So the new DLC has no battle tower, no technical improvements and the new parts that are there have awful performance and don't add much of value? What a shock!
Watch how people will miss the third versions now, or even clamor for more "Ultra Changes". DLC has been a disaster and I told people as much the moment it was announced, you get what you deserve
See I don’t care about that one way or the other. But Blueberry Academy is an Academy where ever match is a Double Battle with a supposed mini League. The enviroment is literally set up to be competative Double Battles content…and they don’t do anything with it.
Most people complain about lack of Battle Towers in game but most of the time they feel oddly out of place in the content.
This is like one of the few times when the entire area that DLC is in is built on a conciet that would actually make sense but nope.
And that’s what all of my issues with the DLC have benn ‘with this setup why isn’t x thing happening, why are we not using y mechanic or why isn’t z content back?’ Made worse by the fact that some of those things were briefly in base.
And now that I think about it, since the content leads into meeting people that Double Battles, why isn’t Ryme the 8th Gym technically?
Wait, so they promised a double battle centric campaign and they FAILED at it?
Oh well, another thing that the Gamecube titles(20+ years old at this point) have over modern day A team that has infinitely more experience and better hardware to work with
Orre chads, where we at?
If they can't even get double battles done right anymore, then triple and rotation battles are dead in the water. RIP
When rebooting my Pokédex, I decided to stick wi the original 253 slots, since, even after finding a way that could expand the amount of mon in a game, can you really fit over 50.000 mon in a single save file?
I started again by bringing every Paldean mon, then any non-Paldean mon and Betamon that are associated wi the Paldean mon. I consolidated quite a few, especially after Terrapagos would functionally just be in Terastal Forme all of the time, but I originally spli the Palafin and Revavrom because they are that different. After that, I counted the amount of fully-evolved mon per type. The current Dex lacked Bug, Ice, and Rock types, which influenced which Betamon and Paradox additions I would bring.
@Kari Kamiya inspired the Past Alakazam and Past Gengar (because of that Pokéopolis episode). @Neurotypical Mantis inspired Future Golurk (because Golurk would make a great robot) and Future Clefairy (because space is futuristic), though I wonder if the intention was a Future Clefable, instead. @Sundae inspired Past Dragapult (because of interest of alive Dragapult), Future Blastoise (because of its metal cannons), Future Scolipede, and Future Yanmega (because they have some chanics in their designs). @Mr. Bung inspired the Past and Future Magikarp and put a great case of each, down to making his own designs.
However, History Repeats. I replaced the Dynabear line wi the Ursaluna line, since I remembered the Ursaluna line after I pu the Dynabear line. After all, Pokéopolis had a figure that represented a bear; Pokéopolis never said which one. Moreover, leaving a Paradox Dynabear with a Paradox Blastoise in the same hack would have others wonder where is the Paradox Grass Tarter. I also cu the Kotora line, since they were only there because I fel that fans would expec that line and RacieBeep would figuratively orgasm over them, which I found were weak reasons. Instead, I pu th entir Eevee line there, since I found them too importan to the storyline because of the significance they have to Penny.
Because of that Paradox evolution mod, I wanted to have present mon be able to evolve into their Paradox formes, though I am going to need to rebalance Past Flygon, Future Hydreigon, and Future Tyranitar. While I nitially considered triggering Past Paradoxes with Paleo Feed (because of the Paleo Diet) or Future Paradoxes with Soylent (no the Human Resources, bu the futuristic drink), @FatMebius' and @Disc's comments had me consider using the Up-Grade and Brick Piece, instead. The only reason why I did not until then because I needed confirmation tha there would not be a new addition to the Porygon line.
I replaced trade volutions wi the Link Cable. I also had Zero Palafin evolve into Hero Palafin wi the Link Cable in reference to bo the Union Circle multiplayer and the switching.
I replaced Let's Go! evolutions with igh friendship, since the wa you normally 'grind' happiness is by moving a lot.
Normally, instead of evolving with a move, I have the Pokémon evolve wi the same LV where the mon would learn the move then pretend tha the move cause th evolution. However, I made Dunsparce's evolution based on high friendship in reference to his rea-life fandom, whereas, since Dipplin does not learn Dragon Cheer naturally, I simply ha Dipplin evolve with LV, instead, albeit a requirement before Hydrapplin would learn any moves that Dipplin does not learn.
Bisharp would evolve with LV in reference to its complicated, battle-based requirements.
Eevee would evolve into Espeon wi the Sun Stone and Umbreon wi the Moon Stone. The main reason is because that makes me feel better, though that also frees up friendship-based evolution to Sylveon. That also means tha the time-based evolutions are put with other Pokémon: Greavard gets the night evolution (in reference to its actual requirement) while Gimmighoul gets the day evolution (because Gholdengo is very bright).
