- Joined
- Apr 1, 2019
They could do a hard scrap and rewrite, but that's not going to happen since Bioware is pretty much dead.Mass effect is fucking dead and buried, 3 was a blight on society and andromeda was just them spitting on their corpse lol
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They could do a hard scrap and rewrite, but that's not going to happen since Bioware is pretty much dead.Mass effect is fucking dead and buried, 3 was a blight on society and andromeda was just them spitting on their corpse lol
They could do a hard scrap and rewrite, but that's not going to happen since Bioware is pretty much dead.
Battle TitsI've just remembered another crap thing about ME3 - they shoehorned in that IGN journalist playing herself.
Probably unpopular opinion here, but when you're only going back one previous console generation (PS3/360) to "remaster" something, it's time to fucking stop and release more original shit
Then again I hate the whole "remastering/reboot/re-telling/etc..." idea as a whole, no matter if it's video-games or tv shows/cartoons.
[/QUOTE\] tbh the only reboot i can think of that i liked is DOOM
The incredibly cynical response is because you, as a resident of Earth, care about it intrinsically, and so that's a good way to motivate the player regardless of Shepard's investment.Yeah I never understood why the Reapers had to bring the Citadel into Earth orbit.
The incredibly cynical response is because you, as a resident of Earth, care about it intrinsically, and so that's a good way to motivate the player regardless of Shepard's investment.
The series in general took a sharp human-centric turn after the first game, where we were supposedly unpopular upstarts.
It still bugs me that they killed Emily Wong (the in-game reporter lady who was always friendly to Shepard) in a fucking tweet the day the game came out and replaced her with a games journalist.I've just remembered another crap thing about ME3 - they shoehorned in that IGN journalist playing herself.
Wait are you serious? I was wondering what happened to her seeing as how nobody mentions her in-game. That's fucking lame. I remember hearing that some events were only shown through Twitter, but that one just irritates me.It still bugs me that they killed Emily Wong (the in-game reporter lady who was always friendly to Shepard) in a fucking tweet the day the game came out and replaced her with a games journalist.
Yeah. The tweet(s) were written like she was the one making/saying them. She was on Earth when the invasion started and she quite literally kamikaze'd a Reaper with her News Van. Obviously this did nothing; so she died for fucking nothing. 2 games of being a minor fan favorite and they do her dirty like that for some 3DPD game journo.Wait are you serious? I was wondering what happened to her seeing as how nobody mentions her in-game. That's fucking lame. I remember hearing that some events were only shown through Twitter, but that one just irritates me.
Chobot was decent looking, nothing particularly special, though. Even if she gave some pussy to every single dude in Bioware that wanted to hit that, why in the fuck did they write her in to the game? She's a barely passable VA and her personality proves she's at best some eye candy. She's not as mind-boggling as how Felicia Day is so beloved (that bish is effin' gross), but the level of thirst and simpery in video games will never not astound me.I've just remembered another crap thing about ME3 - they shoehorned in that IGN journalist playing herself.
There's a not terrible reason for that, but its not exactly obvious. There's a massive power vacuum after Sovereign and the Geth hit Citadel Station because the best and most powerful of the Citadel races are all there. C-Sec patrol officers are mostly Turian, tech support Salarian, and as you can probably guess the bulk of the Asari diplomatic corps is stationed there as its the political hub of the galaxy. They all take a big hit to numbers, and since the humans have been rather isolated from galactic affairs thanks to the scheming of said Citadel races, emerge far more intact in that regard than everyone else, so we shove our qualified personnel in there before the other races can react using the prestige of saving the Citadel as well as the influence from our brand new Council seat. People like the humans even less in ME2 since we've blatantly exploited the Citadel disaster for our own personal gain, but by this point with a Council seat and our people in high ranking jobs, there's little they can do.The incredibly cynical response is because you, as a resident of Earth, care about it intrinsically, and so that's a good way to motivate the player regardless of Shepard's investment.
The series in general took a sharp human-centric turn after the first game, where we were supposedly unpopular upstarts.
There's a not terrible reason for that, but its not exactly obvious. There's a massive power vacuum after Sovereign and the Geth hit Citadel Station because the best and most powerful of the Citadel races are all there. C-Sec patrol officers are mostly Turian, tech support Salarian, and as you can probably guess the bulk of the Asari diplomatic corps is stationed there as its the political hub of the galaxy. They all take a big hit to numbers, and since the humans have been rather isolated from galactic affairs thanks to the scheming of said Citadel races, emerge far more intact in that regard than everyone else, so we shove our qualified personnel in there before the other races can react using the prestige of saving the Citadel as well as the influence from our brand new Council seat. People like the humans even less in ME2 since we've blatantly exploited the Citadel disaster for our own personal gain, but by this point with a Council seat and our people in high ranking jobs, there's little they can do.
That's some excellent fanon, but the game just says we "seized political control" after the Citadel attack (ignoring the impact of saving the council beyond which character models they have), and never elaborates further. Then Shepard reincarnates, and any Alliance figure we meet who might tell us about the galacto-political ramifications of the end of the first game whines at us instead for working for Cerberus.There's a not terrible reason for that, but its not exactly obvious. There's a massive power vacuum after Sovereign and the Geth hit Citadel Station because the best and most powerful of the Citadel races are all there. C-Sec patrol officers are mostly Turian, tech support Salarian, and as you can probably guess the bulk of the Asari diplomatic corps is stationed there as its the political hub of the galaxy. They all take a big hit to numbers, and since the humans have been rather isolated from galactic affairs thanks to the scheming of said Citadel races, emerge far more intact in that regard than everyone else, so we shove our qualified personnel in there before the other races can react using the prestige of saving the Citadel as well as the influence from our brand new Council seat. People like the humans even less in ME2 since we've blatantly exploited the Citadel disaster for our own personal gain, but by this point with a Council seat and our people in high ranking jobs, there's little they can do.
You almost get that in news broadcasts on the Citadel. If you save the Council, turian officials agree to pay reparations for the humans for the First Contact War. Let them die, and tensions between the turians and humans remain high as ever.I would probably have included several different events in 2 that correspond to which ending you chose, like a group of people of different races honoring the human sacrifices if you saved the council, or constant race riots if you chose to let them die,
Of course, this means fuck all since it never directly affects Shepard and you never actually see anything similar. It's purely flavor text.
People give way too much credit to ME1
I think its the best one, but its not very good and doesn't really hold up. The mechanics are clunky and unrefined the RPG elements are tedious and frustrating, yet the worst part probably has to be the plot. Saren's entire plan is self-defeating and stupid Boi could have just come back took a desk job on the citadel and wait for things to play out as they would and then when everyone is freaking out about the giant mystery ship leading the geth attack on the citidel just go to the master control and hit the switch.
His entire plan to reach a teleportation device that just leads him back to a place he already had access to turns his entire quest into a huge farce. The only thing he accomplishes that wouldn't have also been accomplished by just playing the inside man is setting up his own downfall by directly involving the one person who could undo his machinations.