Path of Exile

  • 🔧 At about Midnight EST I am going to completely fuck up the site trying to fix something.
Its sad seeing the arpg influencer space get completely taken over by tourists from wow and league of legends like asmon, quin, raxx, and that godawful triceratops but apparently the poe influencers are a bunch of frauds that cant adapt to a new game and just want to zoom, zoom, zoom.
MATHIL fucking Mathil, one of the most 'casual' of all POE build-makers and arguably one of the most normal people around the ARPG space soldiered on through despite the Spears's rough start and even found a good Twister combo that let him get to endgame pretty quick. It doesn't even look like he used the Rake + Stomping Ground levelling tech. These people are just so whiny and this mentality is shitting up my home global chat, damn. (Meanwhile, the global regular who rolled Tactician is just face-rolling everything with his army of aurabot companions and 50% less spirit reserved, lol)

This is why I'd rather watch Alkaizer. Dude just has fun playing his slams and his entire chat is just updating news or memeing (except for the stray rando askers).



Guess I lied, I did roll a char. And it feels...the same as 0.1.0 except I'm being stunned more but crossbow levelling is not that bad compared to 0.1.0 Warrior so I'm chilling. I was asleep when Blacksmith was unpickable so I dodged that but I'm kinda torn between it and Warbringer now since I can go either the Armor Break angle or the Artillery Ballista angle. I think I'll just go Blacksmith for tankiness so I can focus on scaling Ballista damage instead.
 
lmao apparently everyone is just crying at the campaign now.
I would guess it's a mix of spear being shit, the first few acts being the slowest and people only having fresh memory of speed running the campaign with fully twinked gear.

I had no idea until I checked on reddit daily posts, mid Act 3 myself - after a slow patch download a good nigh sleep - feels about the same as 0.1. The same campaign people praised for being engaging, slow and methodical. I won't complain about campaign mob having less health tho.

I would advice using Bow or Crossbow on Amazon, but I hear Rake + Stomping Ground is doing the work and probably due for a hotfix.
 
Anyone doing Spectres?
I tried playing a summoner, but it's so fucking boring, compared to my previous ranger.
Give me some wafts of cope, bros.
 
I've fixed my performance issues, well sort of, I still take umbrage with the way the game loads midmap and races my cpu but at least I'm not getting random odd spikes even though my fps says 144.
The issue is a very old AMD/MSI software issue that has to do with polling. Just so happens that a bios patch came out a month ago that addresses the hardware monitoring issue. I upgraded to the bios patch previous and still had the issue, upgraded to the most current patch which also suggests upgrading to the most recent amd cpu firmware (i know you are thinking no shit upgrade, but i rarely see bios versions recommending specific cpu firmwares) and the issue went away.

The oldway of fixing it was disabling hardware monitor software, specifically gpu voltage polling if the monitor allowed it. MSI center was the issue for me prior to updating. The issue occurs in other hardware monitors as well, it was discovered 6 years ago in MSI Afterburner. It's not completely an MSI problem though. Just seems to be an AMD chipset/bios issue.
 
I've fixed my performance issues, well sort of, I still take umbrage with the way the game loads midmap and races my cpu but at least I'm not getting random odd spikes even though my fps says 144.
The issue is a very old AMD/MSI software issue that has to do with polling. Just so happens that a bios patch came out a month ago that addresses the hardware monitoring issue. I upgraded to the bios patch previous and still had the issue, upgraded to the most current patch which also suggests upgrading to the most recent amd cpu firmware (i know you are thinking no shit upgrade, but i rarely see bios versions recommending specific cpu firmwares) and the issue went away.

The oldway of fixing it was disabling hardware monitor software, specifically gpu voltage polling if the monitor allowed it. MSI center was the issue for me prior to updating. The issue occurs in other hardware monitors as well, it was discovered 6 years ago in MSI Afterburner. It's not completely an MSI problem though. Just seems to be an AMD chipset/bios issue.
What is the part interaction thats happening? I have an msi motherboard and an amd gpu. Do i need to look into this as well?
 
I think I would rather flatten my cock with a hammer than continue playing spear past Act 1
From what I've seen, it's just like with the quarterstaff, it's dogshit early and quite decent mid to lategame. Just don't build bleed lmao.

