ProjectMoon Megathread - Lobotomy Corporation, Library of Ruina, Limbus Company, etc.

Got Sunshower heath after 80 pulls. He's really fun to use, but he's kinda mid tier in 10 turn fights. In longer fights he might be broken though.
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The new health seems to have been hit hard due to lacking a unique Panic type and the new sanity system. I do wonder if it's possible to have certain characters have unique sanity gain and loss effects, it'd be interesting to see at least. Or they could just give all of his skills a extra base power, or reduce the power of his negative coins.

In other news Yi Sang and Ishmael's identities have been leaked.
Leaked Yi Sang
SpiceBrush Yi Sang
Honestly seems incredibly busted, and I'd be surprised if he ships in this state. But other than that, he has great colors for the EGOs he wants to use while also having effects that synergize with the EGOs you'd be using.


Leaked Ishmael
Sloshing Ishmael
Also seems to have an overtuned SKill 1, but other than that I feel like she's serviceable and comparable to Ish's current best identities R Corp and LCCB. But her skill 3 also seems unfinished and needs an effect.

Now on to my part 2 thoughts.

I didn't like the fake out cliff hanger and Samjo's death felt very forced, but they don't refer to him as dead, just "returned to humanity's original form." Which is very suspicious, so he might come back.

Dongrang is also an even bigger asshole than I thought he'd be, I have no doubt he was trying to get Dongbaek to distort, but I'm not so sure about what he was trying to do with Yi Sang.

I'm hoping the eye gets put out of its misery, honestly it's so tragic that this sympathetic god is being abused in such a way, not to mention the human victims who are being sacrificed in such a disgusting manner.
 
Thinking I'd cash out crates to get a 3 star, I think I'm missing a piercer for the next batch of story battles. So it seems my choices are Kurokumo Ryoshu and Rabbit Heathcliff, your thoughts?
 
Thinking I'd cash out crates to get a 3 star, I think I'm missing a piercer for the next batch of story battles. So it seems my choices are Kurokumo Ryoshu and Rabbit Heathcliff, your thoughts?
RHeath is always useful, and his 3rd skill may still be enough to instakill the enemies. KuroRyoushu is very good at clashing, but lacking in damage compared to other piercers, very good for bleeding strats, though.
 
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RHeath is always useful, and his 3rd skill may still be enough to instakill the enemies. KuroRyoushu is very good at clashing, but lacking in damage compared to other piercers, very good for bleeding strats, though.
Kromer having a bullshit regen bleed effect made me worry about bleed and burn future. RHeath on the other hand is ammo dependent which is always worrying, I already use LCCB Ishmael for blunt and it's annoying to micromanage in longer battles. Anyways finished part 1 with base Outis so back to blunt enemies in the meantime.

Wish I had gotten Cook Ryushu in the event.
 
What do you mean?
If you add any of us as friends, you can use ID that we have in our buses. You can do that when changing IDs, you'll see a friend's section or something of the sort. Some of us (including myself) have posted our friend codes here before.

Edit:
When entering a stage, click to edit the team.
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Then select the unit you want to borrow and click on the support tab. As you can see, I don't have KK Ryoshu but I can borrow her from a friend. You can add friends on the banner/profile editing tab that shows up when clicking your banner.
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Also, pick Rabbit Heathcliff. He's busted in the early game and if you save ammo by using ego or defence.
 
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It seems drama has begun to spread in the PM fan community.

A video regarding Limbus' English translation was posted recently by one of the Korean fanbase's big creators. It has English subtitles too, by the way.
The video points out numerous mistakes and mistranslation left by the translators, or more specifically, Watson, the editor.
Some Korean message boards are even talking about it, such as this one:
https://gall.dcinside.com/mgallery/board/view/?id=lobotomycorporation&no=1304379&page=1
The situation is on-going, but hopefully it'll end with PM getting the translators they deserve.
 
Had fun with the new boss but the new Heath ID requires way too much set up to be viable for much of anything. If his defense applied sinking at the start of the turn like Nclair's sanity heal, and one of his coins applied the same effect as his passive he would be a lot of fun to mess around with. RHeath has no reason to leave the party yet. Hope the new Yi Sang ID isn't as middling as these last ones.

E: Spicebrush Yi Sang, and Sloshing Ishmael trailer dropped.
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This is a little old but whatever.
 
