Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

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I really regret playing Final Fantasy II (4) as the US SNES version. Half the script completely is broken English and even the dramatic parts are ruined by it. The GBA version is supposedly the best but I fail to see how that compressed garbage would be best at anything.
Have you tried playing the Namingway translation. It’s the Japanese version of the game with an improved English script.
 
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The big Square RPGs all have rom hacks with relocalized scripts and QoL improvements, the problem is just finding the best one.
This one seems perhaps the best but I'm wondering if the save files are compatible.
edit: ninja'd by a few seconds
edit 2: worked like a charm, though I needed a new no-intro ROM and not the ROM that I got from my brother 20+ years ago. Save file works, though!
 
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The retranslations are all their own variety of bad IMO. The original is as charming as it is dated, and almost all new translations love to mess up the magic and item names. Plus the "Easy Type" changes they did for the US release make for a more enjoyable play experience.

There's an older mod that brings over the unique changes in the JP exclusive FF4 Easy Type to FF2 while leaving just about everything else alone that I'm fond of: https://www.romhacking.net/hacks/419/
 
An analog stick was the N64’s gimmick. PS1 and Saturn didn’t get them until later.
Too bad Nintendo, and moreso Sega, didn't stick to what they learnt (or should've) in the that generation until the next, and so as a result, their otherwise superior version of a game, is severely lacking in controls.
 
The retranslations are all their own variety of bad IMO. The original is as charming as it is dated, and almost all new translations love to mess up the magic and item names. Plus the "Easy Type" changes they did for the US release make for a more enjoyable play experience.

There's an older mod that brings over the unique changes in the JP exclusive FF4 Easy Type to FF2 while leaving just about everything else alone that I'm fond of: https://www.romhacking.net/hacks/419/

Shakespearean Frog is quite superior to the DS translation Frog.

FFVI, Chrono Trigger, and beyond don't have the same problems as FFIV does. Everyone rags on Treehouse for destroying localizations (as they rightfully should—what they did to Paper Mario TTYD was downright criminal, with Mario RPG also suffering issues) but there were a lot of fan translations that weren't right either. When I was younger I got the impression that Final Fantasy games were a lot rougher in the original Japanese version, partly because the relaxed censorship under Sony (though FFVII had its own issues for translation) and partly because of the fan translations being released around this time, like J2E's translation which purported to have the "real" uncut FFIV but ended up adding a lot of profanity that wasn't even in the original script.

Either way, the original FFIV's localization was really lacking in most parts, I think the best solution would be to leave the Woolsey stuff alone where it was "punched up" then fixing up the more bare-bones stuff.
 
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Either way, the original FFIV's localization was really lacking in most parts,
It ranges from perfectly fine to iconic. "You spoony bard"

If I was replaying for the 5th time I'd try a fan translation or play the weirdo Wonderswan remake but the original release on its own is worth enjoying.
 
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You just made me think of Lifeline, a PS2 game wherein you control the PC with voice commands. Could've been some silly arcade romp, but it's an M-rated survival horror, completely wrong genere and audience, not to mention its speech recognition issues. Didn't do so well even in back then.
Apparently the voice recognition is alright if you put on a really thick japanese accent.
 
Who knew Null was essential in the development of this old Famicom game

Game Center CX #292 - Journey to Silius [LocationScouts].mkv-00:55:51.231.png
 
Too bad Nintendo, and moreso Sega, didn't stick to what they learnt (or should've) in the that generation until the next, and so as a result, their otherwise superior version of a game, is severely lacking in controls.
I have no idea what you're trying to say here, but I'm happy for you/sorry that happened.
 
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How do you guys feel about chinkhelds? I just got a rg cube xx because the it's the only thing I can afford with proper LR triggers.

It's kind of slow compared to the miyoo mini plus. Anyone know if there's any custom os out for it yet?
 
It has the ports, but I think it's a douche move to buy a game console and not have it come with a way to actually work it.
At the end of the day it’s just an emulation box and with chinkware QC being what it is I wouldn’t have put much hope in any bundled controller lasting at all.
 
How do you guys feel about chinkhelds? I just got a rg cube xx because the it's the only thing I can afford with proper LR triggers.

It's kind of slow compared to the miyoo mini plus. Anyone know if there's any custom os out for it yet?

I'll probably stick with the 3DS though there are a few weird oddities the last time I had it working (Tetris Attack voice clips cut out, FFII's item listing often glitched out with random characters missing, and most games with enhancement chips often ran slowly) and GBA had noticeable slowdown.
 
Is there any alternative to 3DS emulator or an updated fork of Citra?
Lime3DS is now merging whit what-its-name other project, god know when its gonna go up if ever.

MelonDS seems to run flawlessly both on PC and Phone. The noise file instead of blowing into a microphone option is broken for me.
 
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It has the ports, but I think it's a douche move to buy a game console and not have it come with a way to actually work it.
I guarantee anyone who cares enough to buy a FPGA that looks like a PS1, has PS1 memory card slots and has an add on to play PS1 discs, already has a PS1 controller.

*Edit*
At the end of the day it’s just an emulation box and with chinkware QC being what it is I wouldn’t have put much hope in any bundled controller lasting at all.
I legitimately can't comprehend being autistic enough to sperg in the retro games thread, yet not autistic enough to know what an FPGA is and what it does.
 
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I'll probably stick with the 3DS though there are a few weird oddities the last time I had it working (Tetris Attack voice clips cut out, FFII's item listing often glitched out with random characters missing, and most games with enhancement chips often ran slowly) and GBA had noticeable slowdown.
GBA should not have any significant slowdown on 3DS. Are you running it in an emulator or in GBA Runner 2? A decent GBA emulator has not been made for 3DS because it can run GBA natively with a hypervisor. Do not use mGBA or Retroach.
 
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