Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

Yeah, it’s been known for years that gen V succumbing to the Zelda Pokémon cycle directly resulted in the state of the games now.
Gen V is held in stupid high regard. I don’t think many people noticed all the stuff in Gen V that no one actually plays or wants.

If Gen V was released without all the bloat I bet you’d get people complaining it was empty even if the aspects people actually play are solid.
 
That’s largely due to V being the last peak in quality that we’ve never recovered from since.
Again, not so sure. Strip all the bloat away and people would complain. I think GF actually taking away all the stuff people said they did not want and refining the things they did actually want hurt in the long run.

Because, it turns out, without all the stuff no one ever did, there’s actually very little to do in Pokemon and what there is to do fets repetitive and boring very quick
 
Again, not so sure. Strip all the bloat away and people would complain. I think GF actually taking away all the stuff people said they did not want and refining the things they did actually want hurt in the long run.

Because, it turns out, without all the stuff no one ever did, there’s actually very little to do in Pokemon and what there is to do fets repetitive and boring very quick
We’re arguing the same point here. No one knows less about making a good Pokémon game than Pokémon fans.
 
That’s largely due to V being the last peak in quality that we’ve never recovered from since.
The series did not handle the 3D transition well at all.
Again, not so sure. Strip all the bloat away and people would complain. I think GF actually taking away all the stuff people said they did not want and refining the things they did actually want hurt in the long run.

Because, it turns out, without all the stuff no one ever did, there’s actually very little to do in Pokemon and what there is to do fets repetitive and boring very quick
Looking at the endgame of SV which is just constant raids compared to all the content BW2 had.
 
Again, not so sure. Strip all the bloat away and people would complain. I think GF actually taking away all the stuff people said they did not want and refining the things they did actually want hurt in the long run.

Because, it turns out, without all the stuff no one ever did, there’s actually very little to do in Pokemon and what there is to do fets repetitive and boring very quick
Wait, what is the bloat? Also, what is the very little to do that gets repetitive and boring very quick?
 
Wait, what is the bloat? Also, what is the very little to do that gets repetitive and boring very quick?
They mean the keys and Dream World stuff which held about half the story of Black and White 2 behind this obscure system that isn't explained to you and is completely skippable. There's tons of cutscenes only accessible with online connections. They're important and without them, BW2 is pretty bland story-wise. Chances are you never saw them. Not only were these not accessible, easily skippable, and obscure if you didn't know about them you can no longer access them. Also, I appreciate a hard mode and easy mode but what was the point of locking them behind beating the game? Who on earth wants to play Easy Mode once you already beat the game?

Contrary to popular opinion, I don't like BW2. I much prefer BW. I also don't like the PWT that much. I think it's a great idea but not letting them use full teams unless you do doubles is criminal. I don't want to play doubles. I never liked doubles. Doubles makes the game not nearly as fun. Instead of this chess-like match, you're never really in an unwinnable position in doubles. Triples? Triples are fun. But I never saw the appeal of doubles and why it's competitive standard is beyond me.
 
Also, I appreciate a hard mode and easy mode but what was the point of locking them behind beating the game?
Not to mention Hard Mode is bugged such that the stats of the Pokemon actually reflect what the are in "Normal" mode. So they show 5 levels higher, but stats aren't actually any higher. If you're using level caps, this likely makes the game easier than it otherwise would have.
 
And we have another Raid event going on this weekend, a 7-star raid featuring a Flying Tera Type Blaziken will be going on between the 12th and 14th (with a rerun on the weekend of January 19th) and the 5-star Blissey raids are returning during the second run.

This is also a reminder that the Mythical Pecha Berry item will either be distributed or obtainable in-game via a patch on the 11th, make sure you’ve done all of the DLC-related stuff the Team Star tutoring sidequest since you’ll need to finish those to access the epilogue.
They mean the keys and Dream World stuff which held about half the story of Black and White 2 behind this obscure system that isn't explained to you and is completely skippable. There's tons of cutscenes only accessible with online connections. They're important and without them, BW2 is pretty bland story-wise. Chances are you never saw them. Not only were these not accessible, easily skippable, and obscure if you didn't know about them you can no longer access them. Also, I appreciate a hard mode and easy mode but what was the point of locking them behind beating the game? Who on earth wants to play Easy Mode once you already beat the game?

Contrary to popular opinion, I don't like BW2. I much prefer BW. I also don't like the PWT that much. I think it's a great idea but not letting them use full teams unless you do doubles is criminal. I don't want to play doubles. I never liked doubles. Doubles makes the game not nearly as fun. Instead of this chess-like match, you're never really in an unwinnable position in doubles. Triples? Triples are fun. But I never saw the appeal of doubles and why it's competitive standard is beyond me.
I like to think the main reason behind making Doubles the main competitive format for sanctioned tournaments is mostly due to speed. Singles-format battles tend to last longer and, when you’ve rented out a venue for a specific amount of time, that‘s generally not a good thing.

