Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

https://3ds.hacks.guide - Should even install a homebrew called Checkpoint that'll let you back up and restore an unlimited amount of saves for any game.
Excellent. Thank you very much.
There's also a homebrew called PKSM that will let you run a local Pokemon "Bank" and dump you Pokes for backup on your own terms. I will warn you that Nintendo has banned systems for softmods and modded Pokemon before, but it's been a while since ban waves happened. Something to consider if you have the same account on a Switch.
Thankfully Nintendo switching their Account Method every system means my 3DS and Switch are separate.
Steamdeck does look cool as a portable emu machine, but they're sold out until late 2Q 2022 IIRC.
Good. I need time to save up.
 
IllBleed is a pretty good horror game look for that.
I did like it overall, but it still felt like the game had such an awesome premise that it needed a much more polished....well, game behind it. I still hold out hope that it gets a proper remaster or re-imagining one day.
 
I did like it overall, but it still felt like the game had such an awesome premise that it needed a much more polished....well, game behind it. I still hold out hope that it gets a proper remaster or re-imagining one day.
I'd wait and see what Slitterhead does, Illbleed had pop culture horror influences by the ton when it came to it's campaign. But it's survival horror stuff could be better done and applied to any setting.

Slitterhead looks to be doing a Kowloon setting for a good portion of it, having a labyrinth of hobo apartments and inner city areas would be more varied than a theme park.
 
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PSP can do anything 2D plus PSX and its originals.
I like my PSP Go.

The downside: each time I pull it out, without fail, someone else says, "get a Switch, bruh".:geek:

It's easy to convert ISOs to PSP files. CDRomance has a bunch of ready made PS1 ports, if you don't feel like doing it yourself.
 
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I like my PSP Go. The downside is having to hear "get a Switch, bruh" each time I pull it out.:geek:

It's easy to convert ISOs to PSP files. CDRomance has a bunch of ready made PS1 ports, if you don't feel like doing it yourself.
The problem is that not every game works on it. I remember having trouble running Dragon Warrior 7 on my Vita (though I dont remember what exactly the trouble was).
 
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You know, all of this retro gaming setups and gear always reminded me of something that I couldn't quite place. People buy expensive gear, emulators aren't good enough because the pitch of a sound isn't right yet through unknown crappy tv-speakers it's good, Byuu, people check very intricate specs on CRTs to "get it right" and no offense to the poster in this thread that 'did it all right' yet didn't see scanlines - this is all vidya troonism, it is a fantasy of the past just like troons try to achieve their fantasy of what it is like being a woman. No one wanted scanlines. They could be seen on some arcade cabinets when your eyeballs were at most 50cm(1/4th of a fathom) away from the display installed in a machine that would run almost 24/7 and was built to take some abuse. The only time I really noticed them was on multi-game SNK machines, playing the exact same SNK games on a Neo Geo at home did not exhibit that.
What you noticed back then at home, imo, was the grill and later on the wire. A dude shot up Philips' headquarters because of that wire.

Some people think that there's an ideal idea of retro gaming experiences that never actually existed. It's trying to recreate a modern fantasy, just like troonery.
 
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I'd wait and see what Slitterhead does, Illbleed had pop culture horror influences by the ton when it came to it's campaign. But it's survival horror stuff could be better done and applied to any setting.

Slitterhead looks to be doing a Kowloon setting for a good portion of it, having a labyrinth of hobo apartments and inner city areas would be more varied than a theme park.
Dunno, I'm really partial to an evil theme park setting, it's what got me to try Illbleed in the first place.
 
The problem is that not every game works on it. I remember having trouble running Dragon Warrior 7 on my Vita (though I dont remember what exactly the trouble was).
Dragon Warrior 7 is the only game I've come across with compatibility issues over the years. The menus would flicker and not show up, even when streaming the game from the PS3 to the PSP, but worked fine on the PS3 itself from what I remember. Ape Escape probably works on a technical level, but have fun trying to bind the dual analog controls on the PSP.
You know, all of this retro gaming setups and gear always reminded me of something that I couldn't quite place. People buy expensive gear, emulators aren't good enough because the pitch of a sound isn't right yet through unknown crappy tv-speakers it's good, Byuu, people check very intricate specs on CRTs to "get it right" and no offense to the poster in this thread that 'did it all right' yet didn't see scanlines - this is all vidya troonism, it is a fantasy of the past just like troons try to achieve their fantasy of what it is like being a woman. No one wanted scanlines. They could be seen on some arcade cabinets when your eyeballs were at most 50cm(1/4th of a fathom) away from the display installed in a machine that would run almost 24/7 and was built to take some abuse. The only time I really noticed them was on multi-game SNK machines, playing the exact same SNK games on a Neo Geo at home did not exhibit that.
What you noticed back then at home, imo, was the grill and later on the wire. A dude shot up Philips' headquarters because of that wire.

