- Joined
- May 25, 2024
Hope not, nothing good came out of that early access.Anyone know if big moders were given access to eu5 like they did with ck3?
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Hope not, nothing good came out of that early access.Anyone know if big moders were given access to eu5 like they did with ck3?
They've been doing it since Imperator, I would be surprised if they didn't.Hope not, nothing good came out of that early access.
There is a big Russian EU4 community that plays a lot, often, and kinda competitively. They even organise LAN events. Look up Golden CowHow popular is the multiplayer for Paradox games? It honestly sounds like a nightmare. Either you have to deal with somebody pausing all the time or have it fixed to tick three to make the game not take forever and having to deal with your fuckups.
If so, then I wonder which will come out first, given the TCs of EU4 were fairly sparse until recently. My bet is MEIOU or a timeline expansion, as I don't think you could do Anbennar with the timeframe, though that would certainly be interesting to see implemented.They've been doing it since Imperator, I would be surprised if they didn't.
Imperator Rome...in eu5If so, then I wonder which will come out first, given the TCs of EU4 were fairly sparse until recently. My bet is MEIOU or a timeline expansion, as I don't think you could do Anbennar with the timeframe, though that would certainly be interesting to see implemented.
What specifically do you have trouble with? I know BYZ been alternatively buffed and nerfed over the years, but it's easier to give advice based on what you're having trouble with.Like any other eu4 player i desire a byzantium rome run but for the life of me i can't manage that economy. The problem is like the major autist i am i only play the netherlands in grandstrategy games (i dream of my colonial empire returned) so any other nation i fucking suck. Any tips or ideas?
If you arent playing CK 3 with mods, youre gonna have a bad time.Hey, ATE Fanfork made it fun with California, but then again this is CK3.
Imperator Universalis 2 would also be neat. Personally, I am most interested in a Bronze Age mod, as the focus on resources makes the necessity of tin possible to simulate.Imperator Rome...in eu5
I would be interested in the usual fantasy mods and curious to see what the meiou and Anbennar teams can do with modding the game.
Yes please. It's a fascinating time period barely explored. I dream of a 'Bronze Age till Fall of Rome' grand strategy game, but it's increasingly difficult to see something like this being made. I have to rely on hyper-modded Civilization to scratch the itch.Bronze Age mod
Well, with Situations, could do the Bronze Age Collapse so only the true sweats keep their polity up to size (the Assyrians as PDX veterans does put a lot of their behavior into context though), and innovation for iron working, allowing you to switch over to using that, and making standing armies much cheaper and thus larger. I would have some sort of mechanic for prospecting iron from scripted locations that it was mined from, so you could flip the RGO, as I don't think the ore was even mined much before they could work it.Yes please. It's a fascinating time period barely explored. I dream of a 'Bronze Age till Fall of Rome' grand strategy game, but it's increasingly difficult to see something like this being made. I have to rely on hyper-modded Civilization to scratch the itch.
Time for the Isle of Tin to conquer Europe before Rome can.Imperator Universalis 2 would also be neat. Personally, I am most interested in a Bronze Age mod, as the focus on resources makes the necessity of tin possible to simulate.
Would require a really specific set of systems to properly represent the fluid nature of governance and rule of the era.Bronze age, I sleep. Post-collapse Migration Period into the Viking Age is the Paradox game we deserve and CK2 was not equipped to be.
Still waiting on a cold war game btwBronze age, I sleep. Post-collapse Migration Period into the Viking Age is the Paradox game we deserve and CK2 was not equipped to be.
So i beat the ever loving shit out of the ottomans take everything up to optimatoi except edirne usually (suffah ottomans no capitol for you) but i can't seem get my economy in the green after i need some form of army because i used the union of churches to get rid of the ottomans (mercenary cost reduction) but you'd expect a nation like that to have a bit higher income especially since most of what i reconquered is a core. Economy itself is actually rather confusing to me i pretty much hyper specialize in one nation in paradox games which is my own. As the netherlands i have one of the highest incomes before 1500 usually but if you ask me how i did that i dunnoWhat specifically do you have trouble with? I know BYZ been alternatively buffed and nerfed over the years, but it's easier to give advice based on what you're having trouble with.
but i can't seem get my economy in the green after
Saying precisely what you are doing wrong is impossible without looking at your save file, but I'll make assumptions and give general advice.As the netherlands i have one of the highest incomes before 1500 usually but if you ask me how i did that i dunno
How do you decide what to TC and what to full state? When i play the netherlands i let racism guide the way if the culture aint in europe it gets tcedSaying precisely what you are doing wrong is impossible without looking at your save file, but I'll make assumptions and give general advice.
Having high income as Netherlands is easy because you live in the richest trade node and have a lot of influence there without having to really manage much.
To improve your income you should sell and sieze crown lands whenever you can. Don't go below 10% (being below 20 is fine), and remember to always lower autonomy in provinces. 25% average autonomy is your income and manpower being lower by 25%. Understanding how trade works is key to making much more money. Also, get into abusing Trade Companies. With Byzantium, you have your home node be in two different subcontinents, so put a state or two in Asia Minor into a TC. It will give you a goods produced modifier, in all non-TC provinces of the node. That is massive. The percentage is calculated by dividing trade power in TC provinces by trade power in non-TC provinces, so destroy marketplaces and downgrade Trade Centers outside of Trade Companies, and build and upgrade in the TC