Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

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name 5 games
Fast Fusion
Zelda 2: Not Shit Edition
Zelda 1: Also Not Shit Edition
Splatoon 4 Raiders of the Lost Art
Dankey Kang
Wheelchair Basketball
Jackie Chan FighterZ
Mario Kart Globe
Kirbo Star Cross Lovers
Mario Party TV Time
Kirbee Air Hocky
Metro 4: Echoes
Nintendo Switch Manual 2
 
The mario party jamboree switch 2 update looks genuinely awful, and given it's one of the two they thought were good enough to qualify as an expansion pack, it makes me worried for the kirby one where I wasn't before.
 
The mario party jamboree switch 2 update looks genuinely awful, and given it's one of the two they thought were good enough to qualify as an expansion pack, it makes me worried for the kirby one where I wasn't before.
Yeah and HAL phones it in like 80% of the fucking time too. The new kirby was their first good game in ages. Nintendo’s second party studios like Camelot and IS and HAL and the rest are like a step above kusoge shops it just seems like they’re being tard wrangled by decent producers
 
Yeah and HAL phones it in like 80% of the fucking time too. The new kirby was their first good game in ages.
Wut. Kirby has super consistent quality (for good or ill I guess). The only iffy Kirby games they've made are Squeak Squad and Star Allies, and the latter was still decent by the time they finished it with free updates.
 
Wut. Kirby has super consistent quality (for good or ill I guess). The only iffy Kirby games they've made are Squeak Squad and Star Allies, and the latter was still decent by the time they finished it with free updates.
I didn't play Robobot, but I'm thinking of the recent remake of the Wii remake of Dreamland, along with Star Allies, and the F2P stuff like Kirby Clash and the Dream Buffet game. At least HAL wasn't responsible for the Wii port. But Star Allies barely felt like a game to me, like a game with all the friction sanded off. It didn't make me happy or even mildly pleased, I felt a vague sense of regret at paying for it. The interval in between SA and Forgotten Land was barren and not exactly ambitious. It really lowered my estimation of the series for a few years there, and it eroded my confidence in HAL's ability to make and complete modern games people would be interested in. Forgotten Land did inspire some hope, they're at least still really interested in making good games unlike IS, Camelot, GameFreak, Nintendo Cube (just found out it's not ND Cube anymore) and most of the rest of Nintendo's second string.

I meant that as if you had to buy something extra just to actually play something; it just feels kind of weird. Although, with Paint, you still actually need an mouse.
I guess, you're not too far off, but also--who doesn't have a USB mouse?
 
I didn't play Robobot, but I'm thinking of the recent remake of the Wii remake of Dreamland, along with Star Allies, and the F2P stuff like Kirby Clash and the Dream Buffet game. At least HAL wasn't responsible for the Wii port. But Star Allies barely felt like a game to me, like a game with all the friction sanded off. It didn't make me happy or even mildly pleased, I felt a vague sense of regret at paying for it. The interval in between SA and Forgotten Land was barren and not exactly ambitious. It really lowered my estimation of the series for a few years there, and it eroded my confidence in HAL's ability to make and complete modern games people would be interested in.
Oh, I didn't play or consider the spin-off games, because they're just cheap spin-offs. I guess that could down your opinion if you played them to get your Kirby fill. The stretch of mainline games of Return to Dreamland, Triple Deluxe, and Robobot were all great, with Triple Deluxe being the relative weakest and Robobot the strongest. Star Allies was overly easy and monotonous because they didn't balance for the AI partners/multiplayer system at all, but the extra modes and boss rush were at least alright. Forgotten Land was great and trying something new. I don't know what your issue is with the Switch remake of Return to Dreamland exactly, it was fine enough to me. The remake portion of it didn't do anything that makes it better to play over the original, but the extra Magalor campaign was nice.
I think HAL is doing fine, they're just not in any rush to get new mainline games out.
Forgotten Land did inspire some hope, they're at least still really interested in making good games unlike IS, Camelot, GameFreak, Nintendo Cube (just found out it's not ND Cube anymore) and most of the rest of Nintendo's second string.
Camelot is just fucked unfortunately. I've heard their employee has dwindled to bare minimum to keep the lights on and one of the founders said something a few years ago about they didn't have the manpower and talent anymore to make another RPG like Golden Sun even if they really wanted to.
 
