Careercow Narcissa Wright / Cosmo Wright - Former speedrunner tumbling down

Suicide when?

  • When he runs out of money.

    Votes: 2,399 58.4%
  • Never.

    Votes: 825 20.1%
  • >2 years

    Votes: 883 21.5%

  • Total voters
    4,106
I sincerely hope this is somehow the first step to him recovering from this self destructive spiral, however unlikely this may be.
tbh i would also like to see him somehow revert back into being a man but thats fucking unlikely since hes a speedrunner and all speedrunners have mental illnesses lmao
 
narcos.png
"Mr. Miyamoto, I don't feel so good..."
 
So how long until someone uses "arbitrary code execution" to complete the game in 30 seconds? I dunno call me a cynic but this seems like a very, very niche "comeback".
The only way to optimize the times under ACE is optimizing the inputs/methods of altering the memory that will contain the arbitrary code that will be executed when jumped to. Right now there's a lot of room to optimize altering the memory and probably a little less for the actual movement and things that need to be done. It probably will be a very niche comeback. Eventually it'll get to the point of wrong warp WR improvements being down to frames, but Cosmo could hold it for a while with rapid optimization if no one else can figure it out as quick. I don't see it standing for a year though, but I'll be optimistic and give it a few months at best :optimistic:
 
  • Optimistic
Reactions: Army Burger
The only way to optimize the times under ACE is optimizing the inputs/methods of altering the memory that will contain the arbitrary code that will be executed when jumped to. Right now there's a lot of room to optimize altering the memory and probably a little less for the actual movement and things that need to be done. It probably will be a very niche comeback. Eventually it'll get to the point of wrong warp WR improvements being down to frames, but Cosmo could hold it for a while with rapid optimization if no one else can figure it out as quick. I don't see it standing for a year though, but I'll be optimistic and give it a few months at best :optimistic:

Usually when it gets down to frames the TASers take over lol. Unless it's old NES games.

ACE in the old pokemon went from warping from the initial town, to warping from the house door, to warping from your bedroom to the ending.

I am awaiting any% warp from Link's bedroom.

Also awaiting detransition reveal lol.
 
Honestly when OoT was an 'actual' run and people cared it would have been a nice comeback.

But years later to get the record in a broken open code exploration catagory thats mostly cutscene and then forcing the game to break once is really anticlimactic.

It'd be like a halo speedrunner falling from glory and then coming back because turns out instead of a 2 hour (or whatever) run, he can pick up the pistol and jump against a wall at the right angle and it forces credits.

By that point, who gives a fuck anymore.
 
Salty speedrunner gets mad that Narcissa beat them out:
1581148630886.png
This kid is getting ~9:56 "WR" and is upset that Narcissa took the category. Very upset about the new ACE category, yet still runs it to try and get any%
1581148935079.png
The reason for the salt tweets? Contreversy over a potential physical notch on the N64 controller to control the angles for link during the ACE to prevent accidental deletion/crashes (unconfirmed if Narcissa does have a notch)

1581148590172.png
1581149268440.png
1581149311379.png
1581149397221.png
1581149444115.png

Rubber bands good! Notches bad!
 

Attachments

  • 1581148736341.png
    1581148736341.png
    31.9 KB · Views: 191
Salty speedrunner gets mad that Narcissa beat them out:
View attachment 1135566
This kid is getting ~9:56 "WR" and is upset that Narcissa took the category. Very upset about the new ACE category, yet still runs it to try and get any%
View attachment 1135572
The reason for the salt tweets? Contreversy over a potential physical notch on the N64 controller to control the angles for link during the ACE to prevent accidental deletion/crashes (unconfirmed if Narcissa does have a notch)

View attachment 1135564
View attachment 1135583
View attachment 1135585
View attachment 1135589
View attachment 1135592

Rubber bands good! Notches bad!
Instead of rage-tweeting, this dude could be slamming back Soylent, trooning out, contemplating suicide, and trying to better his time.
 
Is there a speedrun ruleset for glitchless playthroughs?

There are numerous speedrun categories for all sorts of things. "Glitchless" (which includes what the layman would consider glitches), 100% getting everything in the game, 100% No Source Requirement (everything in the game but you don't have to obtain each item legitimately, you can glitch items into your inventory), No Wrong Warp (you can't use the famous wrongwarp glitch).

Leave it to a community of autists to go feral at each other arguing over what rules should be set over who gets to be #1 in the world at beating a 22 year old video game. For the time being, the autist listed on the website gets to call himself #1. It's all a competition to feel important and say you earned a "world record" in the world by playing the same 20 year old video game over and over for 8 hours a day for thousands of hours so you can tell kids at a Magic the Gathering shop or at a Gamestop video game display that you earned a WORLD RECORD and you're the best in the world.

From what I remember, Narcissa also created ZeldaSpeedRuns a website dedicated just to speedrunning Zelda and having leaderboards on there. He abandoned it sometime after trooning out I guess, I don't really know the timeline, but if he actually continued to administrate it, he could have set the rules for what 100% is, "legalizing" the notch or rubber bands or whatever inane shit they're arguing over, but he just decided to give up on it and stop updating it. Now it's up in the hands of a Council of Speedrun Autists, whose identity remain a secret I suppose.
 
  • Informative
Reactions: Shugo
Back