My biggest issue is this copium about meaningful combat. This is their design, or so I've heard. Too bad it doesn't apply to monsters who still zoom around like they're devouring 50 pills of pervitin daily. Either make us both slow, or keep us both fast, ffs.
Also, heavy stun being 3 seconds is like sticking a second dick inside any melee player, as if one dick up your ass wasn't enough. Maybe I missed it in the patch notes, but besides 1 fucking ascendancy, did they touch armor at all? Or do you still have like 15% damage reduction with 50k armor like that one chart said?
 
What is the part interaction thats happening? I have an msi motherboard and an amd gpu. Do i need to look into this as well?

I don't think its specific to msi and as I somewhat understand it, it may be only an x3d issue. While I do have a msi board which drew me to the issue initially. The issue seems specifically how the AMD cpu handles polling hardware for hardware monitoring software. It was causing microstutters, where you run at a high fps but get a lot of "1% drops" as benchmarking software notes, which occasionally makes things seem slower than the high fps would indicate. This issue was massively exacerbated by poe2 pinning cpu usage to 100% because it's so poorly optimized. While pinned at 100% the extra cpu cycles that the hardware poling is taking up has no extra headroom and impacts performance.

Msi recently released a bios version that addresses this, I highly suggest grabbing it and upgrading to the latest amd chipset firmware as the bios suggests it by name, something not present in other bios revisions.
 
I don't think its specific to msi and as I somewhat understand it, it may be only an x3d issue. While I do have a msi board which drew me to the issue initially. The issue seems specifically how the AMD cpu handles polling hardware for hardware monitoring software. It was causing microstutters, where you run at a high fps but get a lot of "1% drops" as benchmarking software notes, which occasionally makes things seem slower than the high fps would indicate. This issue was massively exacerbated by poe2 pinning cpu usage to 100% because it's so poorly optimized. While pinned at 100% the extra cpu cycles that the hardware poling is taking up has no extra headroom and impacts performance.

Msi recently released a bios version that addresses this, I highly suggest grabbing it and upgrading to the latest amd chipset firmware as the bios suggests it by name, something not present in other bios revisions.
I'll flash the bios next weekend. Thanks for the heads up. I made a typo and wrote gpu but I have an amd cpu. the poe2 chart has always looked a little too fluctuating for my likes so maybe this is why.
 
They buffed Chayula monk and it's under the radar currently but eventually I think it's gonna contend with blacksmith for tankiness. The reason I think that? Ravenous doubts now leeches mana from ALL damage and then consuming questions regens energy shield with leech as well at the cost of no regen to energy shield. If i'm reading that right this is huge. That said invoker is likely to still be much more popular especially with the extra spirit for effectively nothing you wouldn't already do.
 
If i'm reading that right this is huge.
This is PoE 2's leech, aka no where enough to make chaos monk worth while.
Bait meme ascendancy from the pre-0.1 ascendancy reveal, the only thing it ever did was cheese no-hit Sanctums with the darkness shield (now fixed in 0.2).
 
This is PoE 2's leech, aka no where enough to make chaos monk worth while.
Bait meme ascendancy from the pre-0.1 ascendancy reveal, the only thing it ever did was cheese no-hit Sanctums with the darkness shield (now fixed in 0.2).
is the calc different? I never played POE 1 and am new to POE2 only having played it for about a month or so.
 
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Maybe I missed it in the patch notes, but besides 1 fucking ascendancy, did they touch armor at all? Or do you still have like 15% damage reduction with 50k armor like that one chart said?
There was no mention of any changes, so it’s likely still busted.
I don’t know how badly Smith of Kitava will fall off in endgame, I’m hoping 90% all res and every bit of physical damage to elemental I can find will be enough to keep it tanking.
I’ll have to find a way to get a ton of evasion or energy shield without a body armour too.

I’m looking forward to the puzzle, but I think it might be a bit doomed. Where am I gonna get my damage from if I’m so invested in defence?
I can get 75% more damage from block chance investment at least.
 
There was no mention of any changes, so it’s likely still busted.
I don’t know how badly Smith of Kitava will fall off in endgame, I’m hoping 90% all res and every bit of physical damage to elemental I can find will be enough to keep it tanking.
I’ll have to find a way to get a ton of evasion or energy shield without a body armour too.

