do people actually like Scarlet and violet? I hear people defending it
I'd be interested to know what you've heard about it. From people who like it, I mostly hear one of two things:
1. People who really liked some small moment or new change or storyline that really resonated with them for some personal reason—but they don't really feel that way about the game as a whole.
2. People who just go along with the game because it was ordained by GF as "the next thing," and they like their online battles and keeping current with other stuff, so this newest generation is just the place where they are now. These people mostly seem to treat the fact that they don't dislike something as being basically equivalent to liking it.
but I played it and even without the bugs it’s still a depressing game 90% of paldea is brown dirt, you’re all alone with no trainers, and cities that bleed out in contrast and the overall apathy of “eh just do what you want” and they’ll eat it up because it’s open world.
Scarlet & Violet reminds me a lot of Elden Ring.
- You start off with a game series about structured, linear encounters, which kept getting more successful over time.
- The devs decide to try making it into an open-world game, just thinking that more content, more freedom, and more choices would necessarily be better.
- They don't realize how removing the past games' linear constraints fundamentally changes how the game plays, or how that's going to make so much of the world feel disconnected and trivial and empty.
- The new game gets a ton of sales, but those sales were really based on the past success of the series, bought by customers who were expecting "more of what we already liked, just bigger and better."
- The game makes a big splash because of its changes and novelty, but after that it actually ends up being pretty forgettable (outside of its aesthetics).
- The casuals have their fun with it, but then they just move on instead of sticking around.
- The long-term fans hate the things that were sacrificed for the sake of the open-world design.
I really hope that both of these games' developers will listen to the fans' reactions, and see what went wrong, instead of just looking at the sales figures and telling themselves that the games were actually a hit on their own merits (and not just because they came riding in on a huge wave of momentum) and that they should continue in this direction.
I guess time will tell.
I’m honestly surprised that I was able to find packs of journey together at a Walmart.
Consider yourself lucky. I haven't seen any cards in any nearby store since around January.
Today, for the first time in months, one of my local Walmarts actually had some cards in stock—but it was all just the repackaged third-party stuff. I hope they're not all that I have to look forward to from now on.
I bought some because I'm way behind and most of these are still new cards to me, so I thought I'd still get some enjoyment out of it—but also to see if the card selection would be as bad as people online were saying. It was. For two quarters, the vending machines at my grocery store spit out better cards.