I never played a UE4 or UE5 game that didn't have optimization issues. What is apparently does well is work flow on the dev side, and with mentally retarded contractors that only know unreal.
Entirely unrelated but I still can't get over how Peripeteia, a literal unoptimized unfinished early access unity game (still great though), runs far better than games like Insurgency Sandstorm (released in 2018) and RoN.
I was thinking about this last night, but it would have been cooler if they just pixalated/black bar censored the offending content. It would still get the point across for most scenes, and would likely be easy to shut on/off. Not sure if there were demands to directly remove models/textures to be on console.
Hello! My opinion as a small indie dev using Unreal Engine, the problem is not the engine itself, it is lack of optimization from the developers themselves. I was able to make Unreal Engine 5.3 run at 60 fps on my potato PC, an Acer Nitro 5 Notebook with a GTX1650 LOL (skip to 04:26 to see the new map in UE5):
Off course, you can not compare my game with a AAA game in terms of graphics, but it is natural if you are going to focus on graphics and fidelity, you will push the engine to its limits, like going for Metahumans (like in the new Mafia Old Country Game), or ultra realistic shaders, so you will indeed need a extreme powerful PC to run the game. My focus never was graphics, but making something fun to play. And the proof that many gamers today don't give priority to graphics, is the rise of retro indie games, with a visual style that mimics the early 3D era, and these games are being more successful and selling more than many of these AAA games (many of them filled with woke ideology).
To be honest, I don't play these most recent AAA games, I am playing now on my Steam Deck (with my daughter) games from 2015 up to 2020 (like Little Nightmares, Street Fighter V, Killer Instinct, Man Eater, Ace Combat 7, and others) and I am having tons of fun.
So again, the blame is not on the engine, but on the devs who are not optimizing their games.
My game Fursan al-Aqsa (both versions, the UE3 and UE4 versions) run at stable 60fps even on low end pc's. There is no stuttering or other common bugs from Unreal Engine games. Try yourself:
This is an Action Game which addresses the Israel x Palestine conflict from a Palestinian perspective, breaking the cliché of portraying Arabs as Terrorists. You will play in missions across Palestine with many objectives to accomplish, epic battles, powerful guns, vehicles to drive and more.
store.steampowered.com