I’m looking forward to the puzzle, but I think it might be a bit doomed. Where am I gonna get my damage from if I’m so invested in defence?
I can get 75% more damage from block chance investment at least.
I know they nerfed magma barrier but with the smith ascendency + trampletoe + the chernobog shield + helm that counts enemies as low health it might be good? At least that's what I had theory crafted
 
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The Rhoa is amazing! (Spirit Gem in Huntress category)
It lets you move at full speed while attacking, which result in killing packs while running around and beyond them instead of slow running backward as you kill and end up slow walking through the same area once the way is clear.
The downside is if that you take too much damage you get heavy stunned and are likely too die. But it's really comfy, I feels like I'm mapping twice as fast.
Really surprised GGG would do this after nerfing all the fast builds, I just hope they keep it as is and even add similar mechanics for the other weapons that fit their theme and lets everyone enjoy a proper pace.

did they touch armor at all
They removed the armor penetration of the pinnacle bosses, I think that's the only thing.
do you still have like 15% damage reduction with 50k armor like that one chart said?
The damage reduction from Armour depends on both your total Armour and the size of the hit you're taking. It's very good against small hits, like if you want to dive in a pack of white monster and fulfill your melee fantasy. It's pretty terrible at tanking slams and big hits.

is the calc different? I never played POE 1 and am new to POE2 only having played it for about a month or so.
PoE 1 leech is good enough to let you spend your entire mana pool several times a second as long as you have something to hit or be your only source of life sustain (no health pot, no life regen, just leech, some other source of damage mitigation, and 'overleech' that prevent your life leech for being removed as soon as you're full health.)
PoE 2 leech is good enough to save you from having to use your potion, most of time, if you invested into it. Feel free to try, I'd like to be wrong, but I wouldn't base a build on it.
 
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They removed the armor penetration of the pinnacle bosses, I think that's the only thing.
They need to remove armor pen entirely, it feels like shit being one shot by a physical attack when that's supposed to be the thing armor defends against.
 
PoE 1 leech is good enough to let you spend your entire mana pool several times a second as long as you have something to hit or be your only source of life sustain (no health pot, no life regen, just leech, some other source of damage mitigation, and 'overleech' that prevent your life leech for being removed as soon as you're full health.)
PoE 2 leech is good enough to save you from having to use your potion, most of time, if you invested into it. Feel free to try, I'd like to be wrong, but I wouldn't base a build on it.
Something I've seen with people experimenting is that the leech seems to be roughly 10-12% and the issue is that you're bottle necked. To leech you need your mana to be decreasing fast, so the whole idea of being topped up on ES only works if you can drain your mana fast enough to do so. The idea then is to burn as much mana as possible and do damage to leech, so the tankiness is only possible if you can drain mana enough while doing decent damage since said leech seems to be only 10-12% prior to any rings/gloves, etc. My next thought was to increase + melee skills as high as possible with as much attack speed as possible to scale damage and mana cost. This is ofc not limited to just quarterstaves, I think realistically any weapon set could work that has decent crit and or elemental dmg and high cost with damage. If you have any idea on what other weapons/skills would fit the bill would love to hear it.
 
They removed the armor penetration of the pinnacle bosses, I think that's the only thing.
Yep, forgot about that.
  • The following bosses no longer have armour penetration: Olroth, The Origin of the Fall, Xesht, We That Are One, The King in the Mists, and The Arbiter of Ash.
I doubt it's enough, trash mobs and regular bosses should have lower chance for armor pen to happen, too. I played full armor merc in 0.1 and I'm pretty sure I got armor penned pretty often, but maybe armor just sucks that bad.
The damage reduction from Armour depends on both your total Armour and the size of the hit you're taking. It's very good against small hits, like if you want to dive in a pack of white monster and fulfill your melee fantasy. It's pretty terrible at tanking slams and big hits.
I'm aware of how roughly armor works. That's why I'm bringing it up. See - attachment.
 

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I love companions so much, it's unreal.
Monke here, has been beating niggas like they owe me divines.
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They should port over companions and the Ventor's gamba strongbox to POE 1. Imagine a world where you have a triple-wisped aura slave from one of the mobs with X curse on hit, and auraniggers are out of jobs so they stop playing Scion like a cuck and start actually playing the game.
 
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