Resident Evil - Virgin Vampire Wine Mom vs Chad Magnetic Lebowski

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I've been in this boat since RE5.

Yes, there's merits to all the post tank control games, and some are clear standouts. But this sacred cow shit that anything beyond the PS3 era cannot be criticized is fucking gay.

Even complimenting a game that you also criticize is a threat on these retard's wellbeing.

They treat 2make like it's the second coming. I'll admit it's pretty decent, but it's still half a game of what the original was no matter how much copium is ingested.



A few months back I went back and replayed RE7 after several years and it's not bad as I remembered it. Is it incredibly flawed? Very. I also got RE8 at a steep discount. Thought it was eh. Completely alien to RE. It's trying to be this ass baby of RE4 and COD game. Is fun to play? Yeah, I had fun with it. Do I want more of that in the series going forward? No.

I've really had my fill of the FPS and over the shoulder shit already.

The community has always been flawed but I've been 'around' in the online community or what there is of one since probably around 2002 when people were excited about Outbreak and bitching about Code Veronica leaning too far into the 'action' style, but it's only gotten worse over time. The fact that the community is so polarized is probably part of the problem, Capcom seemingly tries to get input from fans but fans of the series differ so wildly in opinion that any changes they try to make based on fan input will naturally be schizophrenic and unfocused. You've got multiple different sides of the 'fandom' [a word I despise using] based on generations, the people who got into the series from the start usually grumbling about wanting fixed cameras again, a huge mass of people who played RE4 as their first entry in the series but they're split between appreciating the fixed camera entries or hating them, then you've got the Nu-Reddit fans who only caught on with RE7 and whine about all of the earlier games being too hard or clunky. In theory the RE4 cohort should be the largest since that game was an absolute fucking blockbuster, but for whatever reason the post RE7 fans are the loudest and most numerous in most normie-oriented channels.

I suppose I would be in the first cohort and I do occasionally grumble about wanting another fixed-camera angle entry [a new game in the style of Outbreak with better controls would be a fucking killer IMO] but I can definitely appreciate the later entries, even the newest ones have some merits, but the werewolf shit was a bridge too far for me. The game itself was great from a mechanics and gameplay standpoint but as so many fucking old school fans say, "it's a good game but not a good Resident Evil game" which is a phrase I dislike since it's overused but it's true. The tone was off as well for it to be an RE game, at least the weird Texas Chainsaw Massacre/creepy swamp people vibe kinda worked for RE7 and took place mostly in a big house so there are some parallels to the original RE. But RE8 felt like it wanted to wear RE4's skin but forgot everything else that RE4 did well. I'd be more than willing to work with it if they just wanted to do OTS style games from now on but they need to get the fucking tone right. I know they're still capable of doing so since they hit it dead-on in the RE2 remake.

But yeah the fanbase has always been pretty obnoxious, even back in the days of that ResidentEvilFan : A New Blood website [which I think is down now which doesn't surprise me since no one else remembers it lmao] you'd have people shitting on great games as early as RE3 for leaning too much into action rather than survival horror, but now most of the people who are mad about the action-oriented shift would consider RE3 quite possibly the best game of the original trilogy. Overall I've mostly had to accept that the third, more obnoxious cohort of fans is always going to be louder than any of the other subgroups and that ultimately these games just aren't really aimed at me/my demographic anymore. It's kind of funny that back in the day the original fixed-camera group and the RE4 OTS style group were warring with each other but now they've mostly assembled in mutual hatred of the third group. People tend to forget how fucking controversial RE4 was when it first released before everyone realized that it was a generational leap.

The newer gen fans really don't get that when people critique the newer games, they're not claiming that the newer entries are totally without merit, or at least I'm definitely not. Maybe it's just a Reddit thing since Reddit has unfortunately replaced traditional message boards and fansites as being the premier 'fan community' concentrators. They'll updoot a shitty, lazy cosplay to the moon and back but if you give a mild critique on RE8 you're negative one-hundred. They also seem to hate Code Veronica the most, which was in my opinion the apex of the fixed-camera games, probably because it's 'too hard' for them. Softlocking is considered a shitty thing for modern games but that was the fucking point, it's supposed to be a punishment for not playing conservatively enough or not planning ahead sufficiently.
 
With Village's ending it looked at least initially like Rosmary Winters was going to the protagonist going forward but with the soft reboot of the original timeline I don't think that's going to happen anymore.
I'm going to be honest, I have no interest in seeing any continuation of Rosemary's storyline.
 
God bless some modders.

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But yeah the fanbase has always been pretty obnoxious, even back in the days of that ResidentEvilFan : A New Blood website [which I think is down now which doesn't surprise me since no one else remembers it lmao] you'd have people shitting on great games as early as RE3 for leaning too much into action rather than survival horror, but now most of the people who are mad about the action-oriented shift would consider RE3 quite possibly the best game of the original trilogy.
I'm old enough that I played the original trilogy new, but I don't remember anyone bitched about RE3 at the time. But at that time I didn't have access to the internet.

