The best use of Achievements ever was Bullet Witch.
Two Achievements for the entire game. One for finishing the game on any difficulty, worth 999 GamerScore, and one for finishing it on the insanely brutal Hard Mode, worth 1 point.
The wailing and gnashing of teeth from the hardcore e-peen spergs was hilarious.
Deltarune (the paid version released a couple weeks ago) does possibly the cruelest thing I’ve seen with achievements, and it was only added because PS4/PS5 games are required to have trophies. A lot of them are easy, and it’s stuff you would get without trying (equip armor, take damage four times in chapter 1, etc).
But you get a message at the end of the game if you go through the whole thing
without getting any trophies, implying you have to do a borderline no-damage run with no equipment or items, among other restrictions. And you can’t re-lock trophies, meaning the only way to re-attempt the challenge is to make a new account on your system.
So Wii games that are compatible with GameCube controllers would work seamlessly on Dolphin with your connected controller? Example: Sonic Unleashed (Wii) and Mario Kart Wii is compatible with GameCube controller inputs. If I have my controller connected, would the iso respond or ask me for a Wii controller?
Yep, a Wii U/Switch GC adapter will just work exactly as you’d expect if you go into controller settings and set the GC input as something like “Gamecube Adapter for Wii U”. You used to have to install a certain driver, but I don’t know if that’s required anymore or if Dolphin just does it for you. Even so, it only takes a few minutes.
Also, if you have a third-party adapter with a physical toggle for PC, do
not put it in PC mode. That will just make the controller be identified as a standard PC controller and not specifically a Gamecube controller for Dolphin.
I see
RetroAchievements.org supports achievements for ROMs and isos. How would that work for emulators? How would the website know when the requirements have been achieved?
You make an account, sign in within your emulator, and play. The emulator will reach out to the site when you’ve completed the requirements for an achievement and put a notification onscreen. They’re community-made, so quality and difficulty
greatly vary between games. There’s also a hardcore mode you can toggle within your emulator of choice that disables cheats/save states/rewind/etc. but gives you the “hardcore” version of earned achievements worth double points, if you care about that.