The Nintendo Switch 2 is the most pointless upgrade ever. It's a handheld console; who cares about MUH GRAPHICS? That's like caring about mobile phone graphics, not to mention who would buy a Switch to play big boy games like Hogwarts Legacy? Most nintoddlers prefer Mario and Zelda games. This console upgrade reminds me of when Nintendo made the 3DS Plus, or whatever it was called, with the only difference from the last one being the colors and a slightly bigger screen. Nintendo soy consumerism is peak cringe.
The destruction mechanics in DK Bananza are only possible because of the Switch 2 hardware. Nintendo confirmed it themselves they couldn’t have made the game on Switch 1 hardware. It was most certainly a necessary upgrade for Nintendo.
 
I don't know what your issue is with the Switch remake of Return to Dreamland exactly, it was fine enough to me. The remake portion of it didn't do anything that makes it better to play over the original, but the extra Magalor campaign was nice.
I see. I'll take it as a recommendation to give it a try. From the Direct trailer I must admit that it just looked cheap and uninteresting to me. I never even played the original, I kinda missed Nintendo consoles aside from the DS until the Switch came out. Would you recommend Return to Dreamland? It can't be as simple as Star Allies, right? Maybe I should have given Return to Dreamland a bit more of a look, but I had splurged on the DKC Returns remake and felt it was pretty lame to remake it in Unity with a contractor as they did, the game does not feel quite right compared to TF. This made me a little wary about the other Wii ports/Unity remakes. I get why they did it, they had a whole 20 buck for a budget, they knew 2D DK wasn't going to sell, and Retro is all hands on deck trying to make MP 4 justify their decade + disappearing act.

I only played through one of the Allies campaigns once in Star Allies, it was enough for me. It's not like I object to games little kids can win at, but it's just not as engaging because of being designed particularly and almost exclusively so kids can win at it. I know Kirby games get harder at the end, but Forgotten Land felt engaging and like they put some stuff in there to give you at least some gentle push back and a bit of reward for skilled play. Getting the times in the power-up challenges was appropriately hard, and it was appropriately easy to get the little currency stars.
 
I see. I'll take it as a recommendation to give it a try. From the Direct trailer I must admit that it just looked cheap and uninteresting to me. I never even played the original, I kinda missed Nintendo consoles aside from the DS until the Switch came out. Would you recommend Return to Dreamland? It can't be as simple as Star Allies, right? Maybe I should have given Return to Dreamland a bit more of a look, but I had splurged on the DKC Returns remake and felt it was pretty lame to remake it in Unity with a contractor as they did, the game does not feel quite right compared to TF. This made me a little wary about the other Wii ports/Unity remakes. I get why they did it, they had a whole 20 buck for a budget, they knew 2D DK wasn't going to sell, and Retro is all hands on deck trying to make MP 4 justify their decade + disappearing act.

I only played through one of the Allies campaigns once in Star Allies, it was enough for me. It's not like I object to games little kids can win at, but it's just not as engaging because of being designed particularly and almost exclusively so kids can win at it. I know Kirby games get harder at the end, but Forgotten Land felt engaging and like they put some stuff in there to give you at least some gentle push back and a bit of reward for skilled play. Getting the times in the power-up challenges was appropriately hard, and it was appropriately easy to get the little currency stars.
Star Allies is by far the weakest of the modern Kirby games. The biggest issue is how they went about designing things for having 3 allies with you all the time, or failed to design for it. Levels tend to have really simple obstacles that can be solved with multiple powers, and every boss can be beaten braindead by just hanging back and letting your AI allies do most of the work. Even the hardest mode of the boss rush that was added in the final update could be cheesed a lot unless you self-imposed challenged yourself by having no allies. None of this is a thing in the other games.

Have you played Kirby Super Star Ultra on the DS? If not, you should, it's good. If you did and liked it, then you should probably like Return to Dreamland, Triple Deluxe, and Planet Robobot since they continue the same style of Kirby having complex movesets for each ability and a big emphasis on boss fights. The levels in those games are generally pretty easy, but there's a good amount of tricky puzzles that require using your ability movesets to in order to get all the collectables, and the bosses are fairly difficult for a kids game. When you beat each game you'll unlock a hard mode (RtD) or extra story campaign (Dedede mode in TD, and Meta Knight mode in Robobot) that significantly buffs the bosses, and beating it and the boss rush then unlocks a hard mode boss rush that can get pretty sweaty, especially if you don't use the one or two cheese abilities the devs leave in there.
 
