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- Sep 11, 2024
The Crusader Kings series is like Sims with grand strategy elements, so this was kind of expected.There have also been a lot of non vtuber/pngtubers who’ve streamed ck3.
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The Crusader Kings series is like Sims with grand strategy elements, so this was kind of expected.There have also been a lot of non vtuber/pngtubers who’ve streamed ck3.
Reminds me of this post I saw on the pdx forums the other day.
>even has a white wife
I didn't consent to this episode of BLACKED. (But no worse than your entire fucking cabinet filling up with native Injuns once you discovered the new world.)
That's because you integrate pop-based nations elites when you colonize their territory (and if you have native integration policy I believe). It's actually very useful because due to sheer amount of people you get, you can employ multiple 100/100/100 cabinet members. Problem lies in these AI nobles marrying your own nobles and making your courtiers swarthy for the rest of the game.I didn't consent to this episode of BLACKED. (But no worse than your entire fucking cabinet filling up with native Injuns once you discovered the new world.)
1. Are you playing vanilla, or with mods?How the FUCK do people enjoy Hoi 4? I played 3 campaigns and either you research the right stuff and totally win or you try to have fun and roleplay and loose. At least with eu4/5 you can get creative with how you play. What a waste of money, my God. I'm serious, please someone tell me the appeal of that game.
How the FUCK do people enjoy Hoi 4? I played 3 campaigns and either you research the right stuff and totally win or you try to have fun and roleplay and loose. At least with eu4/5 you can get creative with how you play. What a waste of money, my God. I'm serious, please someone tell me the appeal of that game.
Biggest questions right here. On vanilla you can larp to your heart's content and completely stomp the AI regardless, even for minors. You only need to start caring about certain division builds and tank/plane design for mods like Expert AI and Sheep's Mod since they do the best job at tard wrangling the AI into half-decent setups.1. Are you playing vanilla, or with mods?
2. Are you playing with any DLCs?
At least they say "sir" correctly.I didn't consent to this episode of BLACKED. (But no worse than your entire fucking cabinet filling up with native Injuns once you discovered the new world.)
First you learn how to play the game. Then you realize this is the wrong game for larping. HoI4 is first and foremost a war game, and you are supposed to make the most efficient military decision you can, and "larp" as doing something with your focus tree.How the FUCK do people enjoy Hoi 4? I played 3 campaigns and either you research the right stuff and totally win or you try to have fun and roleplay and loose. At least with eu4/5 you can get creative with how you play. What a waste of money, my God. I'm serious, please someone tell me the appeal of that game.
Yes but it feels like you are just railroaded into only one path for victory, and that is to follow your focus tree. I mean I know Eu5 has missions that benefit you a little and are there to kind of suggest a path for your nation, but those are by no means a requirement. In HOI4 it feels like if you play as a smaller nation and deviate from a very specific path set out by a YouTube tutorial you just get raped. But maybe if I got gud I'd get more enjoyment out of it.First you learn how to play the game. Then you realize this is the wrong game for larping. HoI4 is first and foremost a war game, and you are supposed to make the most efficient military decision you can, and "larp" as doing something with your focus tree.
Making retarded military decisions is not intended as a part of the larp. Only mod I can remember where it actually is, is The Fire Rises, where loosing European/Asian war gives you a different focus path from winning.
Pdx should really implement automation for trade in hoi4 . It was bad in the past , but now it is even worse. Your entire industry suffers if you don't have enough coal .I would really like to see the thought process behind adding Coal to HOI4 (I may be expecting too much thinking any thought was put into it).
Its such an unnecessary annoyance, especially if you’re playing as a minor or conquer a lot of territory. I’m really disappointed with this latest update in general, especially the Doctrine rework.
They spend all this time fucking with the game and yet there are still bugs/issues that have been there for years like frontlines being drawn up against neutral nations that you haven’t granted Mil Access to.
Basically their only logic was they wanted some way to stop the endless scaling that comes from having near infinite production. The problem is that's such a niche endgame issue (seriously how many games are realistically going to late 40s to early 50s that aren't basically already won?) compared to every other scenario where it just fucks everyone over.I would really like to see the thought process behind adding Coal to HOI4 (I may be expecting too much thinking any thought was put into it).
Its such an unnecessary annoyance, especially if you’re playing as a minor or conquer a lot of territory. I’m really disappointed with this latest update in general, especially the Doctrine rework.
They spend all this time fucking with the game and yet there are still bugs/issues that have been there for years like frontlines being drawn up against neutral nations that you haven’t granted Mil Access to.
Something like the repair queue where you can set a limit of x number of factories that can be used for trade if needed. Maybe throw in some optional choices on how you want to prioritise buying, like do you want to focus on buying from subjects/allies or least convoy usage etc. The problem is knowing Paradox it'd probably shit the bed everytime you get temporary shortages from convoy rading.Pdx should really implement automation for trade in hoi4 .
Or remove phantom trading where depending on your trade law a certain percentage of your resources has to be traded away even if no one buys it. That has been a retarded issue for so many years. The only exception is closed economy which forbids all trading in general and is not a solution.The other option would be to introduce resource stockpiles, Makes no sense that I have x amount of coal/oil etc, but because I only need y amount for the first 5 years of the game the rest just goes to waste.
I’ve wanted them to add this for years. Have a certain amount of resources set for a strategic stockpile, any additional resources can go straight into the production queue or used to trade. It makes zero sense that a country would trade away its steel if it was running at a deficit.The other option would be to introduce resource stockpiles, Makes no sense that I have x amount of coal/oil etc, but because I only need y amount for the first 5 years of the game the rest just goes to waste.