Plagued /r/TNOmod and the Reddit HOI4 modding community - When a subreddit for a video game mod turns to utter insanity

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The UK had most of its fleet in Europe fighting Germany and Italy so couldn't focus on the Pacific. America took a "Germany first" approach to the war but still rolled Japan back at the Coral Sea, Midway, and so on. Even with America mostly focusing on Germany they still weren't too challenged in overpowering Japan. In-game the Axis nations could start with more mobilisation (military factories) but far fewer factories overall, which could be accurate. Even then Italy was pretty badly equipped outside the navy, which took up a lot of the very limited military budget.
The UK could have ignored the German fleet entirely in 1941 and they would still not be able to challenge Japan. The logistics of it doesn't work, and you would just have ugly situations like the destruction of Force Z. Either the Royal Navy goes through the Sumatra strait where they'll get torn to pieces, or they go the long way around to Australia, where they'll still have to choose to fight the japanese on territory where they'll be constantly harassed by land based aircraft
 
That was an interesting read, thank you.
I think the most fascinating part of it is that it finally makes that old Mussolini quote make sense:

mussolini.png
 
Fucking TNO devs already began shitting the mod before the dirt even became public knowledge
The fuckers omitted R.K Moskowien and India from the release when they already had dev diaries.
 
Also a lot of the minor country focus trees make absolutely no sense. Turkey, for example, has a focus that puppets Iraq, Iran, and Afghanistan without firing a shot. Furthermore, all these puppets can be then peacefully annexed without firing a shot too. It would take paragraphs to describe how ludicrously unlikely that is. Also Romania and Bulgaria can basically puppet the entire Balkans without fighting much.

Some major nation foci are also pretty dumb. The USA or UK should not be able to suddenly flip full blown communist in a few years in the 1930s. The process for getting those wackadoodle governments should be to run the country into the ground and cause a crisis where they arise. Even TNO gets this right with Hall and Yockey, who basically require the player to act like a complete retard and destroy the country on purpose to elect them.

Coming from the Thanksgiving Caliphate of Erdoganistan I can tell you that "Sadabad Pact" was a planned confederation between the Shah, Afghan king and Turkey back then. But it needs Ottoman focus path which is very shaky and its recruitment policies need a war to pump up; the Sultan's Caliph bonus doesn't provide enough volunteers.

Also the "review the treaties" final focus technically has a valid source, Turan confederation was never off the table. And if Turkey with some magic wand had a fuckhuge army, why not conquer Asia's Turkics...

Turkish focus tree depends on "what if" scenarios genuinely planned in history by the Inönü junta. Kemalist for example has the opportunity to describe itself as "Völkisch" fascist or "People's Socialist" and the Communist focus clearly ends up falling away from USSR due to Marxism's disregard for "nations",claiming "Communism with Nationalist Turkish Characteristics" in the end.

Also communist Turkey focus tree makes Turkish war production explode and go toe to toe with Third Reich, if not the USA. Now THAT last part is proper tankie Paradox faggotry tho.
 
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Coming from the Thanksgiving Caliphate of Erdoganistan I can tell you that "Sadabad Pact" was a planned confederation between the Shah, Afghan king and Turkey back then. But it needs Ottoman focus path which is very shaky and its recruitment policies need a war to pump up; the Sultan's Caliph bonus doesn't provide enough volunteers.

Turkish focus tree depends on "what if" scenarios genuinely planned in history by the Inönü junta. Kemalist for example has the opportunity to describe itself as "Völkisch" fascist or "People's Socialist" and the Communist focus clearly ends up falling away from USSR due to Marxism's disregard for "nations",claiming "Communism with Nationalist Turkish Characteristics" in the end.

Also communist Turkey focus tree makes Turkish war production explode and go toe to toe with Third Reich, if not the USA. Now THAT last part is proper tankie Paradox faggotry tho.
I'm pretty sure the Saadabad Pact didn't involve Turkey straight up puppeting those countries, though.
 
I'm pretty sure the Saadabad Pact didn't involve Turkey straight up puppeting those countries, though.
Of course not, it meant some confederation, an integrated Alliance where the three countries had more or less no borders and had a unified army economy decided by a council etc.

But this is Paradox, countries of "muh people of color" should have magic wand focuses to defeat the big bad white man of the west and have Wakandan vibranium factories running on Jenkem, TroonCum and Gekyume's foreskin.
 
