Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

I realize how late this is, but I just found out the prototype version of Michael Jackson's Moonwalker (Genesis). The important difference being that it actually includes Thriller for the BGM of stage 3. Seeing the graveyard level with 16-bit Thriller instead of Another Part of Me just feels so right:
I don't even like the game that much but it still feels like we were robbed. Sorry for being so late, I just wanted to share it in case anyone hadn't seen it.
 
Been trying the Vita as an emulation machine and tbh I don't like how it can run PS1 stuff with ease but has trouble running random fucking SNES games at full speed. Anyone know if there's a better emulator for it than RetroArch for it or is that gg.
afaik the reason it runs PS1 so well is because it has a CPU inside that's directly backwards compatible with the PS1, so it's not even fully emulation.

SNES on Vita is just a crapshoot, I tried messing around with it a while ago and my best results came from an emulator for PSP called like "SNES9X TYL"-something or another, running via Adrenaline. And then I just never used it because having to go through three launchers to start an old game that still didn't run smoothly was ridiculous.
 
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Been trying the Vita as an emulation machine and tbh I don't like how it can run PS1 stuff with ease but has trouble running random fucking SNES games at full speed. Anyone know if there's a better emulator for it than RetroArch for it or is that gg.
There's something called PSNES/PEMU
Also works on Switch and PS4, apparently.
 
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If you're really serious about emulation then springing for a specialized machine is the way to go. I've got an RG353M as my primary system and a Funkey S as sort of a novelty.

The RG is exactly what I was hoping for. It has a 480p 4:3 screen that makes everything look exactly like you want it to. It runs off of retroarch so you have all the options you want for filters, but I find that the basic bilinear option gives me exactly what I'm looking for on that screen.

The system itself is solidly built with a bit of heft. The M model comes in a metal housing that looks and feels great. The buttons have a solid push to them, like a deeper set DS Lite button set up. I've only played SNES and PS1 games on it so far but have had zero problems of any kind with them.

So far I've been milling through Square's SNES library, and in the two months I've had it I've played it more than anything else I've owned all year. So far I've beaten FF2 and 3, Chrono Trigger, Secret of Mana, Link to the Past, Symphony of the Night and RE1 Director's Cut, and now I'm playing Mario RPG and FF7. I'm just pleased as punch with this thing, I can see it being my main gaming device for quite some time.
 
Xenia compatibility list is a Github forum. I don't know who thought it would be a good idea. It's impossible to know what the problems are and how to fix them, you need to figure it out yourself.
 
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Been trying the Vita as an emulation machine and tbh I don't like how it can run PS1 stuff with ease but has trouble running random fucking SNES games at full speed. Anyone know if there's a better emulator for it than RetroArch for it or is that gg.
Depending on the components of the platform and the synchronization between them, emulating simple systems like SNES gets complicated fast. This is a great example of why Dreamcast emulation works so much better than Saturn emulation, historically.

There's something called PSNES/PEMU
Also works on Switch and PS4, apparently.
Neat. I wonder if it'll run on a Pi 1. (Edit: Ah, it's just a wrapper around snes9x, so performance is liable to be little better than the libretro cores, but I guess testing proves that either way.)
 
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Dolphin Emulator had an official entry for it added to the Steam store this week. I wonder if it will actually get a Steam release before a legal challenge blocks it.

Looks like Dolphin will not be released on Steam:
https://dolphin-emu.org/blog/2023/05/27/dolphin-steam-indefinitely-postponed/ (archive)

It is with much disappointment that we have to announce that the Dolphin on Steam release has been indefinitely postponed. We were notified by Valve that Nintendo has issued a cease and desist citing the DMCA against Dolphin's Steam page, and have removed Dolphin from Steam until the matter is settled. We are currently investigating our options and will have a more in-depth response in the near future.

We appreciate your patience in the meantime.
 
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It is a good thing cause some of us have been calling out this shitshow to be a shitshow. Dolphin being put on steam will be perceived as an official endorsement of piracy by valve, however retarded that may sound and it will definitely kick up a shitstorm between Japs and other corpos and the PC gaming ecosystem. It could've led to jap devs boycotting steam and PC releases. It's a good thing to keep emulation unofficial and "illegal" especially with stuff like dolphin being seen as the face of emulation nobody should want to jeopardize anything for anybody.
 
