Report: EA Is Remastering The ‘Mass Effect’ Trilogy At Long Last (Unconfirmed)

I hope it turns out well but I'm skeptical. Bioware is in such a shit state these days that they can't even release a single game that isn't a complete trainwreck. But now they're allegedly working on this, Anthem 2.0 (lol), the next Dragon Age, and a new Mass Effect sequel all at the same time?

Yeah, sounds like a recipe for disaster and I wouldn't be surprised if it launches like the Master Chief Collection (IE, a raging dumpster fire). But we'll see. If that happens though and Bioware still doesn't get shut down, I'll be convinced they must have naughty pics of EA higher-ups or something.

bioware is different studios, it's ea's little trick to name everything bioware and dice for brand recognition. DA is edmonton, anthem is austin, ME reboot and sequel (if it even exists, personally doubt it since EA doesn't do much anymore they can't stuff micotransactions and always online in) is most likely outsourced to some poor third-world studio.

which also means next DA will be utter shit, because the main studios always fuck up hard and need the offshot studios to salvage their mess - see dice LA and bioware austin (anthem is actually pretty good now all things considered, just quite content starved).
 
bioware is different studios, it's ea's little trick to name everything bioware and dice for brand recognition. DA is edmonton, anthem is austin, ME reboot and sequel (if it even exists, personally doubt it since EA doesn't do much anymore they can't stuff micotransactions and always online in) is most likely outsourced to some poor third-world studio.

which also means next DA will be utter shit, because the main studios always fuck up hard and need the offshot studios to salvage their mess - see dice LA and bioware austin (anthem is actually pretty good now all things considered, just quite content starved).
I’m aware they have different studios but I’m not sure it’s necessarily a good thing, it’s been reported that they do not get along very well and it leads to turmoil. Stuff about them fighting amongst each other, trying to swing their dicks around trying to prove who the “real” Bioware is, childish shit like that. It’s part of why Andromeda/Anthem turned out to be such shitshows (and the BW studio that made Andromeda doesn’t exist anymore).

I’m (morbidly) curious to see how Austin handles Anthem 2.0 - if it even comes out, which I’m still skeptical of. From what I’ve heard they might have a better grasp on what they’re doing than Edmonton, but the game’s name is so tarnished at this point it would have to be insanely good to even have a chance of making a comeback.
 
I’m aware they have different studios but I’m not sure it’s necessarily a good thing, it’s been reported that they do not get along very well and it leads to turmoil. Stuff about them fighting amongst each other, trying to swing their dicks around trying to prove who the “real” Bioware is, childish shit like that. It’s part of why Andromeda/Anthem turned out to be such shitshows (and the BW studio that made Andromeda doesn’t exist anymore).

I’m (morbidly) curious to see how Austin handles Anthem 2.0 - if it even comes out, which I’m still skeptical of. From what I’ve heard they might have a better grasp on what they’re doing than Edmonton, but the game’s name is so tarnished at this point it would have to be insanely good to even have a chance of making a comeback.

anthem was basically all edmonton and them being retarded (think there's a report floating around, just look for "bioware magic" where they thought "all will come together magically in the end"). doubt edmonton is even involved with anthem anymore at this point, same way austin is in charge of TOR and dice LA of whatever dice sweden shits out, so the main studios can fuck up work on the next project. honestly I don't know why EA doesn't just give those projects to them directly, because edmonton and sweden always crap themselves and have for years. imagine a mainline battlefield (which sells on name alone) done by visceral, RIP.

the andromeda studio was just a random EA studio (although I think they also did the ME3 multiplayer), they just got named bioware to sell mass effect. after that cratered there was no reason to keep them around (good riddance, now curry king is back being a nobody when he's not twittering under the bioware banner). that's where the possible animosity could come from, because afaik studios mostly work on their own.

as for anthem... they fixed the most egregious stuff like crashes and loading screens everywhere, progression is actually good (speaking as someone who's not the biggest fan of shitty designed looter shooters), suits play distinctly enough to offer actual gameplay diversity etc.; if it would have come out in the state it is now it probably would've been received quite differently. shame really, because all it's missing is content - you can only fly around the same map for so long, although they tried hard to make you not notice it with their additions. however with no one playing it (and adding money) that state will never change. I would go as far and say the game is actually fun now.

tarnished name... dunno, people still play destiny and warframe, and those were probably bigger crap repeatedly for longer than anthem, which just got laughed at and then forgotten. if EA is smart they make it f2p with the basic suit and offer the rest a la carte in the beginning so people can at least give it a try without much investment, and since they're back on steam it should be even easier to get people to install it. if it works out great, if not not much harm done but at least some people might have changed their perception about the game (and possibly EA). but since we're talking about EA the chance of them being smart is slim to none. fuck I expect them to go full retard with 2.0 because the first version obviously didn't sell, completely missing that it was not the gameplay or basic design that made people drop it, they'll probably take a game that is fine at it's core and just needs a more little polish and more content and turn in into some abomination they think is "hip with gamers" at the moment or whatever while spending time on bullshit that didn't need fixing in the first place.

well, at least I got my money's worth out of it and can remember the good parts. still, I have to give EA props sticking to it and at least trying, not like the faggiest studio in the industry with battleborn...
 