Anyways, thought I'd give you all a heads up. Whole lot of smoke that Thursday is direct day. No clue what they will be showing beyond, fucking finally, the Prime 4 release date and probably PLZA too if that wasn't already in the Pokemon direct.

edit: On second thought, strong likelihood that its delayed until next week by the incoming tsunami.
 
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Man, imagine getting this upset about the frame rate that you ignore all the positives of Bananza and call those who like it no taste corporate bootlickers.


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No seriously. Despite all the hig quality of the game, and all its creativity, the fact that the frame-rate drops at times is enough to discredit it entirely and show that Nintendo is scamming you and its fans are drooling morons.
 
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The frame rate in it only gave me issues with both boss fights with Void Kong. Outside that never effected gameplay, and was only really notable when you switched to the map where you could feel it drop to 30fps.

Would been nice if game had variable refresh rate support, so when it does drop wouldn't be so dramatic, but it's not enough to make the game bad with how little it happens. Just one of the common Nintendo tec oversights they should be called out on, but again that alone doesn't make the game bad.

I'm more worried about what it means with future Nintendo games when they push the hardware more. GPU in the switch 2 is better than I expected, but CPU seems like a real bottle neck. Maybe they can fix it but upping the clock rates for docked mode or freeing up that extra core from the OS to be available for devs.
 
The mario party jamboree switch 2 update looks genuinely awful, and given it's one of the two they thought were good enough to qualify as an expansion pack, it makes me worried for the kirby one where I wasn't before.
i got it, and it's barebones
the only thing i use a lot is the 5 turns setting, it's far more chaotic.
the camera also constatly thinks my head is a fist because i'm bald.
 
She was brought to a ton of worlds yet kept in a ship the entire time as Bowser dragged her along. Her wanting to see what she missed out on isn’t a surprise, and is more-or-less just there to add another interaction for Mario in the post-game.

She did call out to him at the end of Odyssey. When you meet her and she says this, it is post-game where we can assume Mario & Cappy are still on their own adventure. She is simply having her own in parallel and is still nice to Mario whenever their paths cross. She even calls out to you when you get close…

Also, before the “feminist” line, she tells Mario she is glad to see him still traveling.
That sounds like a bunch of rationalization to me, plus I'm not saying she hates Mario. I just wasn't surprised to see girlboss Peach in the Mario Movie like everyone else, Odyssey was the warning signs of what was to come. Now they're doing this Mario & Peach are "friends" stuff, so it's obvious they're going to keep messing with the characters and the story.

I loved Wario World on Gamecube and I really wish Nintendo would make a new sequel to it.
I agree, I'd love to see Wario World 2. I didn't think about it but Bananza really would have made for a better Wario game. It doesn't feel like Donkey Kong AT ALL, really, in any way, right down to how DK doesn't even look like he should.

The Nintendo Switch 2 is the most pointless upgrade ever.
Stopped reading here; the PS5 exists.

in truth they were never good.
Literally insane and objectively wrong. Name a genre and they almost certainly have a great game in it.

at least the switch 2 is getting games
Um...not really. It probably will accumulate a great library over time, though currently it's got nothing but Midrio Kart World and Donkey Kong Bananza.

The destruction mechanics in DK Bananza are only possible because of the Switch 2 hardware. Nintendo confirmed it themselves they couldn’t have made the game on Switch 1 hardware.
I don't believe that for a moment, not any more than "Ratchet & Clank can only run on PS5!"

The frame rate in it only gave me issues with both boss fights with Void Kong. Outside that never effected gameplay, and was only really notable when you switched to the map where you could feel it drop to 30fps.
If you destroy a bunch of shit at once and whip the camera around while there's other NPCs around it'll murder the frame rate. It wasn't too noticeable usually but there's soome bad instances of it. But it never ruins the game, frame rate snobbery is crazy to me unless it's genuinely impacting gameplay significantly.
 
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