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Not sure why. They were the worst enemy in the game bar none.
Yeah, that was a nice case of reality calling its checks. Tho I have to admit, back then as a teenager or something, I was confused why "freezing stocks" was such a blow to Umbrella when they had all these secret labs, factories, and BOWs.I will always appreciate that Umbrella was ultimately taken down because their stocks were frozen.
RE 6 has unlockable files that imply that Claire visited Sherry all the time when she was in government custody to the point that Sherry picked up a lot of Claire's traits and they still continued to hang out after she became an agent. Even Chris's response to meeting Sherry implies Claire talks to him about her all the time. Its nice to know Claire didn't abandon her but it would have been nicer to actually see this. It comes back to the earlier discussion of us never seeing any one (besides Barry) do anything not related to shooting zombies.Sherry is alone, deep down hoping Claire would return (and as far as we know, they never physically met again outside of communications off screen).
It comes back to the earlier discussion of us never seeing any one (besides Barry) do anything not related to shooting zombies.
Considering he would still be wanted by the U.S. government and facing execution, probably.Yea like what the fuck happened to Billy after he ran into the forest at the end of Resident Evil 0. Did he just go completely off the grid or something???
That or some zombies/zombie dogs got him on his trek.Yea like what the fuck happened to Billy after he ran into the forest at the end of Resident Evil 0. Did he just go completely off the grid or something???
He shaved his head and became Vin Diesel's stunt double.Yea like what the fuck happened to Billy after he ran into the forest at the end of Resident Evil 0. Did he just go completely off the grid or something???
My approach for that is to run straight through the door, slight right around the G and then a wider left when you're parallel to the ladder. Your path from the door to the ladder is kind of a horseshoe shaped route or a quarter circle. If you do it right it'll start a swing with its big arm while you're safe on the opposite side of it, and you should reach the ladder without having to stop.Gah, a couple months away and I'm fucking awful at the 4th Survivor now. Threemake has burnt the dodge mechanic into my very soul, and trying it in RE2 keeps messing me up.
Can get to the crashed helicopter and everything goes to hell. The G Spawn at the top of that ladder is a cunts move.
Watching the Game Grumps play this and christ, they are painfully unfunny.
Part of me wishes they brought that mechanic back but then the other part me remembers that's why I'm too chickenshit to play REmake.1 though? Even with the tank controls I fucking love this game. It's got the exploration and puzzles of 2, but with much more interesting zombie combat since it's not a good idea to kill mindlessly.
I had a very large memory lapse and thought you meant Rebecca for like a full minute before I remembered exactly who Lisa Trevor was.(just met the little girl who was experimented on as Chris).
I heard that 4-6 are a departure from this trilogy so I'm not too interested but I'll give 'em a shot.
Nah, 4, 5, 6 are still good in their own different ways. The director of RE4 opted to give a different kind of tension and horror, the kind of being overwhelmed with enemies, while the original trilogy usually only features 1-4 enemies on screen at a given time.New to the franchise, started with the 2 remake, then played the 3 remake, and now I'm playing the remake of 1 (just met the little girl who was experimented on as Chris). I can definitely tell why people liked these games; super tense and I love the ammo conservation mechanic.
Ranking so far would probably be 1>3>2. I felt like 2 lost a ton of steam after the police station, with the sewers and NEST not feeling as rewarding to explore. I also preferred the puzzles in the station. 3 is definitely more of an action game (never ran out of ammo lol), especially the Carlos sections (which I loved) but the dodge mechanics and new enemies definitely kept it fun, but it just didn't have that extra layer of tension 2 does to keep you on your toes.
1 though? Even with the tank controls I fucking love this game. It's got the exploration and puzzles of 2, but with much more interesting zombie combat since it's not a good idea to kill mindlessly. The camera being fixed also makes the traversal much more intense when I'm in a new area because there could be anything around a corner.
I heard that 4-6 are a departure from this trilogy so I'm not too interested but I'll give 'em a shot.
New to the franchise, started with the 2 remake, then played the 3 remake, and now I'm playing the remake of 1 (just met the little girl who was experimented on as Chris). I can definitely tell why people liked these games; super tense and I love the ammo conservation mechanic.
Ranking so far would probably be 1>3>2. I felt like 2 lost a ton of steam after the police station, with the sewers and NEST not feeling as rewarding to explore. I also preferred the puzzles in the station. 3 is definitely more of an action game (never ran out of ammo lol), especially the Carlos sections (which I loved) but the dodge mechanics and new enemies definitely kept it fun, but it just didn't have that extra layer of tension 2 does to keep you on your toes.
1 though? Even with the tank controls I fucking love this game. It's got the exploration and puzzles of 2, but with much more interesting zombie combat since it's not a good idea to kill mindlessly. The camera being fixed also makes the traversal much more intense when I'm in a new area because there could be anything around a corner.
I heard that 4-6 are a departure from this trilogy so I'm not too interested but I'll give 'em a shot.