A similar thing is happening in the TCG right now, almost every single deck in the Standard format right now has some form of Energy acceleration (attaching more than one energy per turn) that makes it possible to attack by Turn 2.
 
Wait, what is the bloat? Also, what is the very little to do that gets repetitive and boring very quick?
First all of what @Party Hat Wurmple said and then there is a bunch of multiplayer stuff that no one ever did. So once you’ve done the single player stuff your done really. And even some of the single player stuff is almost locked behind multiplayer.
Who on earth wants to play Easy Mode once you already beat the game?
Not even beaten the game, beaten the correct game to get the correct Key.

Like a second save file, very thsnkful Switch allows this, how hard is it to add a choice at the start of the game?

‘Do you prefer a relaxing or challenging [adventure/time at school?]’

You can absolutely make picking a choice in the intro easy and sound right
But I never saw the appeal of doubles and why it's competitive standard is beyond me.
Especially when the single player game and team building, the stuff people actually do and build for, is all sungle focused.

How do you know doubles a boring? No one played the gamecube games.
 
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Don't forget the PWT where you face half a team. I get it, it's neat but I always hated how difficult it seems to be for them to just give us battles with 6v6 Pokemon...
especially considering how much you have to go through to even get there. Everyone just wanted rematches against updated, maybe competative built, versions of the teams they used in the old games.

But no. You only get half of that for reasons.

And then the lack of full teams did not stop in following Gens. Suddenly everyone just has 5 max. While you have 6. Is bizare.
 
especially considering how much you have to go through to even get there. Everyone just wanted rematches against updated, maybe competative built, versions of the teams they used in the old games.

But no. You only get half of that for reasons.

And then the lack of full teams did not stop in following Gens. Suddenly everyone just has 5 max. While you have 6. Is bizare.
Most Pokemon fans are boomers now anyway so I don't see why we're doing the hand holding thing anymore.
 
Don't forget the PWT where you face half a team. I get it, it's neat but I always hated how difficult it seems to be for them to just give us battles with 6v6 Pokemon...
If you're fine with triples then you can do full 6v6 battles in the PWT under that format at least, shame that's not a thing anywhere else.
I think ever since X&Y I've been wishing for 6v6 singles in the battle spot but that has yet to happen. 3v3s are just way too short and unforgiving to bad RNGs or bad lead matchups. They don't even have to cut them, just add 6v6 as an alternative on top of them.
Showdown is an option but I don't always want to abide to the tiering system when I just want to play with my favorites on console.
 
It was over for Victini once GF "improved" its cry
Maybe you can look at Sylveon's face and pretend it's a Victini?
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Veevee pride :gay:🦄

troon eevee.jpg
 
The Pecharunt event dropped yesterday as advertised, the Mythical Pecha Berry item via Mystery Gift’s “Receive via Internet” option and it doesn’t require an update. One thing that I noticed is that the giveaway has no end date meaning that you should be able to get it until The Big N decided to shutter the Switch’s servers in about 10 years or so or Pokémon announces an end date (whichever happens first).

On the TCG side we’re getting a new set in March called Temporal Forces, more Ancient and Future Pokémon are in it and said set also features the return of ACE SPEC cards. We also have a new Standard rotation to prep up for come March 5th when all E Block cards (which rotates out the second-third of the SWSH-era) will be rotated out. The TCG’s Expanded format remains unaffected since there haven’t been any Expanded-format tournaments since early 2020.
 
set also features the return of ACE SPEC cards
Jesus christ, the gen 5 callbacks are getting so blatant at this point that I'm almost suspicious. I can't tell if this is a massive red herring or a legitimate attempt at foreshadowing (just done with a sledgehammer to the face instead of a whisper in the ear).
 
Jesus christ, the gen 5 callbacks are getting so blatant at this point that I'm almost suspicious. I can't tell if this is a massive red herring or a legitimate attempt at foreshadowing (just done with a sledgehammer to the face instead of a whisper in the ear).
I personally wouldn't use the TCG as hints towards any sort of Gen 5 remakes since it tends to bring back mechanics every now and then. For example, our current chase cards are Pokémon ex and they function in a roughly the same manner as RSE-era's Pokémon ex did. ACE SPECs are in the same ballpark, the only difference is that we now have one confirmed ACE SPEC that isn't an Item card (it's listed as Neo Upper Energy in the article) and that ACE SPECs are also effected by the Item/Tool split that occurred last year.
 
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