Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

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rip looks like he let it get to him

I expected the project to crash and burn just because of the sheer amount of overpromising they did, but I never imagined it would happen this quick. Or because of something so stupid :lossmanjack:

This Usagi guy is a dumbfuck retard moron for not even bothering to make a new server. This is the most normie opsec bar to clear. You know, all those memes about never leaking the group chat.

Anyways, to anyone that is disappointed that the project is most likely dead now. I assure you, what was presented was never EVER going to happen just by the sheer amount of money and time required to make something like that. And that's disregarding the legal shitstorm from Nintendo that would have come their way sooner or later.

At most what would have happened is they release a frontend and achievements integration in a year, then keep delaying everything else until interest in the project slowly died out.
 
It would be so funny if the project never existed, all the concept art was fake, and it was deliberate 4D chess to get trannies to "cancel" this project for epic infighting.
In case you didn't know, troons are OBSESSED with retro gaming and emulators.
 
I don't get the point of a frontend like this? How hard is it to just open a file like a normal person? It's different with PC games because they're usually an executable floating in a file system somewhere but all of these roms and .isos are neatly self contained.
It's mainly for people who want to play on their TV while relaxing on the couch. Frontends let them navigate with only their controller, and all the icons are large enough that they can find anything they need without needing to read anything. I don't want to sit at a computer when I get home from work, but still want to play games.
 
I don't get the point of a frontend like this? How hard is it to just open a file like a normal person? It's different with PC games because they're usually an executable floating in a file system somewhere but all of these roms and .isos are neatly self contained.
I use it for my HTPC, they're mostly made for that. It's nice having something you can navigate through with just a controller while on the couch, and I use ESDE and it does basically everything I want:
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Something important to note with the whole iiSU fiasco is that UsagiShade wasn't even a dev on this project, he was the director and motion graphics artist. There's a good chance he already finished all the core assets need to make the front-end, but with out his artistic vision and skills there's a good chance this project will die even if they were able to make an alpha build since the main appeal are the visuals.

The other thing is this was primarily going to be a front-end for ANDROID (specifically the AYN Thor). Anyone who's been in the emulation community long enough can tell you that state of emulation on Android is abysmal, not because it's hard to develop on but because the userbase is the most braindead and obnoxious people to deal with. There was a guy who was making a fairly good PS2 emulator on Android (AetherSX2) who ended up canceling the project and even purposely breaking it because of constantly harassment and death threats by users. iiSU could have been the one nice thing Android users could have had but they had to go and cancel it just because someone said a "no-no" word in private.

It's a shame since the emulation community could really use some nicer UIs (rip ZSNES). For any based PC users I would recommend using Playnite which is sort of a hybrid front-end. You still get access to the original emulator (meaning you have to download and setup the ones you want) but you can easily launch games by opening one app and it supports launching PC games so you can have everything under one launcher. It may not be for everyone but it's better than dealing with RetroArch's UI
 
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iisu lead dev turned their private friend group discord into the public iisu discord like a retard instead of just making a new server. iisu dev is now cancelled just because he said funny words with his friends. I think the idiots assumed hiding discord channels actually hides them.

Never cared for RetroArch trying to imitate the PS dashboard (and that emu suite has the most obtuse controller configuration), and this gave me similar vibes, but too bad to see more people making shit pushed out by troons. Wish they'd just double down and stick to their guns. What are the troons gonna do, call the dev's mom and tattle on him?
 
t's a shame since the emulation community could really use some nicer UIs (rip ZSNES). For any based PC users I would recommend using Playnite which is sort of a hybrid front-end. You still get access to the original emulator (meaning you have to download and setup the ones you want) but you can easily launch games by opening one app and it supports launching PC games so you can have everything under one launcher. It may not be for everyone but it's better than dealing with RetroArch's UI
Playnite is great, it's better than that one launcher which now uses some sort of subscription model.
 
The online discourse around the Analogue 3D is really weird. All the tech review youtubers who have compared it to an actual N64 have said it's near perfect. I've seen people like this Kaze Emanuar guy claiming that the timing is off by up to 15% vs a real N64, but that seems to be based on his weird N64 homebrew that he's autistically programmed? I've seen other people complain about input lag, while others claim there is none. Some people say Space Station Silicon Valley works, others say it doesn't. Some people are claiming there was never a restock, but Analogue just sold off all the units left over from cancelled orders. Some of the claims are almost comical like one guy I saw on X complaining that Ocarina of Time drops to a single digit frame rate when there's a lot happening while playing on a Analogue 3D, something that also happened on an original N64.

I assume all the Youtube reviewers like Bob of Wulff Den and Russ from Retro Game Corps who have zero issues pointing out device's flaws wouldn't make an exception for the Analogue 3D. Though I don't have one in my position yet, I can also guarantee games are not running 15% slower than they usually do assuming the footage in those videos is from an actual Analogue 3D.

