- Joined
- Dec 16, 2019
Mojang doesn’t have much in the way of extensibility and many of the ways they do things (or did things) are batshit if pushed too far like how blocks are encoded and such. Works great when you have dirt, stone, and air but can fall apart when you have fifty thousand possible blocks.Can you elaborate on that? I'm a bit confused as I'm a brainlet.
But that’s not even half of it - the rendering code is absolute ass most of the time, and made to barely work for blocks. Many MANY mods just don’t know how to render and they tried stuff until it works and you can end up with a block that tanks your FPS just by looking at it.
Combine the above with continual churn in versions forcing mod authors to scramble just to keep up, and you have a recipe for disaster.
The faghots at GregTech New Horizons keep finding major noticeable significant performance upgrades in mods that are ten years old - that’s how bad it is.
And to top it off until recently it was all stuck in an ass-old version of Java (
What a wonderful hilarious shitshow of a game; no wonder it took over the world.