Overwatch

I managed to get on and play a little bit.
-Having 5 on a team insted of 6 is going to take some getting used to. I keep looking around and wondering where everyone went.
-The colors and shading on the maps make them very pretty... and very hard on the eyes and exhausting for the nervous system. RIP, autistic players.
-I thought I'd get in a Players vs AI match on easy, to get a better look at the map and not have the pressure of a difficult match. It was harder than the matches I played in the arcade. Wtf.
-The music at the beginning sucks ass. The original theme was all heroic-like. This new hiphop sounding shit can fuck off.
-Minor PL but I'm a Lucio main. His automatic line of "We're here to be heard!" gives me Burn Loot Murder 2020 flashbacks and actually turns my stomach a little bit.

So far the only things I like about it are the things that didn't change. #old
I played the PvAI mode on lethal, and it was only hard in the beginning because we had no main heals and team thought we could just mess around. Once I swapped to a main healer we steam rolled so I can't imagine what was going wrong for AI set to easy that it was more difficult than an arcade match...
 
I played the PvAI mode on lethal, and it was only hard in the beginning because we had no main heals and team thought we could just mess around. Once I swapped to a main healer we steam rolled so I can't imagine what was going wrong for AI set to easy that it was more difficult than an arcade match...
Maybe my team were all sightseeing, lol. I prefer to think that the AI are just big meanies, it's more fun that way.
 
Only played a few games before bed, but so far I prefer the weightier nature to the characters. The sound is excellent, Junkrats mine and grenades have a heavy feel, as does Winston's leap. Did not mind it dropping to 5v5, however it seems like once we team killed, the other side had no hope. I played DPS for years on OW1 until role queue ruined that, now I hope junkerqueen doesn't push everyone onto tanks.
 
Only played a few games before bed, but so far I prefer the weightier nature to the characters. The sound is excellent, Junkrats mine and grenades have a heavy feel, as does Winston's leap. Did not mind it dropping to 5v5, however it seems like once we team killed, the other side had no hope. I played DPS for years on OW1 until role queue ruined that, now I hope junkerqueen doesn't push everyone onto tanks.
Junkerqueen sucks as a tank IMO. You're much better off playing Zarya, especially now that she can her 2nd bubble on herself and how much easier it is to gain charge. I'd like to say Doomfist does a better job of being a brawling tank and actually looks like a tank, even when he was DPS. JQ should be DPS hero in all honesty.
So far, the lack of shields and stun gameplay is promising to see. I guess they want players to keep moving.
I thought playing support would be a nightmare but in the games I did play, again which were at a low skill level, it honestly felt fine. The only way I see these changes from OW1 being an issue is when you're in sweaty lobby. Otherwise, the game plays better casually, and I'd like to think that's in part due to the phone number reducing smurfing but it's too early to see the effect of that. It's probably due to the mass influx of players who have no idea of what they're doing.
 
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Just played Total Mayhem in the arcade and they're going to have to tweak that mode. With how the tanks are its literally impossible to kill Zarya and Wrecking Ball.
 
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It asks you for the phone number before launching the game. You can decline by pressing the "I already added my phone number" option. Then it locks you out at the loading screen, telling you to activate SMS verification. It's impossible to leave that screen unless you alt+f4 or alt tab out the game.
Apparently I found out you can’t use a prepaid phone number to play this game. So, if you use a phone provider like Cricket, you’re fucked.
 
Context: Some dude from a third-world country complains this pre-paid phone number doesn't work and that it sucks that he can't play because of it. And apparently, discussed just before this was that you needed a phone number to be top 500 in Overwatch and to be able to play DOTA 2 ranked.

 
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The 5v5, after finally being able to play some more games today, makes me feel it a lot more when my DPS is diffing me (diffing as in my DPS is far worse than the enemy DPS). When they're pooping the bed, it feels way worse in this game because the tank kinda can't make up for it this time around. Gosh, I dislike the majority of people who queue DPS, they have no idea what they're doing, they're just holding W key and LMB.

Yeah all I can do is pray for the haters because I'm actually having loads more fun playing this game than I ever did with OW1. I thought it was gonna be dogwater and some people might saw OW1.5, but as I'm enjoying the game, which is due to the changes made, my worries were unfounded and I might actually play this game because it's actually easier to play this game casually, and therefore have fun, due to CC being nerfed into the ground, barriers removed, and the general gameplay being more brawl-y (brolly). As long as sweaty gameplay is locked behind comp, and stays away for QP I can actually see myself playing this game. The cosmetic stuff is whatever because I'm here to play games, not look at myself in the mirror, and with the way it is priced I'd like to think it's meant for people who don't care as to how they spend their money.
P.S. I was pushing the enemy team into their spawn so hard they disconnected me, Orisa too stronk :(
 
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I have to take back what I said to an extent because I have played about 4 hours so far, level 8 and I am not hating it. The sensory overload does dissipate over time which is good. I definitely prefer the overall battle pass experience over Fortnite's because the last 6 battle passes have sucked hard and the game has become a do X game. At least in this, the weeklies are something you actually need to do.

