"Post your Art" Thread

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a friend that i'm working on a comic with drew this. two personal lolcows of ours
 
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All jokes aside, @millais if you want some feedback regarding human faces I think I could really help you take it to the next level.
 
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@John Furrman ok educate me. I did not take any formal art training, so the process I use is simply design by iteration. Just trial and error, making minute changes and adjustments until client/commissioner is satisfied with the direction of the end product. I did see some diagrams for face ratios, but I often cannot make heads nor tails of it and I am mostly bereft of the theory behind art.
 
@John Furrman ok educate me. I did not take any formal art training, so the process I use is simply design by iteration. Just trial and error, making minute changes and adjustments until client/commissioner is satisfied with the direction of the end product. I did see some diagrams for face ratios, but I often cannot make heads nor tails of it and I am mostly bereft of the theory behind art.
Your proportioning and size is all well and good. One thing you could do is suggest more detail when you draw the edges of noses. The two I highlighted have a 3/4ths view of the lady's face.

An example would better illustrate the point:
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This is another 3/4th's view of a face. Look at how the edge of the woman's nose is highlighted with white. It doesn't draw every detail of the nose, but it suggests the detail using line. To practice this, my recommendation to you is to try making a painting using only (or mostly) hard brushes for shading, lighting, and all rendering. I think with some quick practice your rendering will improve noticeably.

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I did one such exercise a couple years ago.
 
@John Furrman ok, thanks for th tips. By hard brush, you mean a brush that is like a tight clump of pixels as opposed to a more diffuse airbrush? Also to increase speed of work, I am mainly just doing flat black line art on top layer, and colors and shading on layer/s beneath, but in the method you suggest, it seems more like everything is integrated on one layer as if in a physical painting?
 
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@John Furrman ok, thanks for th tips. By hard brush, you mean a brush that is like a tight clump of pixels as opposed to a more diffuse airbrush? Also to increase speed of work, I am mainly just doing flat black line art on top layer, and colors and shading on layer/s beneath, but in the method you suggest, it seems more like everything is integrated on one layer as if in a physical painting?

Yeah you get it, but I made a diagram just because.

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And yeah, ultimately for the exercise, everything will be on the same layer when you export the file as a png or jpg. But for the process you can use as many layers as you like, and then merge them as you feel they are completed. I'll use 20 - 30 layers total in a composition, but at the end I'll have merged several so that it keeps the file size down. Merging the layers religiously only becomes an issue if you work with resolutions like 5000 x 4000 pixel, which I also recommend if you have a computer that can handle it. Bigger canvas means you can squish more detail in, but at the trade off of processor speed and 300 megabyte+ document sizes. I also use tools whose performance is heavily slowed by massive images and dozens of layers, like the mixer brush. Although, ultimately by using more layers, it gives you more control over the work.

My usual layer workflow, mid-creation
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and a completed work's layers
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The layers I keep un-merged are non-normal layers. Like adjustment layers, or layers set to anything other than "Normal": i.e. Linear Dodge (Add) layers for lighting, Overlay layers for color adjustments or texture overlays

So yeah, definitely give it a shot. I know, that by doing the exercise it will subconsciously and consciously force you to confront things outside of your comfort zone because it is a different kind of workflow that requires a different philosophy to approach. Whatever that philosophy is I will leave open for you to discover what works for yourself. I also recommend not using outlines for this exercise for the sake of the exercise.
 
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I'm bewildered by how anyone can accomplish that in only thirty minutes.
wow thanks! Brush packs people create on deviant art are a massive boon. I also limit myself only a few brush packs to force myself to be resourceful with what I have.
 
Before you ask, I am one of those dang dirty film snobs. This example is with Kodak Portra 400:
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Took this one with a shite lens, unfortunately. I really should invest in a dedicated macro lens or a filter ring attachment. Bulma, tho:
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muh color composition:
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doggos:
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I'm a sucker for old British cars:
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Cars in general, pretty much:
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More film chit, this time with Ilford HP5+ 400:
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Glad to see I'm not the only photographer here (I use a DSLR, though I've got an old Cosina that I need to try out at some point). Love the Bulma photo!
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Glad to see I'm not the only photographer here (I use a DSLR, though I've got an old Cosina that I need to try out at some point). Love the Bulma photo!
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Glad to see I'm not the only photographer here (I use a DSLR, though I've got an old Cosina that I need to try out at some point). Love the Bulma photo!
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What DSLR do you use for your photos? I've got a Nikon D300 that I use as my primary workhorse, but I do my film stuff on a Nikon F80. I've got my eye on this Olympus OM-2 that I saw at a local camera store/wet lab, and I'd really love to have a second film camera around so I don't have to burn through a roll just to use different film.

Also, I really dig the shots that you put up. Was that a Strike Witches figure I saw?
 
What DSLR do you use for your photos? I've got a Nikon D300 that I use as my primary workhorse, but I do my film stuff on a Nikon F80. I've got my eye on this Olympus OM-2 that I saw at a local camera store/wet lab, and I'd really love to have a second film camera around so I don't have to burn through a roll just to use different film.

Also, I really dig the shots that you put up. Was that a Strike Witches figure I saw?
I use a Canon EOS 1200D; it's a pretty simple beginnere's camera but is really good value for money. And nah, it's from a series Konami released way back in 2006 called Mecha Musume — I picked it up at London Comic Con for not very much.
 
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