Whats the deal here? Are the units inconsistent in terms of quality control? Is there some console warring going on due to the M64 coming out soon too?
 
The online discourse around the Analogue 3D is really weird. All the tech review youtubers who have compared it to an actual N64 have said it's near perfect. I've seen people like this Kaze Emanuar guy claiming that the timing is off by up to 15% vs a real N64, but that seems to be based on his weird N64 homebrew that he's autistically programmed? I've seen other people complain about input lag, while others claim there is none. Some people say Space Station Silicon Valley works, others say it doesn't. Some people are claiming there was never a restock, but Analogue just sold off all the units left over from cancelled orders. Some of the claims are almost comical like one guy I saw on X complaining that Ocarina of Time drops to a single digit frame rate when there's a lot happening while playing on a Analogue 3D, something that also happened on an original N64.

I assume all the Youtube reviewers like Bob of Wulff Den and Russ from Retro Game Corps who have zero issues pointing out device's flaws wouldn't make an exception for the Analogue 3D. Though I don't have one in my position yet, I can also guarantee games are not running 15% slower than they usually do assuming the footage in those videos is from an actual Analogue 3D.

Whats the deal here? Are the units inconsistent in terms of quality control? Is there some console warring going on due to the M64 coming out soon too?
*in my possession
 
So I'm not super into the emulation scene but whats everyone's thoughts on the iiSU stuff? To me this feels weirdly coordinated since all the accusations are all over the place and lack evidence. You only really have the discord log stuff which is still nothing special and pretty minor overall. The grooming allegations exist but the only proof is just some random picture of him with a girl with 0 context...the only bad thing about it is that Usagi didn't mention it but I don't know. Then theres the dumb stuff about how one of the devs has an AI avi (oh the horror). This really feels like a group of people throwing darts hoping for something to stick. I heard someone say that its the same people who messed with retroachievements and while I don't know how literal it is I did look into that stuff a bit and all I can gather is that theres a weird group of people in the community who seemingly just want to destroy every project for whatever reason.
 
I've seen people like this Kaze Emanuar guy claiming that the timing is off by up to 15% vs a real N64, but that seems to be based on his weird N64 homebrew that he's autistically programmed?
No comment on Analogue one way or another, but Kaze is always autistically condescending about N64 stuff. He always whines about how terribly programmed Mario 64 is (ignore how crazy impressive it was by 1996 standards) and back when Mario in the Multiverse released, he was basically the “[coolest thing ever made] fucking sucks actually” meme incarnate. The guy clearly knows his stuff on a technical level, but he’s extremely whiny whenever something is slightly off.

Anyway, the M64 looks great and the fact that Palmer Lucky makes troons seethe makes it even better. If I could trade my MiSTer Pi + $100 for one, I probably would. The Analogue 64 looks good too, but not being able to run any non-N64 cores really hurts it.
 
So I'm not super into the emulation scene but whats everyone's thoughts on the iiSU stuff? To me this feels weirdly coordinated since all the accusations are all over the place and lack evidence. You only really have the discord log stuff which is still nothing special and pretty minor overall. The grooming allegations exist but the only proof is just some random picture of him with a girl with 0 context...the only bad thing about it is that Usagi didn't mention it but I don't know. Then theres the dumb stuff about how one of the devs has an AI avi (oh the horror). This really feels like a group of people throwing darts hoping for something to stick. I heard someone say that its the same people who messed with retroachievements and while I don't know how literal it is I did look into that stuff a bit and all I can gather is that theres a weird group of people in the community who seemingly just want to destroy every project for whatever reason.
As a original supporter of the IISU project who has kind of been trying to keep up with the server it just seems like wildly whiny troons. I'm not sure where the message on the server was, but they did a poll asking for the ages of the general userbase in the server and it was skewing early 20s and lots of under-18s. I just feel like it might be a symptom of how whiny teenagers are nowadays- all around younger zoomers are really easy to cancel others or try and ruin people. I really can't say why or how this happened, but I'd really just blame those whiny tech troon zoomers who NEED everything that ANYONE does to be only something they agree with. Just a shame this had to happen, I saw one of the developers was hospitalized due to the stress of the whole situation. I'm not confident in IISU at the present, but hoping the team that exists can hold on thru things.
 
I've seen people like this Kaze Emanuar guy claiming that the timing is off by up to 15% vs a real N64, but that seems to be based on his weird N64 homebrew that he's autistically programmed?
Kaze Emanuar is an extreme N64 programming autist (i mean this in the nicest way possible btw), so when it comes to hyper minute issues and differences, he's going to be the guy who points them out. He literally counts off and optimizes frames in the SINGLE DIGITS for his games. For 99.9% of all consumers, it's going to be perfectly fine to use and play unless there is just some detrimental bug that has not been mentioned. It is interesting to see that while FPGA is way more accurate than software emulation through emulators like PJ64 and mupen, there's still a long way to go before it is 1:1 with actual N64 hardware.
 