Damn, I'm actually kind of excited for this to happen. ME1 defnitely needs and deserves the remaster treatment. I might have to install my PC copy and do a replay.

I think I might be the only sperg who enjoyed the Mako driving in the game.
You're not alone, the Mako driving is actually the main thing I remember about the first game.

However it was one of those things where you kind of had to use your imagination somewhat, since it was more of a great idea than a great execution, but I do remember there being some cool moments, it's total bullshit that they dropped it for 2 and 3 instead of trying to improve it.
 
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anthem was basically all edmonton and them being retarded (think there's a report floating around, just look for "bioware magic" where they thought "all will come together magically in the end"). doubt edmonton is even involved with anthem anymore at this point, same way austin is in charge of TOR and dice LA of whatever dice sweden shits out, so the main studios can fuck up work on the next project. honestly I don't know why EA doesn't just give those projects to them directly, because edmonton and sweden always crap themselves and have for years. imagine a mainline battlefield (which sells on name alone) done by visceral, RIP.

the andromeda studio was just a random EA studio (although I think they also did the ME3 multiplayer), they just got named bioware to sell mass effect. after that cratered there was no reason to keep them around (good riddance, now curry king is back being a nobody when he's not twittering under the bioware banner). that's where the possible animosity could come from, because afaik studios mostly work on their own.

as for anthem... they fixed the most egregious stuff like crashes and loading screens everywhere, progression is actually good (speaking as someone who's not the biggest fan of shitty designed looter shooters), suits play distinctly enough to offer actual gameplay diversity etc.; if it would have come out in the state it is now it probably would've been received quite differently. shame really, because all it's missing is content - you can only fly around the same map for so long, although they tried hard to make you not notice it with their additions. however with no one playing it (and adding money) that state will never change. I would go as far and say the game is actually fun now.

tarnished name... dunno, people still play destiny and warframe, and those were probably bigger crap repeatedly for longer than anthem, which just got laughed at and then forgotten. if EA is smart they make it f2p with the basic suit and offer the rest a la carte in the beginning so people can at least give it a try without much investment, and since they're back on steam it should be even easier to get people to install it. if it works out great, if not not much harm done but at least some people might have changed their perception about the game (and possibly EA). but since we're talking about EA the chance of them being smart is slim to none. fuck I expect them to go full retard with 2.0 because the first version obviously didn't sell, completely missing that it was not the gameplay or basic design that made people drop it, they'll probably take a game that is fine at it's core and just needs a more little polish and more content and turn in into some abomination they think is "hip with gamers" at the moment or whatever while spending time on bullshit that didn't need fixing in the first place.

well, at least I got my money's worth out of it and can remember the good parts. still, I have to give EA props sticking to it and at least trying, not like the faggiest studio in the industry with battleborn...
From what I understand Austin is completely in control of Anthem now, unless Edmonton tries to muscle in or something. The game's in a better state now than it was at launch but still faaar from perfect, or even good. Biggest issue is lack of content, which they seem to be rolling into whatever Anthem 2.0 is.

I think Destiny and Warframe had the advantage of being some of the first kinds of these games, before people REALLY got burnt out on them. It feels like these days, every live service game that comes out and tries to compete with Destiny faceplants immediately (see: Avengers).

Now it going F2P, especially if they put it on Steam, would be the logical decision. But like you said, this is EA, so there's almost zero chance of that happening. Fuck, there was even a report that they're considering making people pay for Anthem 2.0, which would absolutely fucking NOT go over well with pretty much anyone and I believe would be the final nail in the game's coffin regardless of its quality.
 
Gamespot leaked it a few hours early, but I guess this is confirmation.
ME1.jpegME2.jpgME3.jpeg
 
Never played any of these games so might pick this up when it comes out. Heard a lot about them, good and bad.
 
Long shot, but I've been replaying the ME trilogy recently. ME2 is way worse than I remember, and ME1 is way better than I remember. I used to love scanning planets, but something about it didn't work anymore for me. As tedious as it was, I found the Mako way more engaging and fun. Everything except Pinnacle Station was pretty good. The moment I start PS I immediately open the console and suffer through it. It'll be the first time I actually touch ME3.

