Tanner Glass
kiwifarms.net
- Joined
- Oct 27, 2016
I wouldn't even compare OW favorably to TF2 - because TF2 released a number of updates for like ~8 years that added stuff to the game (MvM, Payload, PLR) and has a community that can add whatever they want (maps, weapons, etc). You can play TF2's "official" 6v6 ranked mode, the "unofficial" 9v9 mode, the "standard" 12v12 mode or some other custom nonsense on a custom server (16 v 16 chaos mode).Funny. During the zenith of OW's popularity, TF2 decided to take the game into a matchmaking competitive mode and it basically killed a lot of attention of the game, so much so that their latest string of updates are just a desperate attempt to bring the game back to relevancy. You'd think that the current OW devs would look at the mistakes of every single game within the industry that tried to compete with them and try to reiterate their game with learned lessons? But nah, they are turning into the same path that Meet Your Match-era TF2 did and this time, they won't survive, especially when Genshin, Apex and Fortnite are the unholy trinity of live-service games.
Ironically, it's not like Blizzard doesn't know better - because their previous games all have some degree of multiple game modes and the ability to have players play how they want. Hearthstone has more options than OW1 does (and OW2 does) - and has more singleplayer content and updates as well - and it's a fucking card game.
Overwatch shipped in 2016 with a single mode of play (split into Ranked and Unranked) and really thought that players would never get sick of it and also charged for it for years. Warzone, Fortnite, Apex, Genshin, Warframe, etc are all free and offer more play-ability options than what OW2 is limping to the barn with.