It took many years to come to the conclusion that I think RE3 is my favorite game to play of the series. I feel, it's the perfect evolution of the previous two games. Yes, it's more action based. But wasn't RE2 more action than RE1? They dunk your head in ammo and weapons and there's way more enemies compared to RE1.

RE3 ups the action ante, but given it's premise and location, it doesn't distract that it's a zombie game. And the zombies in that are way harder than anything before it. They're turbo mode still to this day can be difficult if your guard isn't up.

My only real complaint about RE3 is that the mid enemy Deimos and Brainsucker are nearly the same enemy and not anywhere as cool as the Lickers. But the Hunter Betas were nice.

It gave us the gunpowder mechanics, which always should've been in every game going forward.

One of the first games ever to have a quickturn.

Has the most responsive tank control based gameplay I've ever seen, even above REmake and Zero.

The live events were real time play based decisions that would effect the rest of the game, which would be the last time an RE had multiple endings.

Nemesis, without question, is still the best pursuer in any game, ever.
The newer gen fans really don't get that when people critique the newer games
My biggest issue with them, is they can't help but go back and shit all over the old games.

Like I argue with retards on Youtube, and they claim the OG RE4 has a "inferior" control scheme. Like. What?

You mean the snappy controls that never were RNG based, that were entirely predictable and the player had a stranglehold on Leon's movement and aiming? Yeah, those were shitty. Literally no one ever, has come to the conclusion that RE4 needed a mechanical update. It's all the Mandela effect fake memory bullshit.

That's the biggest issue in 4make, that it feels absolutely terrible to play. The reticle bloom. The completely shit rifle scope drift. The inertia movement that feels like it takes forever to shift weight to a different direction. That it takes millennia sometimes for Leon or Ada to even point the fucking gun.
 
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So I never really sympathized with the people who wanted more of the original series. Counting 1, 2, 3, cv, 0, REmake, outbreak 1 and 2 you have 8 titles, if were being generous theres also deadly silence, dead aim and the first 2 survivor games. 12 including spin-offs in that style, you also had 2 fear effect games, DEEP fear, silent hill 1-4, dino crisis 1-2, haunting ground, rule of rose, clock tower 3, alone in the dark x 5 or 6 amongst many many others (i only listed ones ive played and remembered) The genre was saturated and has seen many indie games in recent years too.

Once you start making an argument for narrative payoff you've totally lost me, resident evil is the most blatant example of good guy beats bad guy. While the writing added a creepy undertone to set the stage its not terribly compelling, obsessing over chris's final line in cv when its so silly is well, silly. Its identical to how 2 ended as well (for leon). The story is set dressing, the drive for me is testing my resource management, planning, and on subsequent playthroughs, routing.

Those games were great and i love em dearly but I got my fill. In the opposite corner, games that cross between third person shooter and action game is severely limited. There's 5, 6 if you count mercs3d. There's some edge cases like vanquish or dead rising but when I have to stretch the definition that far it makes the problem really clear its a genre entirely held up by a single series thats now gone. There's easily 50+ survival horror games.

(should've listed re4make to be fair)
 
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You mean the snappy controls that never were RNG based, that were entirely predictable and the player had a stranglehold on Leon's movement and aiming? Yeah, those were shitty. Literally no one ever, has come to the conclusion that RE4 needed a mechanical update. It's all the Mandela effect fake memory bullshit.
My one complaint about OG RE4 is that it does use tank controls. Just from an OTS perspective instead of isometric. But yes, doesn't change the fact in the slightest that I wish the remake was anywhere near as responsive as those controls were.
 
My one complaint about OG RE4 is that it does use tank controls. Just from an OTS perspective instead of isometric. But yes, doesn't change the fact in the slightest that I wish the remake was anywhere near as responsive as those controls were.
Tank controls are why its responsive and it has quick turns for 180 and 45 degrees. It also what the game is balanced around, the wii version undoubtedly gives you a higher level control over your character but the result is you're way stronger than you're supposed to be.
 
Tank controls are why its responsive and it has quick turns for 180 and 45 degrees. It also what the game is balanced around, the wii version undoubtedly gives you a higher level control over your character but the result is you're way stronger than you're supposed to be.
You can stop and turn on a dime no matter the situation.

And I never understood why people have an issue with the tank controls in that, when you're always looking forward and you press up to move. I don't understand the disconnect with that.

It'll never happen obviously, but I would really like a return to form of fixed camera. OTS and now FPS is so old hat. The reason why RE1 and REmake especially scared the fuck out of people at the time was being made uncomfortable with bad but artistic camera angles.

That's my fundamental problem with remaking RE2 and 3 when you can see everything coming a mile away. As a noob, one of the scariest parts about RE3 is not seeing Nemesis off screen when his music popped and you know he's there. These newer games lack all subtly. And they take themselves too fucking seriously now when I just want ham and cheese acting and plots and I don't need this Netflix writer faggot shit.

The RE0-CV era was always cheesy, and the only thing that was taken really seriously throughout them was just the lore. They would never step on the toes of the previous game, and would only deepen them. For example, look how every character that's in 2make is completely not in character to their original counterparts. 3make actually did Carlos a solid with making him not a cartoon of a spic, but they wrecked Jill entirely compared to the consistent portrayal of her up to that.

