You're right, it is very insignificant all things considered. But fans can recognize that and still be a bit disappointed when a supposed project got killed part way through.
That's not what I mean - I'm bummed by the cancellation, but same as you, it's sortof like missing the breakfast window at a restaurant when you were really craving pancakes.
When I say "who the fuck cares," I mean the executive decision not to release the "boring" conclusion. As if releasing something that didn't live up to those
Great Expectations would terribly disappoint and shame the playthrough and the OneyPlays brand altogether -- no, no, I don't really think people would give that much of a shit if it came out and wasn't anything that spectacular. Assuming that it's just "we don't want to let you down........" getting in the way, and not the footage being corrupted.
But the appeal of the finale wasn’t the end of the game itself, it was what Chris was clearly planning to do with it. Shame it fell through.
Maybe for some people, but for me - the appeal was not the literal end of the game, or even just the game itself. If that were the case, I could just watch any other playthrough and feel satisfied. For me, I wanted to see them experience that ending, and then summarize their thoughts on the entire game at the end of it, just shake out five or ten minutes or more of really going over things, collectively coming down from the fever-dream. It's clear that they not only had a soft spot for the game, but especially had a soft spot for talking about the design's "so-close-to-kindof-okay" choices.
That Night in the Woods stream DD&J did eons ago by now remains such a treat because it's a complete package. A full and fair shake to the entire game, and even for all the scathing critique there's a real effort to appreciate what is there, and to imagine what could-have-been with a more competent script. That same charm is exactly what made the YIIKthrough so enjoyable, with Chris's role primarily to be a surrogate for an unfamiliar audience. The NitW stream didn't have a showboaty, sketch-style ending and yet was perfectly enjoyable -- same as lots of other longer games they churned through. Just feels unnecessary.
i find lyle harder and harder to endure.
Lyle in his groove is great, but I think the "this is a job which now
needs to perform better in the era of actual interest rates" thing, which I think might explain why so much feels phoned-in, has led him back into his comfort-zone of pregame discharge.
That screamy-shouty work-hard-to-force-joke approach also probably works better with their audience's age-cohort, not unlike Cory screaming at the top of his lungs when the "alpha/zoomer-bait game of the month" red bendy straw character he wants to fuck comes on-scream.