Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

the Reddit post throws their rationalization out the window

Which means that, like the pointless inflation of the file sizes for each model in the game, this sect of the fanbase is going to ignore these realizations for as long as possible. And if they do acknowledge these things, it'll be to defend them poorly.
 
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Wait till these guys learn about the hard bricks though
"Yeah, y'see, this happened with Piranha Plant too, so it's not actually deleting saves! Neener neener neener, you toxic asshats on my T I M E L I N E! That'll teach you to question me and my prowess on TWITTER DOT COM!!!"
"Okay but what about the bricked Switches?"
"...The what?"
 
Problem with the OS or not, every other game has somehow mysteriously managed to avoid it for the entire time the console has been out. This is probably some rare corner-case issue interacting with Game Freak's awful code. There's been a bunch of smug "they deserved it did you see what firmware they were running", and the Reddit post throws their rationalization out the window.
Smash Ultimate had a similar problem when using certain characters in certain modes, but it was caused by counterfeit SD cards and only affected Smash data. Since the problem we're seeing here is due in large part to Nintendo's choice of firmware I wouldn't be surprised if other games had similar issues, although perhaps not to this scale.
 
Smash Ultimate had a similar problem when using certain characters in certain modes, but it was caused by counterfeit SD cards and only affected Smash data. Since the problem we're seeing here is due in large part to Nintendo's choice of firmware I wouldn't be surprised if other games had similar issues, although perhaps not to this scale.
To be honest this actually makes it worse, in my opinion. Nintendo knew about a similar problem before and did nothing to patch it. Counterfeit SD cards are incredibly common. Most people aren't even aware that their card isn't legit until it has some kind of catastrophic problem, and frankly, there's no reason to suspect a counterfeit card if it's worked for every other game fine up until this one. Fake cards are common enough that Nintendo should have patched this issue, and Game Freak should have tested for this. So many things about this game feel rushed, half-half baked, and untested.

Everyone expects small launch bugs. The key word here is small. They don't expect a potentially catastrophic failure from a AAA title.

EDIT: Actually this is irrelevant - the Italian Reddit user is saying that he doesn't have an SD card in his Switch at all.
 
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$50!? HA. YEAH. No. Switch only takes microSDs, and only certain types at that.
Try upwards of around $60 to $70, unless you want a complete lack of space for large games like BotW, Super Mario Odyssey, Splatoon...and/or literally every third party game for the Switch right now.

Nah; any decent sdxc will work. There’s just an endemic counterfeit problem going on right now. That 128g with the Star was 25$ a few days ago on amazon; I’m holding out for the rumored 60$ 400gb on Black Friday so I can cram every game ever released pre-2000 on mine.

I have no doubt the switch's OS played some forum in this, However this was a problem Nintendo themselves have circumvented ever since 2017, it barely even shows up anymore and only with updates that add shit to the game does it get fucked. Game Freak however, bizarrely has made it to where they got fucked from even lets go as it wasn't even an issue in that game and on launch day in around 2-3 years to boot. So yeah the exploit is probably due to the OS, but game freak was too fucking dumb to see why not to fuck with that part of the code.

Switch spergin’: the switch supports exFAT formatted cards.. very, very badly. A lot of simultaneous IO ops on different files will fuck your card up, but in a much different way than what’s being shown as a result of this Pokémon corruption. This has been a thing ever since the exFAT support was added and the homebrew community thought of Retroarch as a giant boogieman for a good month or so after it got ported due to its metadata scanner reliably triggering the bug until one of the scene’s prominent homebrew devs traced it through and proved it was something happening in the firmware rather than retroarch itself.

E: this was like a year ago too and Nintendo still hasn’t fixed it and the only way to get a card over 128gb formatted as fat32 on windows is to use a nonstandard tool. Great quality control all around.
 
Nah; any decent sdxc will work. There’s just an endemic counterfeit problem going on right now. That 128g with the Star was 25$ a few days ago on amazon; I’m holding out for the rumored 60$ 400gb on Black Friday so I can cram every game ever released pre-2000 on mine.



Switch spergin’: the switch supports exFAT formatted cards.. very, very badly. A lot of simultaneous IO ops on different files will fuck your card up, but in a much different way than what’s being shown as a result of this Pokémon corruption. This has been a thing ever since the exFAT support was added and the homebrew community thought of Retroarch as a giant boogieman for a good month or so after it got ported due to its metadata scanner reliably triggering the bug until one of the scene’s prominent homebrew devs traced it through and proved it was something happening in the firmware rather than retroarch itself.

E: this was like a year ago too and Nintendo still hasn’t fixed it and the only way to get a card over 128gb formatted as fat32 on windows is to use a nonstandard tool. Great quality control all around.

Microsds 32gb and over are formatted exFAT by default, topped with the deniers going YOU ARE A PIRATE WITH A HACKED SWITCH, lots of tears will be shed.
 
  • Agree
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This circle jerk is off the hook. Switches and it's joycons have been glitchy since launch. Now anytime something goes haywire, Pokemon is getting blamed. The issue has to do with how SD cards are formatted and how the system reads it. This isn't it the first time this issue has happened. So I get it, circle jerks feel good, but GameFreak can only code so well and want to do so much. Nintendo has acknowledged this in the past, it isn't new, and it isn't GameFreaks fault.
 
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On a ligther note, there's some good news for shiny hunters. While the starters you get at the beginning are shiny-locked it's still possible to get shiny versions via breeding. There's also word that Pokemon that are too high level to be caught are automatically shiny-locked, and only Pokemon that are catchable have the chance to be shiny.
Apologies for the grotesque amounts of soy in that thumbnail.

