- Joined
- Aug 10, 2024
There have been many men in Godot's source.digital cuckoldry
I know I wouldn't want to wade through Juan's crusty code.
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There have been many men in Godot's source.digital cuckoldry
Does anyone even like GDscript? Looks like Python's inbred special needs cousin.No one with a serious interest in making a game engine is going to fork Godot. They're going to make their own game engine, from scratch. Blue skies get dicks hard, Going sloppy seconds on some engine covered in someone else's code smell is digital cuckoldry. It's as shrimple as that.
I used it a lot in 2018, and it was great for rapid prototyping and testing algorithms with a canvas ready to just do graphics on in just a few clicks, but extremely poor performance, and making any sort of simulation game of any substance was out of the question without doing core logic loops in C++, and at that point, just use a better suited engine or write your own.Does anyone even like GDscript? Looks like Python's inbred special needs cousin.
Honestly if I was being held at gunpoint and forced to fork godot that's in the top of the list to drop, making cpp the focus and something like lua as the scripting language along with reigning in the scope would help so much to give the engine a fresh start instead of being the"oh we'll totally do the thousands of pull requests" fork.Does anyone even like GDscript? Looks like Python's inbred special needs cousin.
Whenever I've used Godot I've always used the C# binding (which is pretty shit) so I can't speak to the quality of GDscript, but the decision to not only make your own engine, but also make you own programming language and your own IDE seems to me like a major case of misprioritization. I understand it's probably a fun project if you like to tinker with that kind of thing, but if the goal is to make an easy to use game engine I think it's frankly a retarded quest to embark on, just like it's retarded they've decided to build their own shitty physics engine. It makes the community extremely reliant on a few core people to maintain it though which I think is what they really want (because they are those core people).Does anyone even like GDscript? Looks like Python's inbred special needs cousin.
I thought it was pretty cool but maybe it was just the good tooling surrounding it.Does anyone even like GDscript? Looks like Python's inbred special needs cousin.
I've seen pieces of the internals and they look competently made. The gui tree was a bit weird but then again they always are.Going sloppy seconds on some engine covered in someone else's code smell is digital cuckoldry. It's as shrimple as that.
What crawled up your crack?Yes you are. A faggot is exploiting you and others like you because of how predictable you are. Now that you know you've been duped, you try cowardly backing down to save face, denying reality.
If I want a bunch of autists to solve my tech problems for free, I just go on 4chan /g/ and start a thread saying "it's IMPOSSIBLE to do X in program Y, Yfags on suicide watch" and dozens of people like you jump on the opportunity to prove me wrong.
Or you could also just do without them.But seriously, at this point, I think the best way to fork is just to do it yourself, very casually.
Children playing pretend, avoiding the reality that you don't need anyone's permission to do anything and this fork is a giant online LARP. Despite all this squabbling I still have no idea what they're attempting to do to the engine, if anything. If Bioblaze wants to add a feature, why doesn't he just do it? Cart before the horse.Videos from Bioblaze Payne
Redot Leaving Call and Picture worth a 1000 words, so this video must be worth a million
Pity autistic shit flinging interwebz fights
Can't have a normal development server. Nah. We need some gay ass drama
> Yet another forkThe new Godot fork have Github now: https://x.com/LifeArtStudios/status/1844460822254489630
View attachment 6508626
I have a feeling Godot and it's orbiters are tainted with retardation. No amount of forks is going to fix anything. This mess should just be nuked from orbit.> Yet another fork
> STILL hasn't changed the godot logo in the readme
> STILL hasn't even bothered to change "godot" to (n+1)th fork name
I was going to use it for my 2d 4x side project and after making some significant progress realized there was no way to spawn separate windows (multi monitor is kindof necessary). After talking to variety of people they all assured me there was no intention of ever adding support for this ever as it was not the direction and also not practical for the engine. So I went to all the trouble of re-doing everything I had done from the ground up in Qt with opengl rendering and so-on instead (not that bad for just drawing lines and shapes and stuff) and then they released support for multiple separate windows five months later. I now have a vendetta for life against their projectI have a feeling Godot and it's orbiters are tainted with retardation. No amount of forks is going to fix anything. This mess should just be nuked from orbit.
Anyone with a v4v/anonymous profile picture immediately lets me know they are retarded and won't accomplish anything.Children playing pretend, avoiding the reality that you don't need anyone's permission to do anything and this fork is a giant online LARP. Despite all this squabbling I still have no idea what they're attempting to do to the engine, if anything. If Bioblaze wants to add a feature, why doesn't he just do it? Cart before the horse.
The reality of working alone, quietly, silently, on a game engine is far less romantic in practice than the idea of big a giant poser shouting about open source in chatrooms.
Edit: here's your new engine dev bro, lmao.
View attachment 6511287
Pleroma doesn't. The Soapbox front end for it has a COFE_OF_CONDUCT.md, which is just ASCII art coffee:Are there any major open source projects which lack a Code of Conduct?
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Now I want to see a Covfefe of Conduct.Pleroma doesn't. The Soapbox front end for it has a COFE_OF_CONDUCT.md, which is just ASCII art coffee:
https://gitlab.com/soapbox-pub/soapbox/-/blob/main/COFE_OF_CONDUCT.md?ref_type=heads
Well that didn't last long maybe the next fork will finally change the readme before it implodesChildren playing pretend, avoiding the reality that you don't need anyone's permission to do anything and this fork is a giant online LARP. Despite all this squabbling I still have no idea what they're attempting to do to the engine, if anything. If Bioblaze wants to add a feature, why doesn't he just do it? Cart before the horse.
The reality of working alone, quietly, silently, on a game engine is far less romantic in practice than the idea of big a giant poser shouting about open source in chatrooms.
Edit: here's your new engine dev bro, lmao.
View attachment 6511287
This Bioblaze guy seems to be a bit of a loon.Well that didn't last long maybe the next fork will finally change the readme before it implodes