Primeape, however, would evolve through low friendship, in reference to its evolution coming from its critical rage. Also, the amount of happiness causes the baby stork Betamon to evolve into either the mother stork Betamon (high) or Bombirdier (low), since I find the mother stork Betamon and Bombirdier to be counterparts.
A similar branched evolution happens with Tsuinzu, the Betamon that would hav evolved into Girafarig. The split being based on whether its Attack and Efence ar equal is a reference to beta Girafarig having a symmetrical design while its official form not being so.
Gyarth evolving through LV just seemed right.
I consolidated a lot of evolution items. The Shiny Stone would be replaced by the Sun Stone while the Dusk Stone would be replaced wi the Moon Stone. Charcadet's evolutions being based on the Sun or Moon stones reflec t 'hero r villain' theming behind its evolution. Ursaring evolving wi the Moon Stone reflects the strong lunar theming of Ursaluna. Sinistcha evolving wi the Leaf Stone is a reference to its Grass-typing and base on tea; Sinistea, bein Ghos-type, would better fit a Poison Stone. I had Applin evolve wi the Sun Stone and Leaf Stone because they are both associated with Grass Pokémon; specifically, Flapple appeared to 'sprout', wheres Appletun did not. The Dawn Stone just became an 'all-purpose' stone.
Then again, I would swap the names of the Shiny Stone and the Dawn Stone when you consider the mistranslations of their original names...
Yeah. And I do not know why? Like it does not compute.
BB Academy’s whole thing is everyone double battles. And they have a Mini League Club. Because of who you are you get to skip the Ranking Process and go straight to the E4 who Double Battle you obviously. But point is there is a Ranking Process. You can even drop out of your Ranks if someone beats you according to lore. Point is, the perfect setup for random endless battles against strong AI trainers where you grind points and at certain milestones you face extra strong trainers was there and it just does not happen. And the game itself knows and brings this up.
Making a guess - partly in case they ever decide to make Umbreon and Espeon Stone Evolutions, mostly just to see if people were actually using the mini-games to raise affection.
Yeah there being separate mechanics for Friendship and Affection is probably going to bite someone in ass at some point.
About 500$ just to have a competitive team in the worst pokemon game in history...
Remember when you could just have EVERY pokemon in one cart, and you just needed to transfer them from a previous game? That would be, what, extra 40$ or however you paid for that game, as you could transfer gen 3-5 pokemon with just a single DS + game carts? I recall you got more or less at least every single legendary once in every gen via events, plus the ones you can catch naturally in each game, so there is no excuse(especially since third versions/remakes usually went all out and just let you get a bunch in post game as well)
But hey, apparently that's too much work, so let's just let the players BUY their competitive pokemon and THEN make them still do the boring grind for perfect stats. Why let players get the extra pokemon in the post game when when can SELL the post game for even more money? Boy am I glad we got dexit!
Keep in mind, S/V is by far the easiest game to train a Competitive Team in, between easy money for Medicines, Nature Mints, and Hyper Training for IV’s. The only initial hurdle is just getting your Pokemon of choice.
Also to keep in mind - this is a series designed for literal children. The Competitive Scene for Pokémon is retarded, because it’s just incredibly autistic people minmaxing a system that isn’t that hard to minmax nowadays, likely because no one at Game Freak ever intended for a competitive scene to exist. Hell, half the features for Competitive seem like they’re just Game Freak throwing the people there a bone with how much RNG is involved even there.
I’m not trying to defend Game Freak - after this Gen I’m done until they get their shit together - but people who take Pokemon THAT seriously deserve to be mocked.
Keep in mind, S/V is by far the easiest game to train a Competitive Team in, between easy money for Medicines, Nature Mints, and Hyper Training for IV’s. The only initial hurdle is just getting your Pokemon of choice.
Also to keep in mind - this is a series designed for literal children. The Competitive Scene for Pokémon is retarded, because it’s just incredibly autistic people minmaxing a system that isn’t that hard to minmax nowadays, likely because no one at Game Freak ever intended for a competitive scene to exist. Hell, half the features for Competitive seem like they’re just Game Freak throwing the people there a bone with how much RNG is involved even there.
I’m not trying to defend Game Freak - after this Gen I’m done until they get their shit together - but people who take Pokemon THAT seriously deserve to be mocked.
