pathfinder pick up game. [recruiting] - head West for an early death

Im working on a character and if this happens when I am avalible i'd love to join.
Ofc, its designed for pick up games.

Anyone who doesn't get in on this mission gets to go on the next. People are free to submit characters at anytime and whenever we can cobble together four adventures and myself we can go off on a jolly.

Id be obliged if people create their characters in roll20 so I can see them and those key 3d6 attribute rolls ;). Its also appreciated if people can post a wee bio to me. Nothing fancy, two sentences is fine- it gives me something to draw inspiration from. Sir Rett Smythe came from Randall mentioning his character was/is a dealer.

Id like to run at least one session a week and to rotate the cast after every mission if possible.
 
Ofc, its designed for pick up games.

Anyone who doesn't get in on this mission gets to go on the next. People are free to submit characters at anytime and whenever we can cobble together four adventures and myself we can go off on a jolly.

Id be obliged if people create their characters in roll20 so I can see them and those key 3d6 attribute rolls ;). Its also appreciated if people can post a wee bio to me. Nothing fancy, two sentences is fine- it gives me something to draw inspiration from. Sir Rett Smythe came from Randall mentioning his character was/is a dealer.

Id like to run at least one session a week and to rotate the cast after every mission if possible.
Almost done and I rolled the stats in a Roll20 game I have for testing stuff, I can link you to it so you can see the rolls.

Ok, so here are the sheets, I will write up a bio in just a bit.
 

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Almost done and I rolled the stats in a Roll20 game I have for testing stuff, I can link you to it so you can see the rolls.

Ok, so here are the sheets, I will write up a bio in just a bit.
grand although now i show what a novice i am with roll20, do you know how to import your sheets into the game?
 
grand although now i show what a novice i am with roll20, do you know how to import your sheets into the game?
Well, Roll20 has a built in sheet system, each player can be assigned one.
 
Yeah ive
Well, Roll20 has a built in sheet system, each player can be assigned one.
been doing that, was hoping there was a quikie way to copy your details over. No worries ill do it tomorrow evening. I have to add lorentos chosen spells anyway.
 
Yeah ive

been doing that, was hoping there was a quikie way to copy your details over. No worries ill do it tomorrow evening. I have to add lorentos chosen spells anyway.
It would not take me long, I just like using hero lab because it speeds up making characters
 
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It would not take me long, I just like using hero lab because it speeds up making characters
Me and lorento spent ages making his wizard lol.

Your char sheet is in the game, you can fill it out but if you dont have time ill do it.
 
Me and lorento spent ages making his wizard lol.

Your char sheet is in the game, you can fill it out but if you dont have time ill do it.
Link me to the ROll20, also a quick bio

Horsk and his brother Borsk were traveling merchants, often with a Caravan of other travelling merchants. However, Aelfinar, the elf in charge of the caravan hated the brothers. One day, a fire struck the caravan torching thousands of gold pieces’ worth of merchandise. Aelfinar claimed that a dragon had flown by, looking for a gem that Borsk had stolen from it. Borsk protested but no one believed him, and as such Borsk was sold as an indentured servant to pay back his debt and Horsk banished. Now Horsk travels trying to earn money in order to pay for his brother’s freedom.
 
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Link me to the ROll20, also a quick bio

Horsk and his brother Borsk were traveling merchants, often with a Caravan of other travelling merchants. However, Aelfinar, the elf in charge of the caravan hated the brothers. One day, a fire struck the caravan torching thousands of gold pieces’ worth of merchandise. Aelfinar claimed that a dragon had flown by, looking for a gem that Borsk had stolen from it. Borsk protested but no one believed him, and as such Borsk was sold as an indentured servant to pay back his debt and Horsk banished. Now Horsk travels trying to earn money in order to pay for his brother’s freedom.

Excellent, game is here. https://app.roll20.net/join/1517329/g5DabA
 
So it's just regular PF characters with rolling for attributes?

'kay.

Shall I decide on the class before rolling (which is the most hilarious option) or play it safe and choose after?
 
So it's just regular PF characters with rolling for attributes?

'kay.

Shall I decide on the class before rolling (which is the most hilarious option) or play it safe and choose after?
Yeah basically. You can also boost one low stat to 9 for free and bring a high stat down to 11 to raise a low stat to 9.

Your call how you pick the class ;).
Ill make you sheet in roll20, they auto comp,ete the maths bullshit.

Nice oaths :)


If possible can you please roll attributes in roll20
 
I could reroll the character I'm using in a PBP. It's not like it's getting much use ATM.

Or I could make something else that I've not used before...
 
I could reroll the character I'm using in a PBP. It's not like it's getting much use ATM.

Or I could make something else that I've not used before...
The 3d6 method really lends itself to trying something new or unconventional. You now have a char sheet in roll20 which you can edit as does @Lugal and @Tranhuviya
 
I wrote up a backstory for Zov Zadok.
Zov was born the youngest son of the Zadok clan, one of the many clans of Drow Outcasts. The Zadoks were merchants by trade, and from an early age Zov learned how to brew healing salves, invigorating vapors, and "spirit tonics" from the horrible mushrooms and plant life in the underworld. He always was drawn to the spirit tonics though, as well as the firepowders and pitch bombs the caravan used to defend themselves from the native horrors of the deep places of the world.
The Zadoks still had relatives within larger Drow society, and had enough leeway to make sales in one or two of their cyclopian cities (mostly in part to a local noble's taste for Deep Mushrooms). Young Zov picked up much knowledge of poison and alchemy from these visits, knowledge that would eventually lead to his exile. Although he has no memory of that besides weird, alien faces, the cutting of knifes, the spidery scars on his hands, and a note in elvish reading "don't bother coming back". Fortunately, Zov still had the collection of vials and pots he used to brew drugs, and set out on his merry way, becoming a wandering dealer of potions, elixirs, feel-good powders, pipeweed, Gnome tobacco, flayleaf, and all those wonderful concoctions that make your head spin and your troubles disappear.
EDIT:
Oh, in case your interested, here's an imgur gallery of sprites originally made by @Dunsparce for a D&D game. I don't think he would have any objection to using them as character/enemy models.
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How are we as far as scheduling goes? The time Vitriol suggested earlier in the thread still works the best for me. I can also do a weekday around 9pm-1am IST, which would be ~3pm UTC and early morning Central time. I would prefer Friday though.

EDIT: Also, I'd vote for the wizard's mission first
 
Fuck me, I rolled possibly the most average stats ever. It almost doesn't matter what I am, because they're all so...average.
 
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