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Of course not, it meant some confederation, an integrated Alliance where the three countries had more or less no borders and had a unified army economy decided by a council etc.

But this is Paradox, "persons of color" should have magic wand focuses to defeat the big bad white man of the west and have Wakandan vibranium factories running on well wishes and magic.
This also applies to Italy, who were completely useless in real life but ahistorically industrially capable in game. I've seen AI Italy overrun France when they couldn't even push through the Alps in real life.
 
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This also applies to Italy, who were completely useless in real life but ahistorically industrially capable in game. I've seen AI Italy overrun France when they couldn't even push through the Alps in real life.
The thing is Paradox, being fuckwits they are, give AI freespawns and little nudges. I noticed that when I gave a go at Chinese Warlord Era. When you declare on Chinese warlords to unify China before Japan comes a knocking, their divisions get literal freespawns and powerful designs you as THAT warlord literally would be unable to get. Spec Ops, artillery-AND-AA added to infantries, you name it. In 6 months, find ONE warlord that can produce a tenth of what they get as AI if you oppose them and I'll eat my PC.

It was particularly famous before La Resistance where Hitler would get 1000+ Divisions of Satan(some of which literally teleport around Leningrad, forcing the AI USSR to inevitably lose and Player USSR to bulk up all forts to level 10, make a wall of guns and pray German strategic bombardment wouldn't crack them.
 
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Also communist Turkey focus tree makes Turkish war production explode and go toe to toe with Third Reich, if not the USA. Now THAT last part is proper tankie Paradox faggotry tho.
There's so much of this in both vanilla HOI4 and mods for the game. As an example here we have a "fascist" vs socialist focus in the US focus tree.

Reestablish the Gold standard:
- Consumer Goods Factories: 5%
- Stability: +10.00%

So you gain the stability boost that you can get from about 150 political power for better worker standards, and the downside is a 5% increase in consumer goods consumed
Meanwhile in Socialist fantasy land

Accumulated Wealth Tax Act
- Consumer Goods Factories: -5%
- Replace The Great Depression with: Slow Recovery
- Daily Political Power cost: -0.35
- Resource Gain Efficiency: +5.00%
- Recruitable Population Factor: +10%
- Consumer Goods Factories: -5%
 
This is "LukaGaming" btw https://www.reddit.com/user/xLukarioNx
He is one of the big mods (almost certainly a groomer) on the discord server for this website: https://thefutureofeuropes.fandom.com/

As for Agatha himself, it's trickier. Hong Kong is full of "Agatha Leungs" but a check on his historical steam profile strongly implies that his deadname is Harvey Leung (also a very common name): https://steamid.uk/profile/76561198063315260
His reddit: https://www.reddit.com/user/AgathaLeung/comments/?sort=hot

Luka conveniently doxxed literally everything about himself here: https://thefutureofeuropes.fandom.com/wiki/Lukarion
Plus he has an (empty) twitch: https://www.twitch.tv/kestreluka
Are we all just gonna ignore this info dump? Cause this Luca guy could be interesting to dig deeper into
 
HOI4 is a lolcow game.
speaking of which, Gold Standard doesn't -exactly- bring fascism, to be honest. It starts giving ideas to harsh conservatives and fascists waiting in the woodwork. You can go gold standard while perfectly being democratic, though you'd lose a year with Wilkie and would have to rework the USA war strategy. Just avoid the alliance with silver shirts.

but as Übertroon said, la la fantasialand social initiatives turn the USA into a world conquering power.

HOWEVER.

Hear me out.

You can be an utter troll while being Allies.

Go Gold Standard, take the "fascist Demagogue" dude to the cabinet AND play the perfect USA Allied. Go around conquer and shit. For extra trolling, avoid mainland Europe, take Japan after it annexes China, and annex everything it has save for some Chinese populous areas (for police and auxiliary) When it's 1944 or somesuch, the demagogue's rhetoric triggers enough votes for a fascist party to get elected. "Accept the Dark Day" event makes USA go confederate without the civil war.

By that time you should have pretended to be part of allies, have annexed everything east of Poland AND ASIA ITSELF.

you are expelled from the Allies.

Now all you have to do is to finalize the focuses, and roar into a frenzy, and conquer allies itself. Paradrop to UK, and simultaneously take a bite out of every allied nation (1 province is enough). Break the UK into surrender. Annex everything.

now the entire world is one big United States of White Man and Jesus. You can thump your chest and roar now.
 
