"Post your Art" Thread

Man, I wish I had a cintiq. I imagine it gets rid of the issue of hand-eye cooridination that tablets have
I never had an issue with hand-eye coordination on my intuos or any other model. It's basically muscle memory once you get used to it, kind of like riding a bike. I recommend a cheaper tablet before spending money any Cintiq model.
Before I got a tablet I was drawing with a mouse for almost as long as I've been drawing so when I got one and for as long as I've had one I've never suffered this issue. I definitely wouldn't be against the idea of getting a tablet with a screen though, that shit would be bomb in the most self-indulgent way possible.
 
I never had an issue with hand-eye coordination on my intuos or any other model. It's basically muscle memory once you get used to it, kind of like riding a bike. I recommend a cheaper tablet before spending money any Cintiq model.

ALSO: always go for the small model of any tablet that isn't of the Cintiq line. You'll only ever use 60% of the drawing area anyway, so you'd be throwing money away since in any IMP you can zoom and pan the image to the part you want to work on which will almost always be near the center of the screen.
Interesting point. I suppose paying $600 for a used Cintiq 13HD was a slightly bad idea (though mine is the touch model so I thought it wasn't a bad deal as long as I can move/zoom the drawings without learning some keyboard shortcut).

I highly recommend just pirating photoshop and learning to use it. Despite the higher learning curve, you'll be glad you did in the long run, trust me. Autodesk is to a 4-cylinder engine as Photoshop is to a 5.6 liter v8 engine. I've been using it for nearly a decade and I still have only used maybe 30% of it's full functionality since they keep adding stuff to it. However, if you don't have a powerful CPU and GPU, Photoshop has some tools that will bring your PC to a crawl (such as the mixer brush) when working with images greater than 16 megapixels (4000 x 4000 px), as I often prefer to do.
Yeah I guess I could. Should I go for the latest version or CS6? My current setup is a Core i5 6400 with 16GB DDR4 RAM and an added GTX 1050 Ti (an EVGA Superclocked edition) graphics card. I like to think that is middle-of-the-road specs as far as I'm concerned.

Before I got a tablet I was drawing with a mouse for almost as long as I've been drawing so when I got one and for as long as I've had one I've never suffered this issue. I definitely wouldn't be against the idea of getting a tablet with a screen though, that shit would be bomb in the most self-indulgent way possible.
I'm sure it is, and I once used a mouse to create this back in high school. Of course looking back, I don't know if it's the laser printer that did it or not, but my mouse cord is as thick as Chris's in one of his Love Quest sub episodes!
https://sneed-media-cache-ak0.pinimg.com/564x/69/5b/b3/695bb3d572a4945e586e4043c5ed00f4.jpg
 
Yeah I guess I could. Should I go for the latest version or CS6? My current setup is a Core i5 6400 with 16GB DDR4 RAM and an added GTX 1050 Ti (an EVGA Superclocked edition) graphics card. I like to think that is middle-of-the-road specs as far as I'm concerned.
Yeah I like CS6, and other than the GPU you have better hardware than me so that's good if you want to go the painterly route like I have and make detailed illustrations, but based on the art I've seen you make, I get the feeling that hyper-detailed illustrations aren't your style.

You have a better CPU than I do, and frankly that is what I think matters the most when it comes to using the mixer brush or smudge brush and applying the brush to all layers (which I usually work with 20+ layers until I finish a part and collapse them to one but that is just my personal workflow). I'm not entirely sure about the role the GPU plays but I see usage spikes on operations like zoom and pan. You should be able to work at 20 megapixels (e.g. 5000 x 4000 px) with no lag using most tools.
 
I never had an issue with hand-eye coordination on my intuos or any other model. It's basically muscle memory once you get used to it, kind of like riding a bike. I recommend a cheaper tablet before spending money any Cintiq model.

ALSO: always go for the small model of any tablet that isn't of the Cintiq line. You'll only ever use 60% of the drawing area anyway, so you'd be throwing money away since in any IMP you can zoom and pan the image to the part you want to work on which will almost always be near the center of the screen.
It's not like I have a huge issue with that stuff, but every now and then you make a mistake you wouldn't have made if it was on paper or a Cintiq.


