open areas being filled with MMO style sidequests was warranted, but I saw it as Bioware's well-meaning first attempt at the open world thing to compensate for Dragon Age 2. Story relating to the main antagonist was a bit generic and safe, but that tends to happen when a franchise is trying to gain back the trust of its audience. However the writing and story connections with the previous games were really well done, I loved the final reveal and the Trespasser DLC and now I'm very enthusiastic about what follows and I projected this onto ME:A.
I agree with a lot of concerns I've been reading though. I don't care about Bioware not having cutting edge animations and graphics, but the faces the female Ryder makes are completely jarring. How can a game coming out 2-3 years after Inquisition look like it has worse models and animations? It doesn't look as much of a problem on the default male, might be just her character model at fault. I was definitely planning on customizing my Ryder, but to top it off the word out there is that the CC is SHIT and all you can do is slightly tweak a bunch of ugly presets. Guess I'll find out tomorrow anyhow...
Also Film Critic Hulk is a fucking exceptional individual. The ending was a child's interpretation of 2001 and the most pretentious drivel I have seen in a major release by a AAA developer. It was completely different from the tone and theme of the series. It serves as a barometer for who is a pretentious idiot as well.
Leave it to a film critic utterly reliant on a stupid gimmick to drool over a pointlessly nihilistic and stereotypically "edgy" plotline that belongs more to pretentious art student films than the AAA blockbuster ME3 was marketed as.
Actually, I'm kind of glad that the whole ME3 ending controversy happened because Bob Chipman's utterly exceptional take on the whole thing (and his pride in saying he had never even played the games in question before defending the ending) snapped me out of being a fanboy.
Initially I didn't think there was anything to the conspiracy theory that Bioware was intentionally trying to make the female characters ugly but I'm starting to think that might not be so insane after all. The five female presets are extremely masculine and according to a guy who got an early access copy certain facial sliders in the CC are locked to prevent players from tampering with their character's face. The odd part is the locked sliders include the jaw, chin, and forehead sliders.
Aka all sliders one wold use if they were trying to make a more feminine face.
Initially I didn't think there was anything to the conspiracy theory that Bioware was intentionally trying to make the female characters ugly but I'm starting to think that might not be so insane after all. The five female presets are extremely masculine and according to a guy who got an early access copy certain facial sliders in the CC are locked to prevent players from tampering with their character's face. The odd part is the locked sliders include the jaw, chin, and forehead sliders.
Aka all sliders one wold use if they were trying to make a more feminine face.
He dedicated two Game Overthinker episodes to it, here's the first one if you REALLY want to listen to Bob beg the question for 30 minutes. The basic jist is Bob is a strong subscriber to auteur theory for art creation and spent the better part of a month talking down to any Mass Effect fan who didn't consider the ending brilliant. For a while I seriously wondered if he was IRL acquainted with Mac Walters or Casey Hudson going by how vehemently and constantly defended them, but in retrospect I'm sure he just reacted so negatively because it was a chance to bitch about the cawadoody broskis I'm sure he thinks made up the majority of people complaining.
Like his reaction to GamerGate, however, the really annoying aspect of his whole response to the ME3 ending controversy is that you literally couldn't escape him talking about it if you were a fan. He injected jabs about Retake Mass Effect into his Cabin in the Woods review, into a bunch of text columns on the Escapist, and it was easily 95% of his twitter content (excluding the regular incantations of "I SLEEP NOW") for six weeks at least.
He dedicated two Game Overthinker episodes to it, here's the first one if you REALLY want to listen to Bob beg the question for 30 minutes. The basic jist is Bob is a strong subscriber to auteur theory for art creation and spent the better part of a month talking down to any Mass Effect fan who didn't consider the ending brilliant. For a while I seriously wondered if he was IRL acquainted with Mac Walters or Casey Hudson going by how vehemently and constantly defended them, but in retrospect I'm sure he just reacted so negatively because it was a chance to bitch about the cawadoody broskis I'm sure he thinks made up the majority of people complaining.
Like his reaction to GamerGate, however, the really annoying aspect of his whole response to the ME3 ending controversy is that you literally couldn't escape him talking about it if you were a fan. He injected jabs about Retake Mass Effect into his Cabin in the Woods review, into a bunch of text columns on the Escapist, and it was easily 95% of his twitter content (excluding the regular incantations of "I SLEEP NOW") for six weeks at least.
Leave it to a film critic utterly reliant on a stupid gimmick to drool over a pointlessly nihilistic and stereotypically "edgy" plotline that belongs more to pretentious art student films than the AAA blockbuster ME3 was marketed as.
Actually, I'm kind of glad that the whole ME3 ending controversy happened because Bob Chipman's utterly exceptional take on the whole thing (and his pride in saying he had never even played the games in question before defending the ending) snapped me out of being a fanboy.
Initially I didn't think there was anything to the conspiracy theory that Bioware was intentionally trying to make the female characters ugly but I'm starting to think that might not be so insane after all. The five female presets are extremely masculine and according to a guy who got an early access copy certain facial sliders in the CC are locked to prevent players from tampering with their character's face. The odd part is the locked sliders include the jaw, chin, and forehead sliders.
Aka all sliders one wold use if they were trying to make a more feminine face.
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