Orisa is a fucking beast as stated before her kit is amazing and she is so robust. I have definitely clocked the most on her. Pharah too is my go-to DPS atm and she feels a lot better now. I have like 800 hours on Moira but the change in speed has really affected her performance and she needs some form of rework because she is too squishy. I switched to my other gorl and that's Mercy and she honestly feels a lot better now. Mercy compared to Moira is far more positional based and her damage boost is actually worth while now. I am on console but Lucio feels slow. His kit is bulky and it feels like they have altered the weight of this game and its weird.

I did play a few DPSers but a lot of their kits feel dated and I think reworks are definitely needed. There are DPS that do too much and are really OP like Sombre she fucks Genji now. Genji meanwhile is really really bland. Like Hanzo and even Ashe, her toolkit is awful the lack of 1 player really affects the optimal nature of the dynamite attack. The game is in a better place than it was but it needs a damn lot of love. It has potential but it was squandered and I think devs going affected a lot of overall plans and time.
 
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I really think I'm too autistic to parse my overall thoughts on this disasterclass of a launch, so I'll just throw out a few bullet points after playing yesterday afternoon with some friends.

• The game is fun, but not because of anything added in OW2. All the maps except Busan are really not great, and Sojourn/Junker Queen feel like Chinese mobile game knockoffs of their own Heroes.

• They tried to copy APEX's Monetisation style and failed miserably. Using the same currency for the cash shop as the cosmetics unlocks, whilst also raising the base prices by 90-200%, means that, with only 60 coins per week, it would take you about 8 months of perfectly grinding weeklies to unlock a single legendary skin that came with the base OW1 release 6 years ago. Or you can pay $20 for it.

• Gameplay elements weren't fully implemented/removed. Characters - even the new ones - have voice lines about being 'on fire' yet the mechanic doesn't currently exist. Rank no longer shows in match. Reputation is hidden in a person's account breakdown. Levelling has been replaced by levelling the Battle Pass, which means there's no F2P incentive like what every other game in the genre has.

• Console merge has broken down. I tried to connect my PS5 to my PC account and it has reset my account to Level 1 (for now). I own the skins that came with owning the Origins Edition but it has insofar failed to carry anything else over.

Overall, it's a terribly ill-considered release that is a far cry from the sequel they were promising in 2019. The game feels very...hollow. It's like it's just an RMT simulator with a video game attached to it now. This is going to sound gay as hell but there's really no heart driving this release forward, and I don't trust Blizzard to know how to fix it given their current track record with WoW and Diablo.
 
The sad part is that it will still make money.
This heartless, wallet squeezing piece of shit will still make enough money to motivate ActiBlizz to keep shitting up terrible sequels because people are retarded.

Just look at Diablo Immortal, and retards like that guy who spent thousands of dollars to "prove" the game was p2w. Yeah, no shit sherlock, its a mobile game.
 
I've screwed around with some of the characters I used to play in OW1 and I've only really found RoadHog to be disappointing but this is against AI so I don't think this is the best test for it
 
I really think I'm too autistic to parse my overall thoughts on this disasterclass of a launch, so I'll just throw out a few bullet points after playing yesterday afternoon with some friends.

• The game is fun, but not because of anything added in OW2. All the maps except Busan are really not great, and Sojourn/Junker Queen feel like Chinese mobile game knockoffs of their own Heroes.

• They tried to copy APEX's Monetisation style and failed miserably. Using the same currency for the cash shop as the cosmetics unlocks, whilst also raising the base prices by 90-200%, means that, with only 60 coins per week, it would take you about 8 months of perfectly grinding weeklies to unlock a single legendary skin that came with the base OW1 release 6 years ago. Or you can pay $20 for it.

• Gameplay elements weren't fully implemented/removed. Characters - even the new ones - have voice lines about being 'on fire' yet the mechanic doesn't currently exist. Rank no longer shows in match. Reputation is hidden in a person's account breakdown. Levelling has been replaced by levelling the Battle Pass, which means there's no F2P incentive like what every other game in the genre has.

• Console merge has broken down. I tried to connect my PS5 to my PC account and it has reset my account to Level 1 (for now). I own the skins that came with owning the Origins Edition but it has insofar failed to carry anything else over.

Overall, it's a terribly ill-considered release that is a far cry from the sequel they were promising in 2019. The game feels very...hollow. It's like it's just an RMT simulator with a video game attached to it now. This is going to sound gay as hell but there's really no heart driving this release forward, and I don't trust Blizzard to know how to fix it given their current track record with WoW and Diablo.
The portrait not being there is intentional, I forgot what the reasoning was.
 
Context: Some dude from a third-world country complains this pre-paid phone number doesn't work and that it sucks that he can't play because of it. And apparently, discussed just before this was that you needed a phone number to be top 500 in Overwatch and to be able to play DOTA 2 ranked.

That guy looks like he smells like dry Lipton soup mix and tactical soap. He looks like he was rode hard and put away wet.
 
Multiple people are saying OW2 records your voice chat at all times. That plus needing a phone is enough for me to never pick this shit up.
Having so much vital information about a person PLUS recording their voice is red flag city if you're concerned about identity theft. Would Activision Blizzard use that stuff against you? Maybe not but all it would take is one "Oh nooo we accidentally had player information leak, how sad... " moment to cause all sorts of shit.

It's interesting to watch the company scramble to deal with this. They really thought people would just mindlessly consoom product without thinking, and certainly without getting shouty about it.
 
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