I highly recommend just pirating photoshop and learning to use it. Despite the higher learning curve, you'll be glad you did in the long run, trust me. Autodesk is to a 4-cylinder engine as Photoshop is to a 5.6 liter v8 engine. I've been using it for nearly a decade and I still have only used maybe 30% of it's full functionality since they keep adding stuff to it. However, if you don't have a powerful CPU and GPU, Photoshop has some tools that will bring your PC to a crawl (such as the mixer brush) when working with images greater than 16 megapixels (4000 x 4000 px), as I often prefer to do.
I never really found the way Photoshop works to be very user-friendly in terms of drawing. I use Clip Studio Paint (aka Manga Studio 5) and it has plenty of features I have no idea how to use with all the ease of use that Paint Tool SAI had.
 
I never really found the way Photoshop works to be very user-friendly in terms of drawing. I use Clip Studio Paint (aka Manga Studio 5) and it has plenty of features I have no idea how to use with all the ease of use that Paint Tool SAI had.
Like I said, it took me years to learn and develop my style in.
winterspring_by_sirbartimeaus-d2y2ksq.png

upload_2017-4-3_19-35-52.png

Eventually, I figured it out and found my ideal UI customization. The main reason I muscled through the steep learning curve is because Photoshop is used by my art hero Naomi Chen, and if it is good enough for her, it is good enough for me. I tried SAI like, 6 years ago but it's ugly interface and lack of customization and brush settings drove me back to photoshop. The only thing it had on Photoshop was the adjustable stabilizer. The only program that holds a flame to Photoshop, in my opinion, is Corel Painter.
 
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Like I said, it took me years to learn and develop my style in.
winterspring_by_sirbartimeaus-d2y2ksq.png


Eventually, I figured it out and found my ideal UI customization. The main reason I muscled through the steep learning curve is because Photoshop is used by my art hero Naomi Chen, and if it is good enough for her, it is good enough for me. I tried SAI like, 6 years ago but it's ugly interface and lack of customization and brush settings drove me back to photoshop. The only thing it had on Photoshop was the adjustable stabilizer. The only program that holds a flame to Photoshop, in my opinion, is Corel Painter.
I swear, man, your style is crazy good. Lots of sergals, too.
Like I said, I don't really have the patience for digital painting. That, and I don't feel confident enough in my skill (I feel it's not consistent enough) is good enough for me to really do a comic with or anything.
 
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I never really found the way Photoshop works to be very user-friendly in terms of drawing. I use Clip Studio Paint (aka Manga Studio 5) and it has plenty of features I have no idea how to use with all the ease of use that Paint Tool SAI had.
CSP is a really good program. I bought the EX when it was on sale and next sale I plan to upgrade because it's great for just drawing. I've recently gotten into animating gifs and I want to be able to work with more than only 24 total frames.
 
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Yeah I like CS6, and other than the GPU you have better hardware than me so that's good if you want to go the painterly route like I have and make detailed illustrations, but based on the art I've seen you make, I get the feeling that hyper-detailed illustrations aren't your style.

You have a better CPU than I do, and frankly that is what I think matters the most when it comes to using the mixer brush or smudge brush and applying the brush to all layers (which I usually work with 20+ layers until I finish a part and collapse them to one but that is just my personal workflow). I'm not entirely sure about the role the GPU plays but I see usage spikes on operations like zoom and pan. You should be able to work at 20 megapixels (e.g. 5000 x 4000 px) with no lag using most tools.
Thanks for the encouragement, yeah I suppose I'm not in for the hyper-detailed look at all. That's either out of my league or too time-consuming, but I suppose I have more of a standard cartoon approach that I like. I also had thoughts of trying out Blender as well, assuming I have time to learn that and all, figured my setup could work for it as well.

Just so you know, it was a Asus pre-built model I bought off Amazon last year. All I did inside was upgrade the RAM and added the GPU. The PSU supposedly could handle the card as it has a single fan and runs off the mobo without extra power needed, plus I'm not a gamer so that's not an issue. I figured that was fine with me since I didn't feel like tinkering too much with this tower. I've done that too much in my life to simply not care unless I really need to some day (like add a BluRay burner or an SSD).
 
