I'm probably jinxing it, as I've only just reached the Sewers boss, but here's my retarded pack of feral beasts:



Diablo is
very aptly named, he is fucking insane. Feral continues to be a stupidly good passive, letting him essentially attack for 5-10 damage
four times in one turn while in Wolf form, and his crow is nigh unstoppable. Thorny Step is also great for positioning, and when paired with Mom's Knife it means he's usually killing 1-2 enemies a turn no matter how beefy they are.
Siren is the real fighting force of this game, though. Her insane speed means that she always goes first, can jump to basically anywhere on the map, and will almost always be able to crit-backstab anything in her vicinity thanks to Marked. Most Valuable Cat also means she essentially gets two turns a round, given that only Diablo ever threatens to take away her Alpha status, so she can clear half the map in a single turn. I've beaten most bosses in 1-2 turns thanks almost exclusively to her. The meat hook and ridiculous Constitution bonuses I've gotten from level ups have essentially made her into the world's flightiest Butcher, which is invaluable in a run like this.
Tugan was lagging behind like hell up until a battle or two ago, but now that he has Mountain Form and some acceptable speed he's an absolute killer. All the positioning and debuff spells he got really helped him out, as did the healing buffs (Chomp and Slack Off), and when paired with his gear it means that Tugan can take a pickup, run into someone with his basic attack, use Gore to pick up another pickup, then destroy a corpse with Stun/Chomp and move
again thanks to the Fanny Pack.
Zelgius is unfortunately only good for being my sole form of Ranged support (which I'm now realizing would have been a death sentence had I come across any Daddy Sharks, but thankfully I didn't see
one despite taking the hard route), debuffing the enemy on turn 1, and doling out pickups for Tugan. His healing is okay, but 6 speed really isn't enough to catch up with the rest of his team and he's often left behind within a turn or two. Emergency is a lifesaver (and the only reason he's not
entirely useless), but still a risk given that it usually ends up trampling another team member. I would use him to just sweep up enemies, but there usually aren't enough left for Zelgius to ever be of much use.
I'm keeping track of everyone's health bars and statuses in a notepad on the side, just in case, but god damn does it feel good to barely edit that thing. I have yet to end a single battle with more than one damaged member, and I think I've only ever ended one battle with less than half a bar.
Watch as I immediately wipe upon returning to the game after this post lol.
EDIT: I jinxed nothing, this run has been fucking insane