So, with HoI 4 becoming nothing more than a dribbling shithole filled with trannies and commies, I have to ask an offtopic question: is there any detailed resource to learn how to mod? I'm a boomer that hates youtube videos of some Indian guy telling me how computers work with a passion but I always wanted to make a mod just to fuck around. Are there any webpages besides the wiki, or is it better to just jump into the files and learn how to mod by fucking around until something Road to 41 56-esque comes out?
There's a number of good tutorials on Youtube, but in my opinion the best way to learn is to simply read the modding wiki and emulate vanilla code. The code itself is not at all hard especially on a very basic level. Also, don't get disencouraged by the ones saying HoI4 is a dying game, go have a gander at the game's Steam Charts page. The sad fact is that HoI4 is the most popular and easily moddable games that focus on this era in history; Until HoI5 or some other competitor (I'm not aware of any myself) comes along, there's no real fear of people doing something like migrating back to HoI3.

By the by, it's completely feasible to make mods from HoI4 with a pirated version of the game, the only problem is if you want to publish it on the Steam Workshop, in which case you'll need to buy the base game. Otherwise you can always release it on ModDB or some such.

Oh, and I'm not just talking out of my ass here, I was in the TNO team for a couple of years. I can shed some light on any development questions you have, starting with the RK.Moskowien and India above.

TNO had for a long time chosen to tease focus trees that were whats called "skeleton trees"; The structure of the focus tree was done, but the focuses were dead, they had no content. You may have noticed that practically all focus trees teased more than a year before release never found their way ingame, because once someone got to work on them, they just redid the whole thing, or like in the case of RK.Moskowien, nobody ever got around to working on it. Matter of fact, there was at one point going to be development on RK.Moskowien, and I believe it was Panzer who began planning a "resettlement" mechanic. This raised a storm within the team as many did not agree with including what was essentially a genocide mechanic in the game, and in the end, Panzer was shot down by most of the team, and RK.Moskowien was dead in the water.

India is a different story. India's main developer, a person called Mupper, was kicked off from the team towards the end of development for the release build. Well, she (Pretty sure Mupper's a woman, but I've been burned before) pretty much signed her own death penalty in the end. You see, as some of you have already discovered, India was practically code-complete like half a year before release, I believe it was the first nation to be code-complete in fact. However, now we get to the reason India was cut; The code, for the most part, sucked dick, and there was practically no loc (Localization, the written text you see) work done for the nations. So, upon finally discovering this (TNO always had very weak quality control in place), the team decided to shelf India for post-release content, as it would simply be impossible to finish it in time for release. Well, naturally Mupper did not like seeing her baby getting effectively killed in front of her, so when the higher-ups of the dev team were telling her this, she effectively told them to eat shit, and she was gone from the team.

Many such cases! Another nation to face an almost similar fate was Japan. The Japan team had a number of team leaders during its development, most famously a person known as Morrina. Afterwards, many concluded he was in over his head, but it is what it is. Morrina very nearly crashed Japan completely, almost sharing India's fate, but this wasn't a matter of quality, it was a matter of lying. You see, team leaders were obligated to keep the main developers up-to-date on how their departments were progressing. Japan wasn't doing that hot, but Morrina chose to not enlighten the developers. So, when Japan was eventually reaching code-completion, someone noticed that not all was well with Japan; Once again, it was extremely lacking in the loc department, something you can see to this day in Japan's events. Morrina was questioned, the team was questioned, Morrina was removed, and soon this small bit of developer drama turned into personal drama as Morrina began circulating a claim that Panzer had blackmailed him into working on the mod, even though he did not want to. This was fun and all to follow, but in the end it turned out Morrina was once again lying.

The "shadow council" thing where a number of team member made a secret Discord server to act behind Panzer's back has been brought up here before; If memory serves, and I'm 95% sure it does, Morrina was the one who couldn't take the secrecy and ratted the server out to Panzer, managing to escape without punishment. This all happened months before he was fired of course.

Quite the wall of text, I know, but if you'd like to know more, feel free to ask.
 
Quite the wall of text, I know, but if you'd like to know more, feel free to ask.
Honestly the best compromise game is Arsenal of Democracy. Not too complicated like HoI3 or Darkest hour and still awesome AI scripts.
 
Futa lover.... dear god...

Also why can I only react with like 4 things now on this site.