So I'm not super into the emulation scene but whats everyone's thoughts on the iiSU stuff? To me this feels weirdly coordinated since all the accusations are all over the place and lack evidence. You only really have the discord log stuff which is still nothing special and pretty minor overall. The grooming allegations exist but the only proof is just some random picture of him with a girl with 0 context...the only bad thing about it is that Usagi didn't mention it but I don't know. Then theres the dumb stuff about how one of the devs has an AI avi (oh the horror). This really feels like a group of people throwing darts hoping for something to stick.
It’s very simple actually, you just have to think like a troon.
>This guy used gamer words in a group chat with friends a few years ago? We need to ruin him in every way we can!
>We need to convince people he’s evil. What’s evil…? Oh yeah, grooming! He’s totally a groomer! Look at this picture of him with a girl! TOTALLY grooming her for real!
>What else is evil…? AI, of course! AI destroys the environment or something! He knows someone who spent two minutes generating a profile picture in Stable Diffusion? That means he supports megacorporations killing our atmosphere with greenhouse gases!
>And if he uses AI, then the project probably would’ve been bad anyway because all AI is *checks current list of Reddit-approved buzzwords* slop even though there are objectively right/wrong ways to write code and there’s no way a user would be able to tell anyway!
 
This is correct. I had a 486 at the time when I first got into emulation and ZSNES was able to run on it with relatively few issues, including the “powerful” games and games with unique chipsets like Super Mario RPG, StarFox, etc. Conversely, I don’t think SNES9x ever loaded up. Probably required a Pentium. ZSNES and NESticle were my go-tos when I had a 486.
Are you sure? Maybe only early versions of ZSNES?

I ran a 486 DX4 100MHz far later than I should have and I remember ZNSES just being too much, it really needed a pentium even a really weak pentium would do well with ZSNES. Like I recall very simple games like Final Fantasy 4 or Dragon Quest 5 would run, if you were OK with frameskip 1 (30fps) and no sound and also slow down. FF6 or DQ6 were completely unplayable.

NESticle ran very well.

A 133Mhz Pentium non-MMX my brother got 2nd hand from a relative would run ZSNES alright and I was extremely jealous.

I've seen people like this Kaze Emanuar guy claiming that the timing is off by up to 15% vs a real N64, but that seems to be based on his weird N64 homebrew that he's autistically programmed?
I don't know about 15% but Analogue's other "100% perfect FPGA perfect" products have known bugs and intentionally run at the wrong speed by like a fraction of a percent to avoid running at like 60.08hz, really bugs me. Also their extremely expensive NES clone that I bought doesn't output analog video properly and has weird noise my RGB modded AV Famicom doesn't have. 😩
 
I think the worst thing about the IISU situation is that the performative losers who live for canceling people will use Usagi's reaction as ammunition for ruining his life.
The internet really is in such a sad state right now where people can't even create anything without some kind of backlash. And if it's not some retard tranny going after them then it's some kind of bullshit censorship from advertisers or a DMCA/C&D from some company or copyright troll.

The guy just wanted to do a passion project and felt he had the skills and experience that other people in the emulation community didn't have to do it. Sure it seemed ambitious, but I didn't think it was a complete scam.

BTW the actual lead dev posted a public build earlier today. Normally Patreon members get early access builds but they probably wanted to at least show people that this is a real project and not a scam so they don't abandon ship too quickly.
 
Are you sure? Maybe only early versions of ZSNES?

I ran a 486 DX4 100MHz far later than I should have and I remember ZNSES just being too much, it really needed a pentium even a really weak pentium would do well with ZSNES. Like I recall very simple games like Final Fantasy 4 or Dragon Quest 5 would run, if you were OK with frameskip 1 (30fps) and no sound and also slow down. FF6 or DQ6 were completely unplayable.

NESticle ran very well.

A 133Mhz Pentium non-MMX my brother got 2nd hand from a relative would run ZSNES alright and I was extremely jealous.
I’m fairly certain. I remember when a ZSNES update that came out on Christmas Day allowed to run Super Mario RPG, was either 1997 or 1998. The 486 I had came with a 14.4k modem, which meant it took some time to download even the 2-4 MB SNES roms and I remember hearing about this amazing software called QuickTime that no way could my 486 actually run. The PC manufacturer was Canon, which was odd they’d make PCs to begin with but it didn’t last very long. I don’t remember ZSNES giving me many issues but that felt like forever ago so it could’ve been giving me more issues than I remember.
 
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