And of course, they completely raped all the lore behind Nemesis and have no idea of what the fuck he even was supposed to be. Shit like that never happened in the original. They always were written within the scope of the previous games. Nemesis is just a tyrant with the parasite. No different than Mr. X albeit slightly modified beyond that. In 3make he turns into a Xenomorph and then a Dead Space monster. Like why are they even chasing the G virus in 2make if this fucking thing exists? That beyond anything I find so absurd and offensively bad as a RE3 superfan.
 
Nemesis couldn't be controlled, and was actually kind of shit at its job compared to the resources Umbrella sunk into it.

At least tard rage about shit that isn't spelt out, dude.
 
I thought the flashy beretta was just weeb shit, and too late. Like a morbid joke about bureaucracy.

"If only we had our blinged out 9mm pistols, we would have survived, like Jill!"
 
hat's the biggest issue in 4make, that it feels absolutely terrible to play. The reticle bloom. The completely shit rifle scope drift. The inertia movement that feels like it takes forever to shift weight to a different direction. That it takes millennia sometimes for Leon or Ada to even point the fucking gun.
No, stalker child. 4make is not terrible to play, these are merely your delusions
remake 4 actual ign quote.png RE4 Remake review.jpg
You have been instructed, many thousands of times, to cease talking about the older(inferior) games, as they are old and outdated.
Cease entertaining your delusions, child. Continuing to do so will earn you scorn from Capcom and Resident Evil fanbase.
Enjoy reddit downvotes on your account, stalker child, and do not ever talk this way about Resident Evil 4 Remake again.
10/10, these are facts, it is a perfect game. You will now cease harassing me and other true fans of the franchise, as these facts are not debatable.
 
An interesting development. Remember RE8 coming out on Mac last year?

At the recent iPhone event, it was announced that RE8 would be coming to iOS as well, scheduled for the end of October. In addition, RE4 would be coming out on Mac and iOS this year.

A day after the event, Capcom held their TGS stream
, where they had about 20 minutes dedicated to RE8 and RE4 on iOS, including playing them on stage, and showing off the award they received from Apple (Visual and Graphics - Game).

In short, Capcom wants to release triple A titles on mobile (they dabbled on it in the past, ironically enough also with RE4 in 2009), and have been working with Apple.
 
An interesting development. Remember RE8 coming out on Mac last year?

At the recent iPhone event, it was announced that RE8 would be coming to iOS as well, scheduled for the end of October. In addition, RE4 would be coming out on Mac and iOS this year.

A day after the event, Capcom held their TGS stream https://youtube.com/watch?v=gYakbTGDkBE:740, where they had about 20 minutes dedicated to RE8 and RE4 on iOS, including playing them on stage, and showing off the award they received from Apple (Visual and Graphics - Game).

In short, Capcom wants to release triple A titles on mobile (they dabbled on it in the past, ironically enough also with RE4 in 2009), and have been working with Apple.
RE4 on Mobile was surprisingly good. It was a best hits sort of situations, only some of the levels made it in but they were recreated perfectly and were usually the ones that suited the "play on the go" nature of the game. I believe almost every boss fight made it in too, and despite some weapons not making it in, you could upgrade pretty much every weapon to act like a hybrid of all the other variants from console and PC releases(for example, Silver Ghost could get the penetration effect of the Punisher as an upgrade). One change I very much like was that you could BUY ammo, something I approve of since that makes money management even more important: Sure, you can be stocked up on ammo all you want, but then you won't have the funds for herbs, grenades or upgrades you might need down the line. Since every level is either a fight level or a boss level, it's not like you will keep that ammo for very long either.
The game also had Merc mode, which I found surprising. Definitely a great game to play back in the day, and I suggest it for anyone who can grab a copy without it containing a virus.
It should be noted that the 3DS had a similar entry based off RE5, however it was entirely merc centered
 
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It should be noted that the 3DS had a similar entry based off RE5, however it was entirely merc centered
One thing I hated about that game was that it only had one save file which couldn't be deleted, so if you get it used you can't start fresh.
 
Here is the video on this strange mobile port. You might not know this, but it was originally going to be a killer app for a literally who brazilian console nobody has ever heard of. The weirdest thing about it is that some of the ports had the Ganados skin be blue, something I have not actually seen in the port I was playing(iOS, later Android)
 
Here is the video on this strange mobile port. You might not know this, but it was originally going to be a killer app for a literally who brazilian console nobody has ever heard of. The weirdest thing about it is that some of the ports had the Ganados skin be blue, something I have not actually seen in the port I was playing(iOS, later Android)
https://youtube.com/watch?v=4-afM7wnGkQ
theres also the degeneration tie-in game on the same engine
 
Here is the video on this strange mobile port. You might not know this, but it was originally going to be a killer app for a literally who brazilian console nobody has ever heard of. The weirdest thing about it is that some of the ports had the Ganados skin be blue, something I have not actually seen in the port I was playing(iOS, later Android)
https://youtube.com/watch?v=4-afM7wnGkQ
Not mobile, I know, but there was a Resident Evil 2 port on Tiger's own Game.com and it was shit
 
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