Name a game you hate but everyone else loves - Because you have opinions too <3

And even if you do somehow manage to remember all of that, you still have to dedicate 1000's of hours into the game in order to gain "the full experience" out of it, hence why Dota is sometimes the only game in most decent player's libraries, and why toxicity is so prevalent: most people who are super elitist to newcomers. League has this issue too, but due to most of the heroes needing to be unlocked, you can play any character and gradually learn to get into a groove with them over time.
Yeah, I gave it a try and it was like "How long do I have to play this before it starts getting fun?" And that amount of time seemed to be more time than I'd spend even on a game I liked from the get-go and has a lot of hours of variety in its content like New Vegas.

I feel like unless it's a sim, multiplayer games should be pick up and play, and matchmaking should be better tuned to keep new players away from people that have played the game nonstop since day 1.
 
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Rainbow Six Siege. They tell you, that it is about teamwork, reasonable use of your abilities and tactics. In reality it is about learning places, where you can punch a hole in a wall, and camping until it goes the same color as the enemy. Balance gets fucked all the time and because developers promise 100 operatives, it's going to get fucked even more. Also, community has so many elitists, that it can give DOTA2 a run for it's money.
 
Undertale. My detestment for that shitty bundle of degenerate autism and the unwarranted praise it recieved will never cease.

edit: Someone already mentioned Undertail, but I feel that this craptastic game can never get enough hatred.

Same. Got it gifted on steam, got to the tutorial level maze thing and just quit out of boredom.
 
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Most of the PS1 library was terrible, and everyone in the 90's went full retard thinking games like this look good:

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That's 2Xtreme, a game that ran at a very low framerate.

A lot of the late 90's in gaming was pretty retarded. We finally had machines that could produce amazing 2D VGA graphics, but shitty 3D took over because it was new and we ended up with a generation full of 2Xtremes.

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Fighting Force was fun, but it looks like shit too. The entire 5th generation looks like shit. The only games that seemed to fare well were colorful, simple-in-detail games like Super Mario 64, since it didn't all end up a blurry mess.
 
I've always hated league of Legends

for me, it's a tie between League of Legends and Overwatch. two games designed to recreate the circumstances and anger associated with road rage, ie; having to adhere and rely on other strangers and dumbasses to do their simple job in order for it not to devolve into a shitstorm, yet 9/10 times fail to do so and you're helpless to do anything about it except wait to lose/sit in traffic for at least 15 minutes. anyone that voluntarily plays these games and aren't getting paid for it are masochistic or angry individuals, and these types of games draw in these individuals that make up the majority of their playerbase.

people wonder why both of these communities are cancer when the principles both games are built on are cancer itself.
 
I'm not gonna say Fortnite because that wouldn't be a game everyone else loves.
So I'm just gonna say the entire Battle Royale genre.
Or to be more accurate I hate what it represents.
I have never seen the industry jump on a trend this fast and this aggressively.
Call of Duty-style Loadout shooters, Movement Shooters, Hero Shooters, Looter Shooters all of them were, and some to an extent still are, the "The Big Thing" at one point but Battle Royale just takes the cake for how abrupt and shameless the bandwagoning has been.
Not to mention just how "Flavor of the Month" Battle Royale is.
First it was PubG then it was Fortnite and now it's Apex Legends.
Like what ever happened to games having longevity?
 
I'm not gonna say Fortnite because that wouldn't be a game everyone else loves.
So I'm just gonna say the entire Battle Royale genre.
Or to be more accurate I hate what it represents.
I have never seen the industry jump on a trend this fast and this aggressively.
Call of Duty-style Loadout shooters, Movement Shooters, Hero Shooters, Looter Shooters all of them were, and some to an extent still are, the "The Big Thing" at one point but Battle Royale just takes the cake for how abrupt and shameless the bandwagoning has been.
Not to mention just how "Flavor of the Month" Battle Royale is.
First it was PubG then it was Fortnite and now it's Apex Legends.
Like what ever happened to games having longevity?
Honestly it didn't happen that quickly, before PubG made it huge there was DayZ and H1Z1 King of the Kill, it started off slow, it's very comparable to the brown & bloom FPS call of duty clone trend and the MOBA trend that preceded it.
Not to say that DayZ was a battle royale game exactly but it was part of the driving force behind what eventually became the battle royale trend.
 
Red Dead Redemption 2. The first game was one of my all time favorites and I thought was pretty much the perfect execution of the Rockstar formula.
Seconded.
  • killing randy NPCs gives you bad alignment.
  • donating the money you took from the randy NPCs' corpses to your camp gives you good alignment.
The game is basically an anarcho communism simulator wearing cowboy clothes. Think about it. Gotta "earn your keep" and pay into the camp funds. Everyone contribute! We all succeed! Steal from Cornwall! Pit the wealthy families against one another! oh yea and killing people randomly is bad unless they're the evil klan members heh take that racists ;)

This game makes the previous one that much better. Thank God John killed all those commie scum
 
Got two and major nerd ranting is coming

Overwatch which I used to play and slowly started to hate. The update time is pitiful and the fandom spends more time bickering about people bickering because they feel persecuted because of the fictional character they play in a video game or how they want everything to become a safe space. The game has the most pandering atmosphere dolled up to be this BIG and EPIC Esports when it isn't....it's proof that money can buy you quality but not the good quality as they dump money into it to make it look good so mouth breathers can be like real life sports fans and cheer on their favorite hand picked teams doing the mundane thing you can watch a group of misfits who sort of know the game play on Youtube only for the most part most people don't pay for it or get banned from the chats because "safe space" (only it's mostly dominated by Koreans and Blizzard knows this...). I watched the game devolve for 2 to 3 years and I still meet people ready to swoop in and defend nearly every boneheaded decision they make whether it be trying to make another characters "special" in its bland lore or gameplay wise making characters that fuck the meta even harder and let dipshits feel good about themselves because they pressed a few keys on their keyboard and got Play Of The Game a few times then go on the forums and whine about people whining about the character being broken and how they don't think the character is broken (No I'm not bitter).

The second is Smash which I still like unlike Overwatch but for years I've also watched the game devolve but this is because a decent developer has no clue what to do when they have thousands of man children yelling at them with megaphones to fix this, add that, nerf this, nerf that, etc. The culmination of this is Smash Ultimate which i said "They literally have every single character in the game because they are tired of complaints and tired of these people whining about every single thing. It's less of a love letter to fans but more of a cry saying STOP!" Smash is really fun when you are playing with people who don't regularly play Smash and this is something I learned while getting into Table Top games the people you don't expect to actually play with you or these games in general are the best people to actually play these games. It also reminds me that not being a major part of a "fandom" is a good thing as you can enjoy something while never being so attached to it that you have to cry and yell about every thing they do as you feel they are making the game specifically for you but by all means if you annoy the creators enough they will break down and give you what they can instead of what you want. This is why there is no Goku or Waluigi in the games because people will find something else to nag about and the rule of thumb I follow is "Give yourself just enough to where you know you won't get everything".
 
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