- Joined
- Jun 18, 2019
I am hyped as fuck for RE8, I've waited a long time for Capcom to return to the "gothic" aesthetic that defined many of their games in the 2000s.
I think a Resident Evil 9 should go full on Dario Argento/giallo and be set in Italy and basically be an unofficial remake of Haunting Ground, another dark, spooky castle, but this time in Italy with lots of surrealist architecture and the enemies could be various homunculi made with alchemy.
I'm hoping to see some elements of surrealism ala Haunting Ground in RE8, but if not that'd be perfect for RE9.
Your UK idea isn't bad though, they could take some inspiration from Clock Tower 3.
Agreed. Honestly, I think a Resident Evil game set in Egypt with a mummy theme might actually work as long as they don't go full RE6 "Call of Duty with mutants"
It looks like the soft reboot of the franchise seems to be trying to aim for having each game emulate specific sub-genres of horror from now on.
Resident Evil 7 - Backwoods Horror
REmakes 2 and 3 - Zombies
Resident Evil 8 - Vampires, Werewolves, Gothic Horror
Resident Evil 9 having an Egyptian motif would be excellent IMO.
Another concept that could work would be faeries, as crazy as that sounds at first.
If you have it where the monsters are more in line with ancient Celtic folklore instead of the Victorian or Disney stuff, then it might actually be pretty fucking scary. Set it in some desolate and windy moor in Ireland or Scotland.
Banshees, undines, changelings, dullahan, and sidhe are all fucking scary in their original contexts and they can entirely work within the contexts of earlier entries. The T-Veronica virus seems to grant users psychic powers and what is essentially magic, plus there is whatever agent Wesker used on himself when he faked his death.
I think a Resident Evil 9 should go full on Dario Argento/giallo and be set in Italy and basically be an unofficial remake of Haunting Ground, another dark, spooky castle, but this time in Italy with lots of surrealist architecture and the enemies could be various homunculi made with alchemy.
I'm hoping to see some elements of surrealism ala Haunting Ground in RE8, but if not that'd be perfect for RE9.
Your UK idea isn't bad though, they could take some inspiration from Clock Tower 3.