Thanks for the encouragement, yeah I suppose I'm not in for the hyper-detailed look at all. That's either out of my league or too time-consuming, but I suppose I have more of a standard cartoon approach that I like.
We all have our own style, and that's part of what keeps things interesting. The different styles, and they all take different amounts an types of skills. Someone who does one style may not be good at some style that's completely different. I've heard people get on artists for not being the "industry standard," but honestly, I value style a lot. If we all drew or painted in the "industry standard," things would get boring, homogeneous, and there wouldn't be any creativity. Some people go for toons, some go for realism, others go for something more in between. I personally go for a gritty, messy style since I find so much of the clean and polished art out there. I figured I'd try to add some variety with a style I personally like.
 
We all have our own style, and that's part of what keeps things interesting. The different styles, and they all take different amounts an types of skills. Someone who does one style may not be good at some style that's completely different. I've heard people get on artists for not being the "industry standard," but honestly, I value style a lot. If we all drew or painted in the "industry standard," things would get boring, homogeneous, and there wouldn't be any creativity. Some people go for toons, some go for realism, others go for something more in between. I personally go for a gritty, messy style since I find so much of the clean and polished art out there. I figured I'd try to add some variety with a style I personally like.
Thanks for understanding!

EDIT: Thinking of CS6 right now, I see this happened...
https://www.dpreview.com/news/3633651596/adobe-cs6-has-been-officially-retired

Open season!
 
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Okay.

ECMWcoK.png
I found this tutorial of sorts on how to liven up dark skin coloring so I guess I tried? I have mostly lighter characters so this was a decent exercise into something different, even if it's far from perfect. ¯\_(ツ)_/¯

that came out great! please do stick around, i would love to see more of your work.
 
About that. I'm sure this was asked already, but have you ever thought about doing comics for a local paper? Your style reminds me of Mother Goose and Grimm.
First time someone compared my work to Mike Peters. I suppose if I used a brush to in like Walt Kelly I could.

Speaking of Mike Peters, over 20 years back I entered a local newspaper contest and got third place for a political cartoon joking in the idea of the FBI selling Unabomber merchandise, doing it in a style similar to Peters' work. I wish I had the original to show besides this link.
http://sobieniakcomics.blogspot.com/2012/03/my-15-minutes-of-printed-fame.html
 
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Okay.

ECMWcoK.png
I found this tutorial of sorts on how to liven up dark skin coloring so I guess I tried? I have mostly lighter characters so this was a decent exercise into something different, even if it's far from perfect. ¯\_(ツ)_/¯
That's great!

I gotta say, since I mostly draw my own OCs, I'd love to post them here, but I really get the feeling it would mean that people would find me out elsewhere online. Maybe I'm just paranoid.
 
That's great!

I gotta say, since I mostly draw my own OCs, I'd love to post them here, but I really get the feeling it would mean that people would find me out elsewhere online. Maybe I'm just paranoid.

finding people online by the work they post can be done in just three clicks. youre not paranoid to be cautious of what you share with strangers, though i suppose whats more reasonable to consider than if people find other accounts would be what they find on those other accounts.

i myself am rather cautious about posting stuff i make anywhere because of what i do and dont feel comfortable sharing with people. theres a good number of things i would like to share here that i dont think i will though, for exactly the same reasons as you.

BYiBNLs.png
 
finding people online by the work they post can be done in just three clicks. youre not paranoid to be cautious of what you share with strangers, though i suppose whats more reasonable to consider than if people find other accounts would be what they find on those other accounts.

i myself am rather cautious about posting stuff i make anywhere because of what i do and dont feel comfortable sharing with people. theres a good number of things i would like to share here that i dont think i will though, for exactly the same reasons as you.
&
BYiBNLs.png
I know I haven't posted anything worth a thread or even a mention in one, but perhaps it's a case of that I don't want to take chances. I'm with you in not posting anything you do that would be incriminating, but that would mean I've done anything that's really halal-worthy. If I was to, I'd keep it to myself. Still, can never be too careful.
 
been chipping away at this for a while now. Trying to freehand the wreckage without any good reference photos/diagrams from that angle is not so easy as I initially thought it would be.
vik.png
 
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