- Joined
- Nov 29, 2020
The fact that the interest in PalWorld genuinely scared them enough to do this despite playing nothing like Pokemon truly shows how much faith they have in the quality of The Pokemon Company's recent releases.
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Money made dosent matter. Nintendo can sue for what ever arbitrary sum they want.Nintendo took 9 months to respond. The money is already made.
They may as well sue the developers of Coromon. That one plays like a DS era Pokemon game.The fact that the interest in PalWorld genuinely scared them enough to do this despite playing nothing like Pokemon truly shows how much faith they have in the quality of The Pokemon Company's recent releases.
Sega had a patent for the floating arrows in Crazy Taxi.Software and gameplay patents are fucking cancer. I remember when Namco patented loading screen mini-games despite not actually being the first to do it. The patent expired right around when loading screens became nonexistent or disguised. Unironically hope Pocket Pair win because "capturing and summoning creatures in and from balls" is not a fucking unique concept that should be 'owned' by a megacorp.
Stupid fucking move, I hope Nintendo loses hard.This is why your game is already over, ripoff child. Enjoy litigation.
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From what I'm hearing, it's over gameplay mechanics, not designs.
A lot of these patents were filed like 20 years too late, the 2000s was full of "Pokemon-but-not-Pokemon" pokeclones, nowadays the indie scene is also full of direct "Pokemon-but-better" pokeclones that directly rip on the art style and gameplay. Many of these patents look like they were filed around the time that Pokemon Legends Arceus came out:We should play a game of guessing which patent(s) they're gonna try to nail Palworld for infringement with.
It's strange since none of these things are necessarily unique to Pokemon. The original Pokemon was a mishmash of Shin Megami Tensei's enemy/monster capture system, Dragon Quest's monster variety,I think the sort of thing they might be trying to sue for would be specific 1:1 implementations of things in Pokemon like IVs, natures, egg groups, shininess, or hidden abilities as examples.
This game used actual Pokemon characters and uses the "Pocket Monsters" name, Palworld doesn't.This comes after their recent win again three Chinese game developers.
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That kind of shit is crazy because a billion other games have done the cross-breeding and daycare mechanic (Sonic Adventure's Chao Garden and Monster Rancher for example). TPC and Game Freak hopped on the patent troll bandwagon 25 years far too late.(this includes shit like cross breeding and daycare center). The list is huge.
Both Sony and Microsoft have pushed Palworld to the forefront during console advertisements and gameplay showcase directs, I have no doubt that the sheer amount of clout, as well as its legal solidity is what has Ninty more pissed off than anything.I can't believe this lolsuit is anything other than an attempt to hurt PocketPair. The patent itself is so nebulous and the idea that Nintendo alone owns the ability to make monster catching games is so insane I don't believe it's anything else.
you might be amused to find out why games like "worlds" still exist...The idea of patenting a gameplay concept as simple as this is ridiculous. What's stopping someone from patenting the concept of "man with gun shoots other man with gun"? Does that mean that my company now is the only one that can make FPS games and can sue other competitors?
This reminds me of that patent troll that copyrighted the word "Edge" and for the longest time you couldn't use that in any way in gaming without a pain in the ass lawsuit. That's how simple this is.
It's an offline singleplayer game still in alpha with a finite amount of content that will eventually live (or die) by the modding community. And there is a LOT of mods being made, in part thanks to autistic furfags picking it up. Not quite on the level of Bethesda games (sans Saarfield) yet, but it's getting there. The interest will eventually drop off and of course it feels like it plummetted the hardest because of how high the concurrent player count was (even I am suffering from a burnout right now and I used to suck its proverbial dick 24/7, stopping at about 350 hours played). It's all relative. Juse compare those two.View attachment 6430753
Holy shit that cratered hard. Real shame since it's pretty cool and good, I hope this kicks up a complete shit storm though and massively backfires.
i find it really interesting that designs aren't included in the suit.it's over gameplay mechanics, not designs.
I don't think they can even make a good Pokemon game anymore.Nintendo could have put one over on Palworld by just making a better Pokémon game.
Okay, it was this one. So I'm wondering if this has any sort of precedence to the Nintendo suit.
Aren't they suing them in Japan? If they are, they wouldn't care about American courts and their rulings as they're far different with different interpretations of copyright and the laws regarding it.Capcom U.S.A. Inc.