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Allow me to help.I can't really put it into words, but there's been a weird stylistic change that happened around sticker start that I think really changed the series for the worse.
Watch a playthrough, appreciate the visuals, writing, and music.I skipped Color Splash entirely, but I do have a Wii U.
Is it worth my time to pick up at a low price to fuck around and play a pretty game with no spirit?
Here's another thing that bugs me about the later games and its an admittedly very minor one compared to others like the shallow combat and lack of soul. In the early games the paper was just an aesthetic no different from the early 20th century animation style of cuphead, the cel shading of wind waker, and the water color style of Okami having things like scissors, stickers, paint, and origami just kinda ruins the immersion for meI'm hopeful for OK, but I'm also miffed since both Sticker Star and Color Splash are just eh. Visual, music, and writing wise I think they're great (Color Splash mainly), but they still have problems that are obvious to even non PM fans.
I'm glad that partners are coming back (we don't know much currently?), but we need to know how the gameplay will be for battles to understand how it will work. I think using Bowser's minions will be a cool idea, but the gameplay (especially if they are partners) need to be solid or it'll feel half assed.
They're really embracing the Paper Motif ever since Sticker Star, but I feel that it works best as an effect to add on the story/world that's being built. That's just my take though.
Here's another thing that bugs me about the later games and its an admittedly very minor one compared to others like the shallow combat and lack of soul. In the early games the paper was just an aesthetic no different from the early 20th century animation style of cuphead, the cel shading of wind waker, and the water color style of Okami having things like scissors, stickers, paint, and origami just kinda ruins the immersion for me
I totally agree. I think what made the paper stuff stand out more was that they used it in a way that it wasn't the focus, only just an element. Like in TTYD having the paper craft transformations was a great idea of not only gameplay but also showing what your world can do without making it the key focus.Here's another thing that bugs me about the later games and its an admittedly very minor one compared to others like the shallow combat and lack of soul. In the early games the paper was just an aesthetic no different from the early 20th century animation style of cuphead, the cel shading of wind waker, and the water color style of Okami having things like scissors, stickers, paint, and origami just kinda ruins the immersion for me
I don't think it's too minor of a complaint, honestly. The art style was very charming in the first two games, though I personally feel the first one had the edge with it's background art. But making everything literally paper just falls flat. It's a very situational thing that determines if it works or not, and it doesn't help that there's been several Nintendo titles within the past ten years that have been doing this sort of thing.Here's another thing that bugs me about the later games and its an admittedly very minor one compared to others like the shallow combat and lack of soul. In the early games the paper was just an aesthetic no different from the early 20th century animation style of cuphead, the cel shading of wind waker, and the water color style of Okami having things like scissors, stickers, paint, and origami just kinda ruins the immersion for me
Oh god the late Wii U era was probably Nintendo at their worst. Many games released during that time felt so creatively bankrupt. People say Nintendo is guilty of milking their franchises and I'm usually among the first to say these critics are exaggerating but when talking about Nintendo from 2015-2016 they're 100% correctI don't think it's too minor of a complaint, honestly. The art style was very charming in the first two games, though I personally feel the first one had the edge with it's background art. But making everything literally paper just falls flat. It's a very situational thing that determines if it works or not, and it doesn't help that there's been several Nintendo titles within the past ten years that have been doing this sort of thing.
Sadly the "evil origami guy" plot is probably the best lead-in for the "everything is literally paper" style if the set-up is that he used his evil magic to turn the world this way. But they already used this exact style for two other games so it still fails.
It's really apparent in Paper Jam (The Mario and Luigi game), where that game plays like a close traditional mario rpg, but the paper craft stuff is so forced in it becomes too much. Like you can tell that's all they view the series as now, instead of a cool way of telling a timeless story (Like 64 or TTYD).
Also the aesthetic choice was probably meant to keep the game's graphics from becoming dated by the progress of technologyThe overarching gimmick of the early games was that you were playing a game with the story of a damn good book.
Hell, the games intros literally feature the opening of a book.
FROG?Someone at nintendo has a fetish for frogs that vomit spikey balls, I bet its Miyamoto that dirty old man.
They've barely showed any gameplay, especially battle footage, so it's unclear. I myself will believe them to be (generic) allies who follow you until you clear their chapter and solve their problem until proven otherwise.Hang on we are actually getting partners? Not like a fake out or a gimmick?
Nothing is 100% confirmed but I've seen people speculate that they might return in some form via Bowser's minions.Hang on we are actually getting partners? Not like a fake out or a gimmick?
Not really anything new. Ever since the mid 2000's they've had this recurring habit of bringing back an old forgotten element/character and then plastering that shit everywhere. Remember when the tanooki power-up came back and was in every single goddamn game?Btw whats with modern Nintendo and their sudden obsession with Spike? That fucker is the most forced addition to the cast since Petey Piranha during the GC era. Someone at nintendo has a fetish for frogs that vomit spikey balls, I bet its Miyamoto that dirty old man.