I know exactly what they're going to do, but it'd be nice if they just overhauled the combat so it's consistent through all three games. It'd be more interesting to combine ME1/ME2 thermal managing, where you can select between the weaker but cooldown-based infinite heat sink and a stronger but clip-based heat sink. How'd the weight-based system for ME3 work out? It seems like it solved a lot of problems from the first two games.
 
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That's a shitty cover.

Cool artwork. I don't know what they're going to do with the franchise, they fucked up the Shepard story and they fucked up the only opportunity to start over with Andromeda, so when I hear Casey Hudson say that the "veterans" are working on it, I expect another shit show.

Didnt notice it anywhere, but did they mention anything about the multiplayer being included? I miss the old days of that shit.
Nothing yet. I bet that they would have to get rid of the loot boxes and make a proper progression system.
 
I hope it turns out well but I'm skeptical. Bioware is in such a shit state these days that they can't even release a single game that isn't a complete trainwreck. But now they're allegedly working on this, Anthem 2.0 (lol), the next Dragon Age, and a new Mass Effect sequel all at the same time?

Yeah, sounds like a recipe for disaster and I wouldn't be surprised if it launches like the Master Chief Collection (IE, a raging dumpster fire). But we'll see. If that happens though and Bioware still doesn't get shut down, I'll be convinced they must have naughty pics of EA higher-ups or something.
BioWare should just really move on to a new RPG IP. Maybe Knights of the Old Republic 3 or something new. Don't know why they're not doing that.
 
Long shot, but I've been replaying the ME trilogy recently. ME2 is way worse than I remember, and ME1 is way better than I remember. I used to love scanning planets, but something about it didn't work anymore for me. As tedious as it was, I found the Mako way more engaging and fun. Everything except Pinnacle Station was pretty good. The moment I start PS I immediately open the console and suffer through it. It'll be the first time I actually touch ME3.

I know exactly what they're going to do, but it'd be nice if they just overhauled the combat so it's consistent through all three games. It'd be more interesting to combine ME1/ME2 thermal managing, where you can select between the weaker but cooldown-based infinite heat sink and a stronger but clip-based heat sink. How'd the weight-based system for ME3 work out? It seems like it solved a lot of problems from the first two games.
I believe there's settings you can play with somewhere in the original ME2 files to enable a slow regen for your heat clips, but I couldn't get it to work. And weight did solve the weapon/power issue, although the total destruction of the inventory system Dean Takahashi unleashed in ME2 wasn't totally undone, although the modding went a long way towards doing that.
 
I see a sizable chest on Miranda, could the remaster actually be faithful to the original character models?

And dare I be so optimistic to hope that this will remind people that a female character having a feminine body isn't going to cause over 9000 rapes and people will lighten the fuck up with that shit?
 
I believe there's settings you can play with somewhere in the original ME2 files to enable a slow regen for your heat clips, but I couldn't get it to work. And weight did solve the weapon/power issue, although the total destruction of the inventory system Dean Takahashi unleashed in ME2 wasn't totally undone, although the modding went a long way towards doing that.
Not having to worry about inventory management was one of the few things I was actively looking forward to while playing ME1. The only problem I had with the Armor in ME2 is that it lacked the ability to toggle helmets. Really annoying to walk around with a full N7 helmet on like an autistic kid walking off the shortbus. I do miss mod-swapping though, and I'm not fond of eating up your abilities with ammo mods.
 
BioWare should just really move on to a new RPG IP. Maybe Knights of the Old Republic 3 or something new. Don't know why they're not doing that.
Anthem, ME, and DA are their own properties, is why. They don't have to consult with the most overbearing company in entertainment for each decision and they don't need to pay out of their products. I doubt enough extra people would buy a SW game instead of a new ME to make up for all of the costs involved.

There's also enough overlap between KOTOR and SWTOR to eat into their current profits a bit.
 
I see a sizable chest on Miranda, could the remaster actually be faithful to the original character models?

And dare I be so optimistic to hope that this will remind people that a female character having a feminine body isn't going to cause over 9000 rapes and people will lighten the fuck up with that shit?
Remember how Jack's original outfit was just furniture straps over her tits and some pants. Can't wait to see all those tattoos in hd.
Jack-Subject-Zero-Mass-Effect-2-Profile-a.jpg
 
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So this is Mass Effect 1-3 with all the DLC included for Xbox One, PS4 and PC?

I'm surprised it took so long, not that it's happening.

Guess Bioware is trying to gain back some goodwill after Andromeda.

When this hits EA Play, that's quite some value.
 
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