It is a good thing cause some of us have been calling out this shitshow to be a shitshow. Dolphin being put on steam will be perceived as an official endorsement of piracy by valve, however retarded that may sound and it will definitely kick up a shitstorm between Japs and other corpos and the PC gaming ecosystem. It could've led to jap devs boycotting steam and PC releases. It's a good thing to keep emulation unofficial and "illegal" especially with stuff like dolphin being seen as the face of emulation nobody should want to jeopardize anything for anybody.
dolphin on steam was always retarded, is free anyway, why the fuck put it on steam? so retards have a one click installation instead of having to extract a fucking zipfile?

it's on the same level making a big deal together with patreon announcement of your totally legit nintendo IP fangame/mod with 20% of the work done...
 
dolphin on steam was always retarded, is free anyway, why the fuck put it on steam? so retards have a one click installation instead of having to extract a fucking zipfile?

it's on the same level making a big deal together with patreon announcement of your totally legit nintendo IP fangame/mod with 20% of the work done...
The only real reason I can think of is so you can get access to Steam's controller support. I was having issues getting Dolphin to recognize my controller a while back so I added it to Steam and my controller was working fine. The Dolphin devs probably put it on Steam as a fix for their controller support and to avoid having to work on it.
 
afaik the reason it runs PS1 so well is because it has a CPU inside that's directly backwards compatible with the PS1, so it's not even fully emulation.

SNES on Vita is just a crapshoot, I tried messing around with it a while ago and my best results came from an emulator for PSP called like "SNES9X TYL"-something or another, running via Adrenaline. And then I just never used it because having to go through three launchers to start an old game that still didn't run smoothly was ridiculous.
SNES emulation on ARM-based devices has been infamously a pain in the ass for years, since it requieres brute force for the games to run properly, compared to GBA emulation which runs on any mobile toaster, i remember when i had a PSP i was forced to play the GBA ports of SNES games because of the bad emulation of the latter.
 
The only real reason I can think of is so you can get access to Steam's controller support. I was having issues getting Dolphin to recognize my controller a while back so I added it to Steam and my controller was working fine. The Dolphin devs probably put it on Steam as a fix for their controller support and to avoid having to work on it.
Does it not work by adding Dolphin to your steam library manually? Never tried it before, so I don't know if that includes controller support.
 
Does it not work by adding Dolphin to your steam library manually? Never tried it before, so I don't know if that includes controller support.
I added Dolphin to Steam manually to get my controller working. Say what you will about Steam, but Valve has put in a lot of work to make using a controller pretty effortless.
 
I had the PSX version back in the day, pretty good game and works surprisingly well on a playstation controller. Never played Doom 64, should give it a crack sometime.
I think I dicked around with it during an oil change or two on a psp and it was okay?
Might be mixing it up with a psp port.

Most distinct port of Doom I recall is the horrors of a beta of 32x at Epcot a million years ago
 
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Why do the chink handhelds all look like shit? A fucking Kishi and a phone is better than any of those fucking amberlamps shitboxes, and the Kishi is a flappy piece of shit.
God they really do. I just do not trust them. I'm happy with my Steam Deck and PSVita.
 
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afaik the reason it runs PS1 so well is because it has a CPU inside that's directly backwards compatible with the PS1, so it's not even fully emulation.

SNES on Vita is just a crapshoot, I tried messing around with it a while ago and my best results came from an emulator for PSP called like "SNES9X TYL"-something or another, running via Adrenaline. And then I just never used it because having to go through three launchers to start an old game that still didn't run smoothly was ridiculous.
Maybe I'm just not perceptive but everything except the FX games runs virtually perfectly in my experience. Even among those I'd say Yoshi's Island is pretty playable, but some slowdown, minor graphical glitches, and sound distortion is noticeable. I doubt Star Fox is even worth trying though, that is choppy enough even on original hardware.

GBA is where it starts getting really iffy. I don't mess with the options much or know which emulators are best, so maybe Vita can run that well too, it's just been mediocre in my experience. I mostly use it for turn-based games or whatever seems to run well enough. So far only the Sonic Advance trilogy was too fucked up for me to enjoy it, but unfortunately I really like those.
 
Super Mario World and Super Metroid have super noticable layer problems. The first time I loaded up Super Metroid I actually laughed at the graphics fuckery.
 
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