Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

With Gen 9 being announced, time for a Gen 8 apologist sperg post with what I actually liked about it.
  • Vitamins being able to buy your way to perfect EVs via drugs was a godsend for comp
  • Nature mints are a godsend
  • I actually liked the TM+TR system since it gave you 200 teachable moves, many of which were former signature moves or tutor moves in Gen 7
  • Heavy Duty Boots gave new life to a ton of Pokemon
  • Ability Patches are amazing, but way too hard to get
  • The Wild Areas were fun and GF was smart to lean into these in the DLCs and Legends
  • Having DLCs so you don't have to buy an entire new game or play through it again to play the new content
  • Raid battles with friends were a ton of fun, although I'm disappointed there weren't any events to take on Eternamax Eternatus or some messed up Dynamaxed Zacian or Zamazenta or something
  • Designs were alright, with a few I really liked like Obstagoon and Toxtricity
  • Glad that regional variants weren't a gimmick contained to Gen 7
Sword and Shield beat out Sun/Moon and X/Y for me, but it reminds me of X/Y were most of my time and effort in the game went into playing comp instead of actually playing the game. 3 years from now ORAS and Ultra Sun will be far more present in my mind for their stronger single player than X/Y and SS for their comp. Hopefully Scarlet and Violet continue the trend of a system's later gens being better games.
 
My best bit of Gen 8 apologia is that they removed fucking Hidden Power. It was an *enormous* pain if you wanted to breed for it on cart along with good IVs, egg moves, and nature, and with injected mons and in sims it gave anything you wanted perfect or near-perfect coverage. Shit like HP Ice, Grass, and Bug have stunted competitive Pokemon into switch-counter-switch for almost 20 years.
 
  • Agree
Reactions: Jean Lafitte 1812
Random thought came to mind checking out a Yellow longplay. What was the custom Poké Ball in Oak's Parcel, anyway? Do we ever get a clue as to what that might've been?
 
Random thought came to mind checking out a Yellow longplay. What was the custom Poké Ball in Oak's Parcel, anyway? Do we ever get a clue as to what that might've been?
Kurt and Professor Oak are canonical buddies, so probably an apricorn ball.
 
  • Informative
Reactions: negativlad
My best bit of Gen 8 apologia is that they removed fucking Hidden Power. It was an *enormous* pain if you wanted to breed for it on cart along with good IVs, egg moves, and nature, and with injected mons and in sims it gave anything you wanted perfect or near-perfect coverage. Shit like HP Ice, Grass, and Bug have stunted competitive Pokemon into switch-counter-switch for almost 20 years.
I honestly forgot about them removing moves as a positive. Fuck Pursuit, fuck Hidden Power. Most of the rest of the moves they removed were fluff like Barrier and Bubble or were too good as coverage moves like Signal Beam. Trimming moves was for the better balance wise.

The only other thing I've thought of since posting is the music. I actually really liked the big battle themes like Hop's, Leon's, Mustard's, and the Battle Tower. Plus having the Gym Leader theme come in with the chanting when your opponent is down to their last Pokemon was a nice touch and I'm hoping for some more dynamic themes in Sacrlet and Violet.
 
Yeah I feel in terms of graphics Game Freak is at it’s best when they’re designing smaller areas. The difference in detail and quality between major towns and the Wild Area is jarring.

I also like the gym leader theme. I see people hate on the cheering part but it fits perfectly with the way gyms are themed in SwSh as major sporting events.
 
  • Agree
Reactions: Bunny Tracks
Honestly after playing and enjoying the Legends changes so much I dont know if I could go back to the core series with Scarlet and Violet. I wonder what (if any) changes from Legends they might fold into the core series?
 
or were too good as coverage moves like Signal Beam. Trimming moves was for the better balance wise.

Signal Beam is, in my opinion, the only unjustifiable removal in Sword and Shield. Bug is an awful typing offensively, with more resists than any other type, but for many Pokemon it was one of the few decently-powered coverage options they have, most frequently it was Electric types that lacked any other options, though many Ice and Psychic types with bad movepools also used it. When it comes to electric types in particular, losing both Hidden Power AND Signal Beam made many of them unusable in an offensive capacity(like Jolteon)
 
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Signal Beam is, in my opinion, the only unjustifiable removal in Sword and Shield. Bug is an awful typing offensively, with more resists than any other type, but for many Pokemon it was one of the few decently-powered coverage options they have, most frequently it was Electric types that lacked any other options, though many Ice and Psychic types with bad movepools also used it. When it comes to electric types in particular, losing both Hidden Power AND Signal Beam made many of them unusable in an offensive capacity(like Jolteon)
It's always been weird to me that Electric has always been a defensively superior typing but they like to it on fast, weakling mons with limited movepools. The only Electric success stories I can think of in the last 10 years have been Tapu Koko, Zeraora, and Regieleki and all of them are shut down by a single Ground type.
 
It's always been weird to me that Electric has always been a defensively superior typing but they like to it on fast, weakling mons with limited movepools. The only Electric success stories I can think of in the last 10 years have been Tapu Koko, Zeraora, and Regieleki and all of them are shut down by a single Ground type.
It's a bit like only giving Quick Attack and ExtremeSpeed to pokemon that are already fast. It makes sense thematically, but what's the point?

As an aside, I just beat the E4 in FireRed and I hate how grindy it gets at the end. I get they wanted the player to be the underdog in the final battle, but when there's a roughly fifteen level gap between the final gym leader and Blue/Green it's a bit much. Throw in the fact that Victory Road only has a handful of trainers and all the wild Pokemon are in unevolved forms despite their high level - purely to screw the player out of XP - and I feel the developers didn't respect the player's time.
 
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