And on a shitposty note, apparently the game's bad word filter doesn't work if you put another word in front of the restricted word.
moreswears.jpgyoubitch01.jpglilbitch.jpg
Any profanity can pass the check if it has a word or letter preface before it. It's beyond a joke how easy it is to turn what is a pretty G rated game into something else. Not to mention the endless hours of handholding dialogue become bearable if not even enjoyable this way.
 
once again I have to show this
View attachment 1011031
this is the septs that keeps on giving
Note: within ten minutes of posting I found this
We bricked now, apparently it is a physical copy
People have been really quick to blame the crashes on users having hacked firmware, or blaming it on literally everything else under the sun except this shitty buggy trash fire. It's bullshit that he has to pay Nintendo to flash his console after GF's product broke it.

I'd like to point out that VP has already pointed that some of the bricked issues are possibly not the game's fault, https://boards.4channel.org/vp/thread/41205392#p41206988

But the hardware's fault.

And this has been an issue since 2017, https://en-americas-support.nintendo.com/app/answers/detail/a_id/22628/~/solid-color-on-screen

So it might not essentially be the games' fault in that regard.

Granted, I'm not too tech savvy in that regard, but at the very least we shouldn't immediately pour all the gasoline on to GF when this has been an issue since near the switch's inception. Again, maybe I'm wrong on this, but I'd rather not dive head first into the shallow end of a pool.

 
And on a shitposty note, apparently the game's bad word filter doesn't work if you put another word in front of the restricted word.
View attachment 1011350View attachment 1011351View attachment 1011355

Shit, that alone makes me want to get the game...once it goes down in price of course. Which might not take as long as usual if this back-lash is anything to consider. I've been a long-time Pokemon and have played all the Pokemon games, but ever since Gen 5 I've usually gotten them used months or even years after the fact, I felt a little bad about waiting so long to play Pokemon W&B, but I don't think that will be the case this time. The way I see it, I'm not supporting these f'd up practices by buying it for $15 dollars used at my local game shop six months from now.
 
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I'd like to point out that VP has already pointed that some of the bricked issues are possibly not the game's fault, https://boards.4channel.org/vp/thread/41205392#p41206988

But the hardware's fault.

And this has been an issue since 2017, https://en-americas-support.nintendo.com/app/answers/detail/a_id/22628/~/solid-color-on-screen

So it might not essentially be the games' fault in that regard.

Granted, I'm not too tech savvy in that regard, but at the very least we shouldn't immediately pour all the gasoline on to GF when this has been an issue since near the switch's inception. Again, maybe I'm wrong on this, but I'd rather not dive head first into the shallow end of a pool.

My only issue with that theory is that this hasn't really shown up again since 2017, after the launch the switch was pretty stable for physical copys at least. To my knowledge this shit really didn't happen with other big game releases since then (Smash for example had the parahna plant issue, but not the hardware bug outs nor deleting game data outside of smash bros') so I don't think it's purely hardware, Most likely its a bit of column A, a bit of column B
see: https://twitter.com/sciresm/status/1195341413484883969?s=21
I assume that the retail/internal shit work off a crazier version of the SD issues Sciresm describes here since yeah hardware failure is an explanation but why did the switch not crap out earlier then?
 
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My only issue with that theory is that this hasn't really shown up again since 2017, after the launch the switch was pretty stable for physical copys at least. To my knowledge this shit really didn't happen with other big game releases since then (Smash for example had the parahna plant issue, but not the hardware bug outs nor deleting game data outside of smash bros') so I don't think it's purely hardware, Most likely its a bit of column A, a bit of column B
see: https://twitter.com/sciresm/status/1195341413484883969?s=21
I assume that the retail/internals work off a crazier version of the SD issues Sciresm describes here

Case of it happening in 2018

Another here:


and here (this one after upgrading the system):


And here:

While it hasn't shown up to a large scale, it has happened in individual cases.

Again, there could be many other factors at play here - I'm not claiming one way or the other, but other people are - So, like I said - I don't think it's fair to put the whole blame on GF for this one. Heck, for all we know this could be a bug that Nintendo slipped through their fingers because the programming did something they didn't test for. Nintendo ain't perfect people.
 
(on a separate SD card)
If it fucks with your nand a new sd card won't help.
This circle jerk is off the hook. Switches and it's joycons have been glitchy since launch. Now anytime something goes haywire, Pokemon is getting blamed. The issue has to do with how SD cards are formatted and how the system reads it. This isn't it the first time this issue has happened. So I get it, circle jerks feel good, but GameFreak can only code so well and want to do so much. Nintendo has acknowledged this in the past, it isn't new, and it isn't GameFreaks fault.
No game has fucked with your nand before, the fuck are you talking about? You know what, I don't even care, this is the pokemon griefing thread, not the 'game freak did their best you guys, I gotta step in here and defend the multi billion dollar corporation on this, you guys are just having a circlejerk ' thread. That thread is called twitter.
 
Nintendo is going to need to learn how to make proper hardware as well as keeping their studios in check. Having an exclusive made by a first party and having it explode like a bomb really only happens if you're very poorly managed.

They cut corners with the Switch's design because they had to rush to get shit out because the wii-u failed. Now in less than year the switch is going to need to go up against the playstation 5, people will still be talking about pokemon seppekuing shit a year later. This is probably going to wind up being a bigger black eye than fallout 76.
 
So we're now looking through the game to see how it goes for us, starting with Shield. My brother named himself "willywob", which is probably the best part thus far.

The opening cutscene really is so fucking awkward, like man, they missed the boat by not giving it voiceovers. Also can you really skip cutscenes with the "skip movies" option or is that about something else?
 
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