I'm talking more about how much money is required to get a team you want, potentially, between HOME, all the various games and DLC. Back in the day, all you needed was your DS and your game, optionally another DS and another cart. You were able to get pretty much everything you need with a little bit of autism and even transfer your Pokemon into future gens without a problem, now on top of all the pay to win nonsense you get a ridiculous level of crafting/grinding for meaningless items to change a terra type or craft a TM. It was unironically easier to just breed a perfect pokemon back in the day if you were dedicated enough, and if you're good enough you don't even need a perfect pokemon, that's what turbo autists who never played a serious pokemon match in their lives and only get their information from smogon think. Movesets, team composition and strategies play a much bigger role in matches than stats, unless of course you're running what everybody else is, at which point of course you don't want your stats to fall behind
It was just as bad back in the day too, between egg moves being unique per-gen, you still needed 2-3 gens of games to make an actually competitive team. You could fill the Pokédex easier, sure, but that doesn't mean that you'd have anything above a literal shit-tier mon.
It was just as bad back in the day too, between egg moves being unique per-gen, you still needed 2-3 gens of games to make an actually competitive team. You could fill the Pokédex easier, sure, but that doesn't mean that you'd have anything above a literal shit-tier mon.
There were only a few cases like that. Good example would be Extremespeed Linoone, which only had that move from an event in one game, or some rather obscure moves on other Pokemon that were given thru events or special encounters. Point is, you could transfer them all the way from Gen 3 to Gen 7 if you wanted or if you had these games, now all of that is reset since your moves disappear when you transfer pokemon into SV from older generations and everybody has to GRIND for hours to get their perfect Pokemon...that is assuming they have the DLC or the side game that have the Pokemon or resources they want. All you needed in the older titles is one Pokemon that you could then breed, or the event Pokemon of your choice. Breeding in Gens 5-7 were especially minute thanks to O/Rotom powers and Poke Pelago, then it was a matter of EV training and raising Pokemon to level 50-55(some stronger mons needed a few more levels to fully evolve)
Unless you were an autist, older games were still not a picnic, but it's a night and day difference now. BTW, there were plenty of common Pokemon you could use in competitive that didn't need some obscure games or movesets to compete, you could get them in one game rather easily. That means that you weren't required to own a dozen games and spend hours breeding just to stand a chance in competitive or online, that was just for spice if you wanted to run several teams(which casuals wouldn't bother with anyways). With newer games right now I am talking about the effort that is needed to JUST compete in the most basic formats, since the power creep got so bad that you essentially need to run the most optimal, overpowered Pokemon just to stand a chance, and that's a topic on it's own
I managed to solo the new 7-star Iron Bundle raid that popped up today, I just had to retool a Gholdengo I currently have on raid duty, the only issues that popped up were the bad CPU partners. Weirdly enough the CPU partner with Haxorus proved to be more beneficial than some other partners did.
The Delibird mass outbreaks are meh, they’re still a good source of TM Material that can be converted into something decent via the Item Printer.
I also did some digging into the Stellar Tera Type and it's really only usable with Terapagos, some Pokémon may benefit from it (I've heard Porygon-Z and Rillaboom may be good users) but the fact that it's strictly an offensive Tera Type with a one-time 1.2 multiplier for attacking moves is kind of bad.
Yeah off hand I can’t think of any - there were a few exclusives, but the only Trade Evo’s were older Pokemon in both Base Game and DLC.
Here’s hoping that whoever’s in charge now at Game Freak has realized that it’s a retarded fucking gimmick and scrapped it going forward. With Masuda gone, Gen 10 could go either way - unless it blows things out of the water though, I’m probably not going to be interested.
Not necessarily by trade, finizen evolves into palafin while playing coop in somebody's world through union circle and leveling up to 38, so more aggrivating that trading.
Here’s hoping that whoever’s in charge now at Game Freak has realized that it’s a retarded fucking gimmick and scrapped it going forward. With Masuda gone, Gen 10 could go either way - unless it blows things out of the water though, I’m probably not going to be interested.
Its so ridiculously non-future proof. I wanted to replay Leafgreen a while back and Alakazam, Machamp and Gengar are all mons I'd want to use but can't because I don't know anyone irl that owns one of the gen 3 games.
Mystery Dungeon already had this figured out by the first game where there was a link cable item that served like an evolution stone for those evolutions.
Its so ridiculously non-future proof. I wanted to replay Leafgreen a while back and Alakazam, Machamp and Gengar are all mons I'd want to use but can't because I don't know anyone irl that owns one of the gen 3 games.
Mystery Dungeon already had this figured out by the first game where there was a link cable item that served like an evolution stone for those evolutions.
Maybe playing the old games on emulator would work? Obviously that doesn't help you now but for future reference I'm pretty sure any decent GBA emulator supports linking between Pokémon games.
Speaking of annoying bullshit in the older games. Spend 10-15 minutes going through Cold Storage, Team Plasma guys we captured get unavoidable released by Ghetsis 5 seconds later. Great story, guys 10/10.
Maybe playing the old games on emulator would work? Obviously that doesn't help you now but for future reference I'm pretty sure any decent GBA emulator supports linking between Pokémon games.