Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

The PS1 DualShock feels a LOT better than everything that came after it. The analog buttons they introduced on PS2 made button feel more squishy and the dpad less crisp, they actually improved this for the PS3 SIXAXIS/DualShock but the buttons still being analog means they will never feel quite right as the bottom of the buttons is curved rather than flat, but at least the dpad doesn't feel like mush.

The heaviness is because of the vibration weights, somewhere around halfway through the PS2's life they reduced the size of the weights significantly and that carried over to the PS3.

And the less said about PS4's 6 hour battery life monstrosity the better.

For the longest time I would use a PS1 DualShock (sometimes with an adapter) on any newer PlayStation, on PS2 you can even chain a couple adapters to force them to work with games that only want analog buttons like Star Ocean 3, but lately the cord has bugged me and I've been hoping 8BitDo makes a kit to make one wireless.
The analog buttons are baffling to me. The only explanation for adding them I can think of is some head engineer getting a wild hair up his ass that the PS2 controller needed that feature because he was interested in the tech behind it.
The trigger design on the PS3 controller is also an insane oversight, if your fingers are sweaty in the slightest they'll slip off which makes playing racing games for longer than 20 minutes an absolute chore, not to mention that the trigger itself has no feedback whatsoever because the spring in it is very weak which makes modulating the throttle and brake harder than it needs to be.
 
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The analog buttons are baffling to me. The only explanation for adding them I can think of is some head engineer getting a wild hair up his ass that the PS2 controller needed that feature because he was interested in the tech behind it.
The trigger design on the PS3 controller is also an insane oversight, if your fingers are sweaty in the slightest they'll slip off which makes playing racing games for longer than 20 minutes an absolute chore, not to mention that the trigger itself has no feedback whatsoever because the spring in it is very weak which makes modulating the throttle and brake harder than it needs to be.
Analog face buttons opened up a lot of possibilities, but sadly were underused.

The triggers on the DualShock 3 and SIXAXIS were a crime against humanity. When I play my PS3 these days, I use either my Logitech wireless PS3 pads or a wired Hori Mini PS4 pad just so I don't have to deal with the DS3 triggers.
 
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I think the face buttons did something in MGS2?
like, "hold up the gun but don't shoot the guard (yet)" meant you didn't push all the way down?
but yeah for the 2cm or whatever you could go it was silly to have 256 degrees of push
 
Just started replaying gravity Rush on the Vita and will be playing 2 after. There's definitely a lot of charm in those two games. Kat is best gurl.
 
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Just started replaying gravity Rush on the Vita and will be playing 2 after. There's definitely a lot of charm in those two games. Kat is best gurl.
Gravity Rush is such an underrated classic, one of Sony's last truly great games. I still haven't played GR2, I'm hoping for a Steam rerelease.
 
I didn't know that was an option for even playing Famicom Disk System games.
 
I think I suggested this before but if you want to retro game especially 8bit and 16bit era pixel art games you really can't go wrong with one of those retro handhelds they have been making for the last decade or so. There are some really nice ones out there now. I have a Miyoo Mini Plus. It's my favorite handheld.
 
I think I suggested this before but if you want to retro game especially 8bit and 16bit era pixel art games you really can't go wrong with one of those retro handhelds they have been making for the last decade or so. There are some really nice ones out there now. I have a Miyoo Mini Plus. It's my favorite handheld.
I need to get my wiimote working with my phone.

Also what's REALLY dank is you get a Game Theory Admiral
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I had one of these. probably still do, back in the 00s when I was on a big famiclone kick
the FC cart, the unit, and the adapter fit better in a pocket than you'd think

Yeah of course it is, the FDS plugs into the cartridge port.

AV Famicom is a really nice unit, I've had mine for 12 years and use it with an adapter to play US NES games.
yeah no clue how it costs these days but back when they were still making them it was def worth the seventy bucks or whatever if you wanted to FC bigly
especially because iirc at that point knob TVs had been on the outs for a while, so that old trick of picking up JP Channel Famicom on your RF of... I forget, UHF 78.6 or something goofy, wasn't an option anymore
 
I need to get my wiimote working with my phone.

Also what's REALLY dank is you get a Game Theory Admiral
View attachment 7385686
I had one of these. probably still do, back in the 00s when I was on a big famiclone kick
the FC cart, the unit, and the adapter fit better in a pocket than you'd think


yeah no clue how it costs these days but back when they were still making them it was def worth the seventy bucks or whatever if you wanted to FC bigly
especially because iirc at that point knob TVs had been on the outs for a while, so that old trick of picking up JP Channel Famicom on your RF of... I forget, UHF 78.6 or something goofy, wasn't an option anymore
It almost looks like an original GBA. I have a modded GBA I bought off ebay a few years ago for $180. It was modded with a better speaker and a LCD screen with a back light. I haven't used since I got the Miyoo Mini Plus.

This is what I have. It's not my only handheld but it's the only one focused on retro games.


This guy is also does good videos on all the handhelds that are out there.
 
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almost looks like an original GBA
Yeah that's the idea. The screen is lit too.
But yeah if you separate the adapter and the cart the whole thing still isn't a big pocketwise as the OG tankbuster game boy
 
I had one of these. probably still do, back in the 00s when I was on a big famiclone kick

Are 2000s-era Famiclones worth anything anymore? If I recall, they were not only shoddy in quality (reversed duty cycles, epoxy blobs, etc.) but the ones that made it stateside didn't have cartridge slots (not unless you were handy with a soldering iron AND had some genuine Famicom cartridges, or at the very least a Famicom-to-NES adapter, which also wasn't too common) so what you got was the usual multicart stuff.

Your pic reminds me a bit of the rare rare GBA SP Famicom adapter which from YouTube videos is cumbersome to hold and has some obvious video and audio issues.
 
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Are 2000s-era Famiclones worth anything anymore? If I recall, they were not only shoddy in quality (reversed duty cycles, epoxy blobs, etc.) but the ones that made it stateside didn't have cartridge slots (not unless you were handy with a soldering iron AND had some genuine Famicom cartridges, or at the very least a Famicom-to-NES adapter, which also wasn't too common) so what you got was the usual multicart stuff.

Your pic reminds me a bit of the rare rare GBA SP Famicom adapter which from YouTube videos is cumbersome to hold and has some obvious video and audio issues.
No clue about street prices of them. Most of the ones I saw in the USA had a normal fc cart slot.
But yeah they're fun cheap chinesium crap
 
No clue about street prices of them. Most of the ones I saw in the USA had a normal fc cart slot.
But yeah they're fun cheap chinesium crap
Yeah probably. My memory must be going bad, I think the idea was that the cartridge slot was "useless" since normal NES games didn't work (not without an adapter) and Famicom games were almost impossible to find.
 
Yeah probably. My memory must be going bad, I think the idea was that the cartridge slot was "useless" since normal NES games didn't work (not without an adapter) and Famicom games were almost impossible to find.
yeah seems FC carts really don't cross the Pacific too much outside of direct purchases
they're not THAT expensive loose and they're not in too high demand compared to like, import SFC or PS1 games to the point your real stores would stock them occasionally (back in their respective days)
 
The only explanation for adding them I can think of is some head engineer getting a wild hair up his ass that the PS2 controller needed that feature because he was interested in the tech behind it.
I recall reading that Kojima personally requested this feature and since MGS sold so well on PS1, Sony made him the favor.
 
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