Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

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For a long time (like, even into 2016) playing VC injected games on Dolphin was the better choice as N64 emulation was extremely janky. I remember even on mupen64plus, light years ahead of N64 emulation from the times of the 2000s, still had issues with timing in Mario 64 (the timing was off, meaning that stars like the second star in The Princess's Secret Slide (the one where you have to go 21 seconds or less) become WAY harder.
Sure, that used to be the case, but direct N64 emulation has gotten a lot better in recent years.
im gonna play where's waldo on my phone while taking a shit
Good luck, that game’s brutal.
 
Are there any good emulators for PS2?
PCSX2 on nightly.
Play! is still a no-go, although I really detest that Qt-Dolphin ui Steznek forced on PCSX2 and Duckstation.

CRT won't fit on the shelf and I'd rather have the 1200p 4:3 ips + OSSC then deal with a SCART CRT in the US
Everyone sperg on CRT only to forget how much of an hassle those were most of the times.
 
Are there any good emulators for PS2?
I use PCSX2, but it requires the nightly build. The stable build wasn't updated in a dogs age last I checked. Software rendering if you want accuracy, Vulken or DX12 if you want to upscale.

Sure, that used to be the case, but direct N64 emulation has gotten a lot better in recent years.
What would you recommend?
 
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Sure, that used to be the case, but direct N64 emulation has gotten a lot better in recent years.
That's true, but at least in the case of Paper Mario 64, it was easier to add enhancements through Dolphin, like widescreen support. Plus the best HD texture pack seems to be the one for Dolphin.
 
Ares is another option.
Is it just me, or is Ares a little TOO resource heavy?

I've tried playing Nintendo/Genesis games on it, and for some reason they seem to stutter, especially if I'm recording footage of the gameplay. I never have this issue with the stand-alone emulators I normally use (e.g. Gens/GS, Mesen). Unless i just have to dick around with the graphic settings or something?
 
Is it just me, or is Ares a little TOO resource heavy?

I've tried playing Nintendo/Genesis games on it, and for some reason they seem to stutter, especially if I'm recording footage of the gameplay. I never have this issue with the stand-alone emulators I normally use (e.g. Gens/GS, Mesen). Unless i just have to dick around with the graphic settings or something?
Maybe something in the driver selection? I was mainly answering to N64 emulation, which is resource heavy anyway. Other than that IDK Werksforme™ but I'll stop recommending it in this thread if people are having problems.
 
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You don't think it's an improvement over the horrible Wx UI from before?
They've gotten rid of the ability of using your own plugins with this QT ui, make of this what you will. Plus, I liked that WxWidgets UI.
I don't see why we must decide between one or another. Lilypad was a much better input handler than whatever the fuck they use now, since it had support for PS3's pressure sensitive buttons natively, while now you have to use a custom xinput library.
You can't use Lilypad on PCSX2 since the new ui. I would be in favour of it if they stopped being retards and allowed for plugins to be supported again. It's not like they have to reply to support tickets for plugins too, that would be retarded.
Same goes for Duckstation. If Stenzek would stop being such a cunt and allow for plugins, we'd have TAS plugins and other shit for Duckstation already instead of waiting for whatever PR to be (dis)approved (by some arbitrary "me no like this" message).
Those are two great emulators, but they now spit in the face of the FOSS spirit, imo.

Also BizHawk is another good multi-system emulator that wasn't mentioned much.
 
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I finally got GT5 working, sort of. There's a few issues, but it works enough to play it. I also played Dragon's Crown and want to sperg about it a few minutes.

First the GT5 thing. Basically, I deleted the emulator, got the new updated one (mine was a whole day out of date), played Dragon's Crown for 45 minutes, and tried GT5 again and after a couple of hangs/crashes, it worked. I have to play in 720p mode because 1080p makes the intro video garbled. I also find the constant "compiling shaders" thing to be annoying and causing a bunch of frame rate and graphics issues, but it's a "problem" that's getting less and less over time. Basically, anything new takes a second or two to draw in when it first appears, then it works fine after that. I'd love an option to pre-compile this stuff like Dolphin has, but that's not an option. The version I have comes with the DLC but I'm kind of afraid to use it in case it breaks. There's also a weird issue where the game is 60fps, but the menus feels like they run at sub 30.

As for Dragons Crown. Holy shit that game was is way better than I expected. It's so pretty. All I ever heard about it was controversy over big titty sorceress. The game is (so far) basically Castle Crashers or Knights of the Round, but perhaps a better comparison would be those DnD arcade games back in the day. The use of a DM narrator is fun too. The whole game is like a moving painting. Only thing I'm not liking so far is poking the background and chests. It feels like a feature from a touch screen game, so I wouldn't be surprised if it was a Vita game ported to PS3, not the other way around.

As for GT5 gameplay wise. It's growing on me. The first hour is rough with over tutorialising, and they mess up basic things like revealing the prize car. They have this cool feature where you see the headlights come on, and it drives out of the darkness to reveal the car, but the music doesn't fit, and worse, you win a ticket you then have to click on, so there's no mystery of what the car is. The PS2 cars are noticeable, especially when it's the same car. In the Yaris/Vitz race, they have the PS2 and PS3 cars side by side and it looks quite bad. The increased cars on track is nice though.
 
The NES is the most overrated console ever. Every time I play the NES I just think "Why aren't I playing something better?" There's so many issues with the system and the most annoying is the slow down and sprite flickering. I've been trying to find a game I enjoy for Best of NES and it's like there's 10 good games total and everything outside of that has issues all over the place.
 
The NES is the most overrated console ever. Every time I play the NES I just think "Why aren't I playing something better?" There's so many issues with the system and the most annoying is the slow down and sprite flickering. I've been trying to find a game I enjoy for Best of NES and it's like there's 10 good games total and everything outside of that has issues all over the place.
I adore the NES, but I would not recommend more than a dozen or so games to anyone that didn't grow up with it. Even obscure shit I enjoyed as a kid, like Fun House, has an absurd amount of repetition and a crazy steep difficulty curve near the end, all for no finale, and an ending of just three screens.

Here are the three screens:
Fun House (U)_000.png
Fun House (U)_001.png
Fun House (U)_002.png


Other than the star field effect on the first one, they are static images. I've burned out by about 25 levels every time I've tried to run through it. So I messed around with a hex editor to jump around to different levels, and it turned out there's 70-some of them. I pity whomever has to play Fun House all the way through. That is not fun. It's not even a house.
 
I adore the NES, but I would not recommend more than a dozen or so games to anyone that didn't grow up with it. Even obscure shit I enjoyed as a kid, like Fun House, has an absurd amount of repetition and a crazy steep difficulty curve near the end, all for no finale, and an ending of just three screens.

Here are the three screens:
View attachment 6095159View attachment 6095160View attachment 6095162

Other than the star field effect on the first one, they are static images. I've burned out by about 25 levels every time I've tried to run through it. So I messed around with a hex editor to jump around to different levels, and it turned out there's 70-some of them. I pity whomever has to play Fun House all the way through. That is not fun. It's not even a house.
I owned a NES growing up but it's the same like 10 games we all owned we're fond of.

I played Fun house. It was neat but it didn't go any where and if it's that long I think I'll pass. If I'm playing a NES game it needs to be over in 20 minutes. They lack real depth.
 
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