Some people think that there's an ideal idea of retro gaming experiences that never actually existed. It's trying to recreate a modern fantasy, just like troonery.
Audio has always been difficult to emulate, especially for certain systems such as the Genesis/Mega Drive. Old PC emulators and earlier collections like Sega Smashpack on the Dreamcast are notoriously bad on sound emulation, although every Sega published collection since Sonic's Ultimate Genesis Collection on the PS3/360 have had good audio emulation. But when you compare the bad emulation to the original hardware, the original hardware through terrible CRT speakers probably does sound better.

Scanlines are a complete false nostalgia bait though. It's the easiest way to simulate the look of a CRT without accounting for the fact that CRTs varied widely on the scanline effect. Old graphics were even purposely drawn to use light bleed to hide the scanline effect as much as possible. My little Trinitron has very few scanlines to it, but some bigger TVs had a lot more.

Coincidently enough as bad as its emulation is, ZSENS had some fantastic video options that did some blurring to compliment the scanline effect. Luckily ZML carried it over for SNES9x, and for all the shit we (rightfully) give Retroarch it has some great video filtering as well.
 
You know, all of this retro gaming setups and gear always reminded me of something that I couldn't quite place. People buy expensive gear, emulators aren't good enough because the pitch of a sound isn't right yet through unknown crappy tv-speakers it's good, Byuu, people check very intricate specs on CRTs to "get it right" and no offense to the poster in this thread that 'did it all right' yet didn't see scanlines - this is all vidya troonism, it is a fantasy of the past just like troons try to achieve their fantasy of what it is like being a woman. No one wanted scanlines. They could be seen on some arcade cabinets when your eyeballs were at most 50cm(1/4th of a fathom) away from the display installed in a machine that would run almost 24/7 and was built to take some abuse. The only time I really noticed them was on multi-game SNK machines, playing the exact same SNK games on a Neo Geo at home did not exhibit that.
What you noticed back then at home, imo, was the grill and later on the wire. A dude shot up Philips' headquarters because of that wire.

Some people think that there's an ideal idea of retro gaming experiences that never actually existed. It's trying to recreate a modern fantasy, just like troonery.
You're 100% right about scanlines. The only people who like them are people who are desperately tying to go back to their childhood and think that if every last tiny detail is just right, they'll be able to be happy again. They think that the reason they're unhappy is because the balance of the universe is upset, and naturally that balance was absolutely perfect right around the time they were 8-12 years old. What a coincidence. If we just return the universe to the state it was in during their childhood, they'll feel the same happiness and wonder they did when they were ten. Right? That's how it works, right?

And yes, it does feel very similar to the way Twitter genderspecials think that the reason they're never happy is because they haven't found the correct combination of genders and sexualities, like some form of fucked up alchemy. They can never admit it's because of their lifestyle or outlook. No, if they simply combine demisexual with femme genderqueer and add a dash of two-spirit as a reagent, then they'll finally be happy. They're sure of it. They were sure of the last combination, but now they're really sure.
 
So here's something I discovered today: I always knew the GBA's sound hardware was quite a bit worse than the SNES', but I've never heard a song mauled this badly in its port:

SNES:

GBA:

If you know any other, even worse examples, post them
 
I never had a TV with visible scanlines on it, and my first console was an Atari 2600. I always wondered why emulators deliberately made the games look shitty.
I had a giant CRT for the longest time that we didnt get rid of until the mid 10’s when my grandparents moved in and brought their TV with them (we weren’t anywhere near poor, but we’re pretty cheap, myself included). If there were visible scanlines, I think I wouldve noticed.
 
Honestly I've been into the emulation seen since '97. Hell without it I would never had experience the majority of SNES and some genesis games if it wasn't for it.

I still remember loading up ZSNES and booting up Harvest Moon, legit great times.

Nowadays I have the whole entire collection of NES, SMS, GB, Genesis, SNES, GBC on my phone. Pretty neat.
 
I didn't even know scanlines existed until I found them in ZSNES' filters, and when I found out they're intended to make the games look more like they would when played on a CRT TV, I was just confused. And to this day, I've never seen a CRT filter that actually looks like a CRT I ever used. It's like everyone else grew up playing their games on shitty TVs from the 1970s that never got turned off.

The only thing I ever insist on is that old console games are stretched to 4:3. That's it, no filters, just the proper aspect ratio.
 
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