(edit: It's only Like, Dislike, Agree, Informative and feels)

(Edit 2: I now can do disagree as well????? What the fuck is happening?)
 
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There's a number of good tutorials on Youtube, but in my opinion the best way to learn is to simply read the modding wiki and emulate vanilla code. The code itself is not at all hard especially on a very basic level. Also, don't get disencouraged by the ones saying HoI4 is a dying game, go have a gander at the game's Steam Charts page. The sad fact is that HoI4 is the most popular and easily moddable games that focus on this era in history; Until HoI5 or some other competitor (I'm not aware of any myself) comes along, there's no real fear of people doing something like migrating back to HoI3.

By the by, it's completely feasible to make mods from HoI4 with a pirated version of the game, the only problem is if you want to publish it on the Steam Workshop, in which case you'll need to buy the base game. Otherwise you can always release it on ModDB or some such.

Oh, and I'm not just talking out of my ass here, I was in the TNO team for a couple of years. I can shed some light on any development questions you have, starting with the RK.Moskowien and India above.

TNO had for a long time chosen to tease focus trees that were whats called "skeleton trees"; The structure of the focus tree was done, but the focuses were dead, they had no content. You may have noticed that practically all focus trees teased more than a year before release never found their way ingame, because once someone got to work on them, they just redid the whole thing, or like in the case of RK.Moskowien, nobody ever got around to working on it. Matter of fact, there was at one point going to be development on RK.Moskowien, and I believe it was Panzer who began planning a "resettlement" mechanic. This raised a storm within the team as many did not agree with including what was essentially a genocide mechanic in the game, and in the end, Panzer was shot down by most of the team, and RK.Moskowien was dead in the water.

India is a different story. India's main developer, a person called Mupper, was kicked off from the team towards the end of development for the release build. Well, she (Pretty sure Mupper's a woman, but I've been burned before) pretty much signed her own death penalty in the end. You see, as some of you have already discovered, India was practically code-complete like half a year before release, I believe it was the first nation to be code-complete in fact. However, now we get to the reason India was cut; The code, for the most part, sucked dick, and there was practically no loc (Localization, the written text you see) work done for the nations. So, upon finally discovering this (TNO always had very weak quality control in place), the team decided to shelf India for post-release content, as it would simply be impossible to finish it in time for release. Well, naturally Mupper did not like seeing her baby getting effectively killed in front of her, so when the higher-ups of the dev team were telling her this, she effectively told them to eat shit, and she was gone from the team.

Many such cases! Another nation to face an almost similar fate was Japan. The Japan team had a number of team leaders during its development, most famously a person known as Morrina. Afterwards, many concluded he was in over his head, but it is what it is. Morrina very nearly crashed Japan completely, almost sharing India's fate, but this wasn't a matter of quality, it was a matter of lying. You see, team leaders were obligated to keep the main developers up-to-date on how their departments were progressing. Japan wasn't doing that hot, but Morrina chose to not enlighten the developers. So, when Japan was eventually reaching code-completion, someone noticed that not all was well with Japan; Once again, it was extremely lacking in the loc department, something you can see to this day in Japan's events. Morrina was questioned, the team was questioned, Morrina was removed, and soon this small bit of developer drama turned into personal drama as Morrina began circulating a claim that Panzer had blackmailed him into working on the mod, even though he did not want to. This was fun and all to follow, but in the end it turned out Morrina was once again lying.

The "shadow council" thing where a number of team member made a secret Discord server to act behind Panzer's back has been brought up here before; If memory serves, and I'm 95% sure it does, Morrina was the one who couldn't take the secrecy and ratted the server out to Panzer, managing to escape without punishment. This all happened months before he was fired of course.

Quite the wall of text, I know, but if you'd like to know more, feel free to ask.
This might be false information then, but I seem to remember there being drama surrounding the portrayal of Japan not being to the liking of the team leads and the community
 
Honestly the best compromise game is Arsenal of Democracy. Not too complicated like HoI3 or Darkest hour and still awesome AI scripts.
The HoI2 game? I'm afraid the same point applies at to HoI3, if HoI4 is a dying game, then AoD is dead and buried.
 
This might be false information then, but I seem to remember there being drama surrounding the portrayal of Japan not being to the liking of the team leads and the community
Muppers trans, and Japan was "white washed" of warcrimes and shit, which is ironic as hell considering they made the architect of the holocaust a wholesome 100 hero in the final build.
 
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