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The new boss is fun, with actual strategy with it (mostly because the game "win rate" option fucks you over against her strongest attack so you need to do it manually). Had to rush her by the end after the game fucking lied about Faust's EGO hitting two of her attacks). It looks the new RHeath is built for bosses that fuck your sanity over, but it's too situational. The MVP was chef Ryoshu that I borrowed (since I thought the boss was weak to slash) and got some crazy high damage in. Hopefully third part will just be a dungeon since it really felt like a ton of filler. We're definitely at the point where you can't rely on common egos anymore.

Also holy shit I keep getting Meursault two star ego.
 
The finalized kits for Spicebush Yi sang and Sloshing Ish have been released.
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Yi Sang's kit of entirely 3 coin skills will probably make him an excellent clasher. The Tremor count downside seems very dangerous, but with his skill 2 using it to make AoE attacks, its impact will probably be minimized; the "downside" of adding tremor count doesn't matter when fighting enemies who don't burst Tremor.

His skill three is interesting; it losses SP on clash, implying it might not be a good clasher, but the most interesting thing is the new Sinking Deluge effect; it acts like Burst Tremor and Rupture but is multiplicative instead, and Sinking doesn't decay at the end of turn possibly making Sinking Deluge powerful archetype if we get more users.

Sinking Deluge is further helped by SS heath's skill one which applies +2 Sinking Count, and R Corp Ish whose skill 2 applies +3 Sinking Count. One big problem is that Sinking is used on attack, meaning that it favors low count skills which apply a lot of it, so SS heath won't be able to help out Spicebush that much.

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Ish's new ID is another hybrid Tremor/Rupture ID, but unlike her LCCB ID, this one has few coins, inflicts Tremor count on its skill 1, and Inflicts rupture on its skill 3.

Having few coins isn't useful for a Tremor ID who wants to capitalize on staggering enemies as much as possible; but this makes it better with Sinking Delgue and Rupture teams who need high power low coin count skills to capitalize on their stacks.

This IDs biggest downside is that it can't be used alongside her LCCB identity. The most I can hope for is that she gets some good coin values and applies a high enough amount of Tremor and Tremor count on her skill 1 to offset not using LCCB Ish on the team.

Her leaked info gave her a +two 4 coin base 3 power skill 1, a 5 base power 2 +4 coin skill two, and a 6 base power +16 one coin skill 3. If the end power stays the same she could have some thing between a 3 base +8 coin or a 6 base +6 power skill one, at least in my reckoning.
 
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Had fun with the new boss but the new Heath ID requires way too much set up to be viable for much of anything. If his defense applied sinking at the start of the turn like Nclair's sanity heal, and one of his coins applied the same effect as his passive he would be a lot of fun to mess around with. RHeath has no reason to leave the party yet. Hope the new Yi Sang ID isn't as middling as these last ones.
Keep in mind, he only sucks with the emergency sanity revert. They stated a couple weeks ago that they do plan on still changing the sanity system.
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oof, another Nclair nerf
 
Yi Sang's kit of entirely 3 coin skills will probably make him an excellent clasher. The Tremor count downside seems very dangerous, but with his skill 2 using it to make AoE attacks, its impact will probably be minimized; the "downside" of adding tremor count doesn't matter when fighting enemies who don't burst Tremor.

His skill three is interesting; it losses SP on clash, implying it might not be a good clasher, but the most interesting thing is the new Sinking Deluge effect; it acts like Burst Tremor and Rupture but is multiplicative instead, and Sinking doesn't decay at the end of turn possibly making Sinking Deluge powerful archetype if we get more users.

Sinking Deluge is further helped by SS heath's skill one which applies +2 Sinking Count, and R Corp Ish whose skill 2 applies +3 Sinking Count. One big problem is that Sinking is used on attack, meaning that it favors low count skills which apply a lot of it, so SS heath won't be able to help out Spicebush that much.
AOE is pretty fucking nice for encounters and sinking reduces the risk to lose clashes. Hopefully I wouldn't need fucking 90 rolls this time to get the 000 (holy shit my luck is bad, the two other 000 I pulled since playing were a duplicte of the shitty Yi Sang you got automatically in first season and a duplicate of Gripping Faust).

Also there is a shortage of slashing characters, though the enemies weak to it are in the meantime pretty fragile compared to the other types.
 
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Started the morning with the 13 pull not expecting anything, and rolled RHeath (also Gregor's EGO while trying my luck). Sadly didn't pull 000 Outis and Sang, guess I'll hope to get them in the 13 pulls and at worst go bananas the day before those are over (if people here report Sang is good). Wonder if the bigger party will become a norm following on.
 
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