Ah, yeah, I've played Nexomon. Found it pretty grindy tbh, but I respect an iphone game that can take itself seriously.
As for TemTems, I do believe there's no luck involved. I don't know if that's a good thing. Luck and PP are substituted by two mechanics - Stamina and Hold. Hold is an effect that basically means certain moves can't be played until the TemTem has been out for a certain number of turns. Stamina is a seventh stat that works exactly how you'd expect - use it when using moves, if you run out you have to rest, etc.
I'm also not a fan of how you're forced to lose your first battle in the game against this freak, like... What?
That's grade A BS.
I also hear that they took out any sort of luck based elements in the combat, any truth on that? Like, no crits or anything like that.
Check out the customization options. It's like each one has a 'weeb' and 'cringe' stat, particularly the hairdos.
Losing in the first battle is probably to try and make you hate your rival. Remember, this is a game meant to be 'the pokemon that fans want' - aka, the Pokemon game fans have been
asking for. Which means it's geared towards all the squeaky wheels complaints. Don't like friendly rivals? Here's one that artificially beats you in the first battle! Don't like critical hits? Bam, all luck removed from battle.
A key example is Starter Temtems. People have been clamoring for a starter trio that's not Water/Fire/Grass, with most leaning towards Psychic/Dark/Fighting as alternate typings. TemTems has Fire, Water, and
Grass 'Nature' as types, but its starter trio is Melee (Fighting), Mental (Psychic) and Crystal (a semi-original thought).
But they forget the reasons
why they use the starting types they do. They're associated very strongly with very distinct colours, and it's a circle of matchups kids can easily understand - fire burns grass, water puts out fire, and grass drinks water. Now, Mind over Matter is a common phrase, and the idea of a strong person being able to smash crystals also makes sense. But don't a lot of mental types use crystals, like fortune tellers and stuff? What kind of crystals hurt mental types? Meth?