- Joined
- Aug 12, 2024
People care about projections in map games?
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Didn't Empire Total War do a globe? Or am I misrememberingYou niggas should know, on the Globe Question, ICBM Escalation proves in my opinion that globes work perfectly fine for strategy games.
It was divided between a bunch of disconnected theaters, it wasn't a globe.Didn't Empire Total War do a globe? Or am I misremembering
Yes, people do infact care about the map in their map games.People care about projections in map games?
As Computer God Autism said, no, and to justify replying without having substance to add, some other old games like Supreme Ruler (I think?) and Terra Invicta (recent) did.Didn't Empire Total War do a globe? Or am I misremembering
I don't know if you were responding to me or one of those videos some posted but globe-map isn't just aesthetic, it absolutely matters in certain contexts even if you already build in the fact that distances shrink the further north or south you go (which isn't instantly readable and intuitive for warfare anyways). How much so depends on the era, but if you're trying to do anything modern the ballistic missile arcs, submarines running under the Arctic all matter a lot. Before that not especially (which is admittedly what almost all of the debate was about, EU4 era) but people wouldn't bicker about it constnatly on Paradox Forums. The usual whining was that it'd be hard to click on some Eurofag's shitass town of 500 people in Eastern Neueooksteinberg.People care about projections in map games?
Funnily enough yes, though the utility of projections comes down to what you're trying to represent. HOI4 for one could benefit from a change since it would get around whatever prog-fuelled retardation the Paradox code monkeys have done with air zones and allow for relatively consistent province sizes to normalize division/navy movement. Cold War era is really where it's at though since a spherical projection makes the nuclear experience all the more satisfying (something ICBM nailed).People care about projections in map games?








Haven't tried Portugal since last November, but I'd go for Castille maybe. It's isolated enough, nothing happens with Portugal, you have room for war with Castille and you have colonial ventures ahead. It also doesn't have any if any situations that I know of. France is/war fairly easy but you get dragged into random situations if you expand a little into Italy/HRE and by default you get the 100 Year War and the Two Papacies which limit a lot your diplomacy in the early game. Portugal is just too slow.Maybe Portugal?
Yeah the thing with Castille is I just want a place that doesn't have a fleshed out economy and I'd image Castille is full of buildings, but I'll check it out thanksHaven't tried Portugal since last November, but I'd go for Castille maybe. It's isolated enough, nothing happens with Portugal, you have room for war with Castille and you have colonial ventures ahead. It also doesn't have any if any situations that I know of. France is/war fairly easy but you get dragged into random situations if you expand a little into Italy/HRE and by default you get the 100 Year War and the Two Papacies which limit a lot your diplomacy in the early game. Portugal is just too slow.
Portugal has a bunch of bad events early, which can cripple you if you dont prepare. (Lisboa earthquake, hardcoded to happen btw, the stupid scripted civil war you get with your son). Castile used to be 50/50 on rivalling you and annexing you outright, but now the devs hardcoded them to not do it so at least you dont need to worry about that anymore.Yeah the thing with Castille is I just want a place that doesn't have a fleshed out economy and I'd image Castille is full of buildings, but I'll check it out thanks
Maybe Sweden? It's got some good RGOs and not a lot of towns/buildingsYeah the thing with Castille is I just want a place that doesn't have a fleshed out economy and I'd image Castille is full of buildings, but I'll check it out thanks
CK3 is fun as a turn your brain off game, it having full 3D models compared to CK2 basically lets you play Sims with token grand strategy elements. Throw in AGOT and LotR: Realms in Exile (or EK2 if you're a tranny) and it's even more fun larping in your favorite fantasy world in a way that's not possible in any of the other Paradox games. Compared to Stellaris and HoI4 it also at least generally works without major bugs compared to every single update for those games. If I want to play something even slightly of substance I'm going for EU5 or CK2 (or Vic 2, god forbid).I quite liked ck3 a lot. Got 750+ hours on it. However, at some point playibility fell off a cliff. It's very boring after a certain point. Crusades are fucked now where at the beginning they stood a chance. Many mechanics are missing or are extremely boring and pointless. There's actually comparatively little flavor for many nations.
I do like many aspects of it, although I've not played in a long time so it's not worth me listing them off. I mainly just hate conquerors, crusade army mechanics, lack of navies, severe lack of flavor following the completion of goals (such as becoming saoyoshant or forming the Roman Empire) or playing longer than 100 years, the stupid new scheming mechanics, and in general being too reliant on random events happening. I also don't like how they implemented other mechanics, such as clan government being a glorified islamic dynasty name title, certain religious reformation mechanics and the limitations they have, religious site limitations, lack of government type diversity, no law making mechanics, succession bs, diplomatic limitations, not being able to design a wife or children for my custom character, trade being a nonexistent mechanic, and limited pope/religious-head interactions. I'm not even gonna go into the DLC's either.CK3 is fun as a turn your brain off game, it having full 3D models compared to CK2 basically lets you play Sims with token grand strategy elements. Throw in AGOT and LotR: Realms in Exile (or EK2 if you're a tranny) and it's even more fun larping in your favorite fantasy world in a way that's not possible in any of the other Paradox games. Compared to Stellaris and HoI4 it also at least generally works without major bugs compared to every single update for those games. If I want to play something even slightly of substance I'm going for EU5 or CK2 (or Vic 2, god forbid).
IMO it's been worth a purchase since launch.Is it worth a purchase yet?
But has the most recent patch fixed the major issues?IMO it's been worth a purchase since launch.