Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

I recall reading that Kojima personally requested this feature and since MGS sold so well on PS1, Sony made him the favor.
And what the pressure-sensitive buttons allowed in MGS 2 was simply amazing. Things like being able to point your gun and lower it without firing by using the right button pressure and holding someone in a choke without finishing them off were the kind of thing that would have required a godawful complicated control scheme otherwise.
 
And what the pressure-sensitive buttons allowed in MGS 2 was simply amazing. Things like being able to point your gun and lower it without firing by using the right button pressure and holding someone in a choke without finishing them off were the kind of thing that would have required a godawful complicated control scheme otherwise.
It is used really well in MGS3 for CQC, I wouldn't play that game without pressure sensitive buttons. And you can really feel how annoying not having the gun up/down thing is if you play Twin Snakes on GC or the 360/Vita/newer HD remakes (PS3 ver has it preserved).

But other than those 2 games it is not used well or actively harmful, in Ace Combat 5 your jet's acceleration is dependant on force but you have to press very hard almost constantly to work around this.
 
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It almost looks like an original GBA. I have a modded GBA I bought off ebay a few years ago for $180. It was modded with a better speaker and a LCD screen with a back light. I haven't used since I got the Miyoo Mini Plus.

This is what I have. It's not my only handheld but it's the only one focused on retro games.


This guy is also does good videos on all the handhelds that are out there.
I have one of those, I just play all GB games, 8 bit and 16 bit games on it. I like the fact you can make your own menus for it.
 
I didn't know that was an option for even playing Famicom Disk System games.
They also take NES style controllers. So if you have an NES Advantage you don't have to plug it into the front extension port on the Famicom with an adapter.

I recall reading that Kojima personally requested this feature and since MGS sold so well on PS1, Sony made him the favor.
God damn it Kojima.
 
I fucked up when I transferred everything to a NAS, so I am now in the process of re-downloading the PS2 games I want ISOs of. Fucking hell.
Now might be a good opportunity to check out the CHD format.
I replaced my old collection of random PS1/PS2 dumps with Redump verifiable CHDs and saw a 40% decrease in size.
*Warning CHDs work perfectly with PCSX2 but have to be decompressed before being used on real hardware.
Decompression command
Code:
chdman extractdvd -i "game.chd" -o "game.iso"
 
They also take NES style controllers. So if you have an NES Advantage you don't have to plug it into the front extension port on the Famicom with an adapter.
Having both NES ports and the Famicom expansion port is a neat trick. I default to using an 8bitdo adapter with thenSwitch Online Famicom controllers but being able to also use a Hudson bee turbo controller or a Famicom ASCII stick when I want an arcade stick is great.
 
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Having both NES ports and the Famicom expansion port is a neat trick. I default to using an 8bitdo adapter with then Switch Online Famicom controllers but being able to also use a Hudson bee turbo controller or a Famicom ASCII stick when I want an arcade stick is great.
I personally prefer my CPS Changer stick, which has a Famicom adapter cord. Something like 10-15% of all games, esp Western developed ones, won't acknowledge the extension controllers so it's definitely a plus.

Really I just love the Famicom.
 
Now might be a good opportunity to check out the CHD format.
I replaced my old collection of random PS1/PS2 dumps with Redump verifiable CHDs and saw a 40% decrease in size.
*Warning CHDs work perfectly with PCSX2 but have to be decompressed before being used on real hardware.
Decompression command
Code:
chdman extractdvd -i "game.chd" -o "game.iso"
That's worthless to me, since I also have a PS2 with a hard drive.
 
Recently pirated the original Diablo 2, and I have to say that it has not only aged phenomenally, but it looks fantastic even to this day. My biggest compliment is that the UI has aged very nicely, as I have found a lot of PC games from that time to have obtuse or genuinely nonsensical control schemes, but after a little adjustment, I am playing pretty decent for a guy who only ever plays strategy games on PC. I will say that the only real issue I have is that sometimes my cursor won't register that I am clicking an enemy to bow attack, so my guy will instead sprint into the demons and get chewed up, but I have gotten better about pulling myself out when that happens. Overall, I can definitely see why it was so popular for so many years. Doing a necromancer skeleton summoner run since that seemed pretty noob friendly, and so far have had a lot of fun aside from a couple of shitty dungeons.
 
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Hi kiwi friends, I recently went through setting up my new potato laptop for retro game emulation, here's a shitty mspaint diagram of my setup and emulators I am using.
setup_laptop.webp
I was quite happy that all my old Mayflash adapters for each different original controllers still working strong, now can't find those adapters for cheap anymore. :heart-empty:
I mostly play platformers, adventure, turn-based strategy or rpg games for fun so after the original controllers and/or the Mayflash adapters spoil, I will migrate to getting either
Aolion AL-Q10 (snes clone with analog sticks)Gamesir T3 Lite (wired PS1 clone with analog sticks)
1747986933793.webp1747987238864.webp

Both are cheap in my country (even cheaper than a Logitech F310 controller) so I can buy a couple for the price of a first party brand (Nintendo/ Sony/ Microsoft) controllers.
 
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frankly retroarch isn't that bad for most things. If you have a 6 button pad with analog use that for N64. Always a bitch trying to use it with any other controller that isn't 6 buttons on the face with at least 2 extra buttons to map R and Z to.
 
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The whining about Donkey Kong 64's collectables are greatly exaggerated. I've gotten everything in Frantic Factory, Gloomy Galleon and Fungi Forest so far. The only one that kinda sucked was Gloomy Galleon, but that's because water levels in general suck more ass than Phil Collins.
 
And what the pressure-sensitive buttons allowed in MGS 2 was simply amazing. Things like being able to point your gun and lower it without firing by using the right button pressure and holding someone in a choke without finishing them off were the kind of thing that would have required a godawful complicated control scheme otherwise.
Those pressure-sensitive face buttons were always shit and I'm so, so, so glad everything went to trigger shoulder buttons instead. They're not perfect, but at least they have some perceptible throw.
 
Those pressure-sensitive face buttons were always shit and I'm so, so, so glad everything went to trigger shoulder buttons instead. They're not perfect, but at least they have some perceptible throw.
Saturn had trigger sensitive buttons first, on the 3D Control Pad. Works for racing games produced after it.

There is a SHIT TON of Saturn controller autism out there and I have every first party Saturn controller except for the keyboard. Some games are actually much better with the Twin Stick, esp FPS games. SEGA mandated that every game be allowed to map a custom control scheme, btw. (Ofc Robotron on one of the arcade collections plays better with it as well as the one game it was explicitly designed for, Virtual On.)
 
The whining about Donkey Kong 64's collectables are greatly exaggerated. I've gotten everything in Frantic Factory, Gloomy Galleon and Fungi Forest so far. The only one that kinda sucked was Gloomy Galleon, but that's because water levels in general suck more ass than Phil Collins.
The hardest part in that game was having to beat the original Donkey Kong arcade game again near the end, the spike up the difficulty and it drove me crazy.
 
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