Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

Anyone hearing anything about Snap 2?
It's good, which is surprising considering the years people have asking for it, still wished they made a demo for it. I mean it was great for convincing me to buy miitopia and they made one for lets go and pokken so it's just unfortunate that Snap doesn't have something like that.
 
Anyone hearing anything about Snap 2?
I just started it. It's interesting. The original Snap you would just repeat the same tracks over and over and just try to improve your shots. New Snap actually gives you a reason to repeat tracks. As you get better shots you level up that specific track and as you climb in levels Pokemon will change their behavior and placement. I also am a pussy and like the trend of laid back failure free games like Untitled Goose Game since I really only have time to play my Switch before bed so I game to unwind and Snap fits the bill.

If you just need a relaxing time waster or you're a nostalgia whore that grew up on the original, it's not a shabby spinoff. Just don't go in expecting a masterpiece.
 
I just got Pokémon Snap 2 yesterday, as someone who never played the original I'm pretty impressed with it so far. I played for like 2 hours straight last night. I really like the amount of Gen IV and V Pokémon that were featured right off the bat.
 
What’s with all the review bombing going on with Snap on Metacritic?
The unholy matrimony of sony fanboys and SWSH fags
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Played Snap 2 over the weekend. Put about 8 hours in total and I'm probably 60% of the way through the game I would guess. You could easily yolo the story in probably 3-4 hours if that's all you cared about, but the game is extremely enjoyable to rerun tracks as like @Local Coyote said above they level up as you get more Pokemon pictures.

Every Pokemon has 4 levels of picture, related to what they are doing, everything from standing around to special interactions (Think Slowpoke and Shellder causing Slowbro Evolution in OG Snap).

Images get a ranking of Bronze, Silver, Gold, or Diamond. Tracks level up as you get different star pictures or higher ratings for each Pokemon on that track, and every track has a minimum of 2 versions like Day/Night. Every track also has alternate routes you can find that will give you different angles or see different Pokemon.

If you want a nice relaxing game with a ton of replayability it's worth getting.

Edit:

There's also picture requests the main NPC cast will give you that reward you things like titles, frames, and stickers for editing pictures with and they give hints about unlocking some of the behaviors required to get higher star pictures. For example there's a request to get a picture of an Alomomola blowing a bubble ring, and so you have to go find out where and how to get that picture opportunity.

To expand a bit more on tracks leveling up. Not only do Pokemon behaviors and placements change, but new Pokemon will begin to show up, and sometimes the alternate routes only become available above a certain track level, or after triggering certain events. (Like launching Porygon onto the button on the swamp level in OG Snap). You can also choose which level you would like to play a track at, as some picture opportunities are only available at certain track levels.

There's a surprising amount of depth to the game if you are going for 100% completion.
 
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Came across an article today about ORAS, apparently some people have been reporting their copies (particularly the EU ones) aren't loading the game anymore. (Archive) Mine are US, but I checked them anyway and they're still kicking.

Also discovered that HelixChamber retweeted stuff from someone named Asmorano, who is apparently making his own site and analysis on the beta mons from the other GS leaks. They're pretty interesting, but I find it funny that HelixChamber hasn't made any articles on it (last post on his site was in April 2020.) Wondering if it's because of the whole RG Proto Stream/RacieB drama that happened in 2019 and they're trying to avoid a repeat of that.

There was also a thread on /vp/ about a week or two ago where someone posted a Discord screencap (that I stupidly forgot to save) where they were allegedly in contact with Wack0/an associate of his, basically saying that all the Pokemon leaks we got so far are all that he had and to not expect any new ones.
 
Pretty sad how more effort was spent on a decent sequel to a generic spinoff meant to sell a N64/gameboy color camera addon than something like a proper sequel to coliseum/battle revolution, gale of darkness, or a proper GEN 4 remake.

Or a sequel to Eternal Darkness.

Wrong topic I know but it needed to be said. We were all thinking it.
 
Or a sequel to Eternal Darkness.

Wrong topic I know but it needed to be said. We were all thinking it.
Its interesting that it seems to be only EU copies experiencing this.

Wouldn't be impossible to program a killswitch as some kind of malfunctioning freak DRM since the likes of HG/SS and even GEN 5 games have a habit of softlocking at the start of a battle if the game detects it is on an emulator. Platinum came out before HG/SS so it was never implemented in that and earlier fortunately. might be something the EU localization team fucked up with when translating the game. Or something to do with a recent 3DS firmware update.



Skip to 0:15 for the killswitch.
 
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Its interesting that it seems to be only EU copies experiencing this.

Wouldn't be impossible to program a killswitch as some kind of malfunctioning freak DRM since the likes of HG/SS and even GEN 5 games have a habit of softlocking at the start of a battle if the game detects it is on an emulator. Platinum came out before HG/SS so it was never implemented in that and earlier fortunately.

Skip to 0:15 for the killswitch.
Neat! Never saw that one before.

My guess would be a flaw in the cartridges themselves that is causing an internal component to fail. Any cartridge or disk-based media I would expect to fail eventually. Phenomena such as bit rot and disk rot will take their toll on both the electronic data stored and the storage medium, respectively over long enough periods of time. But usually you would expect that process to set in some time after the original purchaser of a electronic device was dead.

If the cartridges are only lasting a decade, it means there is either a serious and fatal programming mistake or there was a manufacturing defect during the production of the storage medium. Since it only impacts PAL variants of the game and since I would not expect (though it is possible) that the localization changed something to cause this, AND since people are reporting failures over a wide range of time and not at a specific date or during a specific in-game trigger, my money is on a flawed batch of cartridges.

I would be interested in knowing if any other games were loaded onto that batch of carts. If so, those would also be impacted. But if the entire run was used for the Pokemon software, we would never really know unless the manufacturer released internal data or otherwise audited that decade-old production run.

In closing: Eternal Darkness 2 when?
 
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Wouldn't be impossible to program a killswitch as some kind of malfunctioning freak DRM since the likes of HG/SS and even GEN 5 games have a habit of softlocking at the start of a battle if the game detects it is on an emulator. Platinum came out before HG/SS so it was never implemented in that and earlier fortunately. might be something the EU localization team fucked up with when translating the game. Or something to do with a recent 3DS firmware update.
Apparently it's some sort of soldering issue idk not a tech guy
 
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